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Discussing monitors, tablets, laptops, and other design hardware

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Your signing key should refuse to work

Your signing key should refuse to work

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9 min read
The $3.5 Trillion Single Point of Failure: Why Hardware Monopolies Always Break at the Human Layer

The $3.5 Trillion Single Point of Failure: Why Hardware Monopolies Always Break at the Human Layer

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2 min read
VR視聴スタックの再設計と、片眼ずつ描画する視覚トレーニングの設計メモ

VR視聴スタックの再設計と、片眼ずつ描画する視覚トレーニングの設計メモ

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1 min read
YouTube auf der Quest wird immersiv: Warum aus Bildschirmzeit plötzlich Seh-Training werden kann

YouTube auf der Quest wird immersiv: Warum aus Bildschirmzeit plötzlich Seh-Training werden kann

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4 min read
Gentle Monster's Android XR Glasses Are Coming in December. The Real Story Is What Smart Eyewear Could Train.

Gentle Monster's Android XR Glasses Are Coming in December. The Real Story Is What Smart Eyewear Could Train.

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4 min read
SteamVRの映像品質は更新される。では「眼そのもの」の見え方は?

SteamVRの映像品質は更新される。では「眼そのもの」の見え方は?

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1 min read
매일 켜는 VR, 매일 하는 훈련: Steam Frame 지표가 열어준 문

매일 켜는 VR, 매일 하는 훈련: Steam Frame 지표가 열어준 문

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1 min read
Steam Frame, 한 달 만에 5위 — VR이 '일상의 도구'가 된 날, 시각 트레이닝의 설계는 어떻게 바뀌는가

Steam Frame, 한 달 만에 5위 — VR이 '일상의 도구'가 된 날, 시각 트레이닝의 설계는 어떻게 바뀌는가

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1 min read
Quest Just Made Watching in VR a First-Class Feature. For Lazy Eye, That's the Whole Game.

Quest Just Made Watching in VR a First-Class Feature. For Lazy Eye, That's the Whole Game.

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4 min read
若手研究者のAIアクセス格差——構造生物学における一つの解、Meta Questというハードウェアから

若手研究者のAIアクセス格差——構造生物学における一つの解、Meta Questというハードウェアから

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1 min read
動画は「視覚のジム」になり得るか——Quest版YouTube刷新と、左右の目に別々の映像を届けるという設計

動画は「視覚のジム」になり得るか——Quest版YouTube刷新と、左右の目に別々の映像を届けるという設計

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1 min read
YouTube Is Quietly Making VR a Real Screen. For Lazy Eye Training, That Changes the Math.

YouTube Is Quietly Making VR a Real Screen. For Lazy Eye Training, That Changes the Math.

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5 min read
Meta Quest 2/Pro機能開発終了 ハードの区切りで問われる、ソフトウェアの「深さ」

Meta Quest 2/Pro機能開発終了 ハードの区切りで問われる、ソフトウェアの「深さ」

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1 min read
The Quest 2 Sunset Is a Reminder: In VR, the Software Layer Is the Real Investment

The Quest 2 Sunset Is a Reminder: In VR, the Software Layer Is the Real Investment

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2 min read
VRの「観る時間」が日常になった今、その時間を視覚トレーニングに変えるという設計

VRの「観る時間」が日常になった今、その時間を視覚トレーニングに変えるという設計

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1 min read
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