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F.E.A.R. 2 Becomes Project Origin
Due to a legal battle with its publisher, Monolith has a new face for F.E.A.R.

Quake Wars is Golden
The Battle for Earth begins Oct 2nd; September 28th for Europe and AU

Halo 3 Gone Gold
Warm up your 360s! Halo 3 hits stores on Sept. 25th. Are you ready?

Friday, September 7, 2007
Valve: Big Announcement Next Week
- BERJAYA 45 Comments
This week's Steam update reveals that Valve has a big announcement coming up next week, which I assume isn't related to the "Meet the Engineer" movie, that's coming out in a few days.
You've met the Heavy, You've met the Soldier. In a few short days you'll be able to meet the Engineer, the third character to introduce himself from Team Fortress 2. The high-definition movie will be posted on Steam early next week.

While the Heavy considers bullets-per-minute the measure of a man, and the Soldier values an unusually deep knowledge of military philosophy, the Engineer is content to solve problems. Practical problems. Click the thumbnails for a sneak peek.

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In other TF2 news, stay tuned for a pretty big announcement next week. You're going to want to hold off on planning any vacations until you hear what we've got to say on Tuesday.

What do you think it will be?
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World in Conflict First Review
- BERJAYA 10 Comments
PC.IGN popped up the first online review of World in Conflct, the Cold War era strategy game from Massive. Overall score was pretty dang high. Here's why:
It�s not very often that a real-time strategy title comes along and changes the way you think about the genre. World in Conflict is one of those, not because all of the ideas are totally new, but because they�re all put together in such a successful way. This game is unlike most real-time war-games for its tactical nature and reliance on teamwork. Because of this, the multiplayer is one of the best experiences on the market. While the single player plays second fiddle to the multiplayer (at least in my mind), it also provides explosive and well-conceived missions that build up the ideas of team-play through the various objectives given and an exceptionally well-presented story. When all is said and done, 2007 is going to be an amazing year for strategy titles and World in Conflict will be there among the best of them.
Check out our big-ass DX10 gallery of the game if you missed it.
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Misc. Lubings
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World In Conflict Screenshots & Trailer
- BERJAYA 6 Comments
Umm, what?

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Lifetime Hellgate London Subs?
- BERJAYA 13 Comments
Hellgate Guru found out that Flagship may be planning to offer lifetime memberships to Hellgate London (as opposed to paying a monthly fee, if you want to be a premium member). From the EB Games' site:
Pre-Order Hellgate: London now and get an exclusive Beta program invitation, a faction�s poster, access to the Founder�s Offer subscription upgrade and�get the GameStop exclusive in-game item: The Lava Dye Kit! Customize the look of your armor with the Lava Dye Kit. Offer available online and in-store. Supplies are limited.
From Flagship's Kaiser Hwang:
EB/Gamestop, Best Buy, and Wal-Mart are offering a pre-order promotion. Depending on which retailer you pre-order from, you�ll get a different color dye kit, a beta code, and a chance to sign up for a lifetime subscription.
Details, I guess, are still TBA'd.
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Project Gotham Racing 4 Screenshots
- BERJAYA 5 Comments
Numerous shots from the game's Photo Mode:

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RACE 07 - The Official WTCC Game Multiplayer Demo
- BERJAYA 5 Comments
Bolt your steering wheels to the desk for this one:

SimBin Development Team is prouder than ever before to announce the official PC demo for RACE 07 � The WTCC Game. This multiplayer demo contains several of the new features and game modes that RACE 07 will offer.

The RACE 07 demo allows you to fully explore the two tracks of Anderstorp, Sweden and Brands Hatch, UK along with the BMW E90 and Seat Leon. All from the current FIA WTCC calendar of 2007. On top of this you will also find the Formula 3000 class included.

Download from:

For further info and a trailer, click here.

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UT3 Video Walkthrough Tour on PS3 and PC
- BERJAYA 31 Comments
The newly redesigned UT3 site points to an extremely spiffy pair of [free] streaming HD trailers that give everyone a look at the behind-closed-doors tour of the Unreal Tournament 3 GC demo. UT3 could be for the PS3 what Gears of War was for the 360. And um.. on PC what it always was. :)
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Hardware & Tech Nuggets
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Game Reviews
- BERJAYA 4 Comments
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In Other News...
- BERJAYA 35 Comments
T-minus 18 days until the Crysis single player demo is released...

Today's question:

What setting (low/medium/high/etc) do you think you'll be able to play smoothly on?

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Thursday, September 6, 2007
StarCraft 2 - Mothership Details & Screenshots
- BERJAYA 4 Comments
Blizzard revealed an interesting new StarCraft 2 unit this evening, the Protoss Mothership.
Protoss motherships are mighty vessels that were constructed centuries ago during the golden age of protoss expansion. They were intended to act as primary command ships to lead vast armadas of protoss explorers into the darkness of deep space and bring them safely home again. Those days are long gone, and the surviving motherships later became holy shrines to the protoss, representing an honored way of life and a part of the proud history of the protoss race.

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Stranglehold PS3 Demo Released
- BERJAYA 6 Comments
Sniff, still no PC demo yet, but the PS3 Stranglehold demo is now available at the Playstation Store.

There's an NBA Live '08 demo up in there as well.

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New UT3 Website & Screenshots Aplenty
- BERJAYA 20 Comments
Epic and Midway have relaunched the official website for Unreal Tournament 3. It's not 100% done yet, but there's quite a nice collection of screenshots and movies to be sampled. Here are few we didn't have:

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Thanks BU.

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BioShock Patched on Live
- BERJAYA 21 Comments
A console game that needs a patch? Go figure. Major Nelson posted word that the Xbox 360 version of BioShock got a little update lovin' on Live. Here's the low-down:
Update improves stability when loading autosaves and overall game stability, corrects audio during title menu loading, and addresses AI behaviors regarding use of health stations.
[Insert tears for PC patch here]
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Explosive Battlefield: Bad Company Trailer
- BERJAYA 27 Comments
Following my earlier comment, a member of EA's PR staff got in touch to give me the company line on a PC version of Bad Company: "Details to be announced at a later date." Translate to, "We're finishing the PS3 and Xbox 360 versions first, will assess whether the game is a hit, and then proceed with a PC version if it is."

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TimeShift Trailer
- BERJAYA 12 Comments
Despite claims from some sources, the following is not a trailer for a TimeShift movie or TV series.

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Quake Wars Demo Details
- BERJAYA 14 Comments
The latest Quake Wars Community Site Update reveals further details regarding the demo due for release next Monday:

The Enemy Territory: QUAKE Wars PC Demo comes with the final version of Valley, one of the larger battlegrounds in the game. Set in Yosemite, California, Valley has the Global Defense Force on the attack, as they attempt to foil a Strogg contamination plot centering on a water treatment facility. Valley features a great blend of close quarters infantry action, vehicle battles and aircraft dogfights, and the varied terrain combining mountains, waterways, tunnels and industrial structures allows for many different playing styles. To top it all off, there's a multitude of optional side missions and plenty of opportunities to try out the various defense turrets, artillery and radar deployables - Valley is a prime example of the frantic and diverse action you'll find in Enemy Territory: QUAKE Wars.

For those who already played Valley in the Public Beta, the map has undergone further balance improvements based on your feedback. Most notably, the GDF can now capture the Contaminator Forward Spawn before the Shield Generator is hacked, which really cranks up the action around that objective. On top of that, the Demo contains the final XP and weapon balance, player movement, and vehicle handling.

The Demo also features ETQW's bots, so you can explore the map and gameplay in single player mode with computer-controlled opponents, or use the bots to fill up empty slots on multiplayer servers. We are also including the standalone server as well as the server launcher tool, so you can host your own online and LAN games. Where You'll Get It

With Enemy Territory: QUAKE Wars finished, we've got the system requirements locked down and finalized. Here's what you need in order to run the Demo:

SOFTWARE REQUIREMENTS

  • Microsoft Windows XP/Vista (Windows 95/98/ME/2000 are unsupported) w/ Microsoft DirectX 9.0c

    HARDWARE REQUIREMENTS

  • CPU: Intel Pentium 4 2.8 GHz or AMD Athlon XP 2800+ processor (Pentium 4 3.0GHz or equivalent for Windows Vista)
  • RAM: 512MB RAM (768MB for Windows Vista)
  • Video Card: 128MB NVIDIA Geforce 5700 or ATI Radeon 9700
  • Sound Card: 100% DirectX 9.0c compatible sound card
  • HDD Space: 750MB of free hard drive space, plus 200MB for Windows swap file
  • Internet: Broadband connection

    SUPPORTED VIDEO CHIPSETS

  • NVIDIA GeforceFX Series (5700 or higher, not including 5700LE and 5700VE)
  • NVIDIA Geforce 6 Series (6200 or higher)
  • NVIDIA Geforce 7 Series (7300 or higher)
  • NVIDIA Geforce 8 Series
  • ATI Radeon 9700 or higher
  • ATI Radeon X700 or higher
  • ATI Radeon X1650 or higher
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    There'll be a full range of demo launch festivities, details of which can be found here.

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    Clive Barker's Jericho Screenshots
    - BERJAYA 5 Comments
    Icky:

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    Monolith�s F.E.A.R. 2 Becomes Project Origin
    - BERJAYA 16 Comments
    The masses voted, and the results are in - Monolith�s sequel to F.E.A.R. (not to be confused with F.E.A.R. Extraction Point, Perseus Mandate, or Files) will be released as Project Origin:

    Warner Bros. Interactive Entertainment will publish Project Origin, the videogame sequel to the hit game F.E.A.R., developed by Monolith Productions for the Xbox 360 video game and entertainment system from Microsoft, PLAYSTATION 3 computer entertainment system and Games for Windows. The name was chosen by the fans, as they submitted entries and then voted for the winning submission.

    �Project Origin is the name we can stand behind since it was picked by the gaming community, and this game marks a new beginning for the franchise,� says Samantha Ryan, Senior Vice President, Production and Development, Warner Bros. Interactive Entertainment. �With the consoles and the PC, we�re dedicated to add a new game dynamic to the universe and build upon what the players loved about the original game.�

    �Our team really enjoyed letting the fans drive the naming process, and we are excited to expand upon the work we began in the original game and establish Project Origin as a premier gaming franchise in its own right,� said Troy Skinner, Producer, Monolith Productions.

    The sequel will continue the original game�s spine-tingling supernatural suspense story of an escalating paranormal crisis that threatens to destroy a major American city. At the center of the calamity is the mysterious Alma, whose rage against those who wronged her triggered a chain of events that have spiraled completely out of control. Now that she has free reign, the consequences will be unimaginable.

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    Tabula Rasa Goes Gold
    - BERJAYA 14 Comments
    As Dave mentioned earlier, Tabula Rasa will be out on October 19th, and now, it's officially gone gold:

    .NCsoft Europe, the world�s leading developer and publisher of online computer games, announced today that Richard Garriott�s Tabula Rasa has reached gold master status and will launch commercial service in Europe and North America on October 19, 2007. Pre-order customers will begin their three-day head start on October 16.

    One of the most anticipated PC games of the year, Tabula Rasa is gaming legend Richard Garriott�s newest title, which combines a vast, persistent game world and rich storyline with fast paced action. Set in a near-future science fiction storyline, players create characters that must fight to save humanity against hostile alien enemies while trying to gain control of the universe. The game introduces several innovative elements to massively multiplayer online (MMO) games, including a Character Cloning System that allows players to explore different character classes without having to create a new character, and dynamic battlefields where players experience the frenetic action of combat in an ongoing war.

    �It has been a heck of a journey,� said Richard Garriott, the game�s Executive Producer. �The fact that we are getting ready for the final stretch towards launch feels great, but it is also just the beginning. I think we�ve managed to do something truly unique and I hope that the gaming community likes it as much as we do. Now, I am looking forward to a really fun �end of beta event� for our incredible testers, and focusing development on new planets and innovations for future expansions of Tabula Rasa.�

    The standard edition box of Richard Garriott�s Tabula Rasa will be available at major retailers at an expected retail price of �29.99 / �44.99 and at the PlayNC store. Customers will be able to purchase the recently announced Limited Collector�s Edition box from major retailers at an expected retail price of �49.99 / �69.99. Both products include the first month of online game play. After the first month, players will be charged a monthly subscription fee of �8.99 / �12.99.

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    And at the end of October, Hellgate: London will launch.

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    Army of Two Screenshots & Trailer
    - BERJAYA 16 Comments
    Out this winter, supposedly:

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    Battlefield: Bad Company Screenshots
    - BERJAYA 9 Comments
    EA, where's my PC version?

    Set in the near future, the Battlefield: Bad Company single-player campaign drops gamers into a dramatic Eurasian conflict. As part of a squad of four soldiers, players risk it all to go AWOL on a personal quest for riches and revenge. Featuring a dramatic storyline flavored with dark humor, Battlefield: Bad Company leads gamers far from the traditional frontlines on a wild ride with a group of renegade soldiers who decide that sometimes the gratitude of a nation just isn�t enough.

    The Battlefield: Bad Company cinematic single-player experience captures the freedom and intensity of the franchise�s legendary multiplayer sandbox gameplay in a dynamic world where nearly everything is destructible. Gamers have total freedom to be daring and innovative, adapting to and tackling challenges in unexpected �Battlefield-style� ways. Create sniping positions by blowing out a piece of a wall or drive your tank straight through a small house � anything can happen on an ever-changing battlefield, forcing players, their teammates, and enemies to react accordingly.

    Battlefield: Bad Company also features a full suite of the franchise�s trademark multiplayer gameplay, supporting 24 players online.

    Battlefield: Bad Company is the first game built from the ground up for next-generation consoles using DICE�s bleeding-edge Frostbite� game engine, delivering unrivaled graphics, effects and gameplay.

    Key Features

  • Cinematic single-player experience � A deep campaign loaded with dark humor follows a wayward band of ordinary soldiers who risk it all on a quest for revenge and personal gain
  • War, your way � Battlefield: Bad Company sandbox environments are 90 percent destructible, meaning any structure can be demolished down to its foundation. Gamers can shape the battlefield to match their play style � the possibilities are literally endless.
  • New vehicles, weapons and toys � Land, air or sea, dozens of new tools are waiting for explosive experimentation. Battlefield: Bad Company gives gamers the building blocks to get creative and usher in a new era of their own �Battlefield moments�
  • Frostbite game engine � DICE�s Frostbite game engine raises the bar for next-gen gaming, with stunning HD graphics that bring characters, vehicles, and environments to life like never before.,
  • Genre-defining multiplayer � Support for 24 players online in a world designed to take full advantage of the game�s massively destructible environments
  • True �Through the gun� experience � DICE�s attention to detail is applied to the act of firing a weapon. Dozens of subtle changes to the FPS formula add up to a vastly improved shooting experience.
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    Burnout Paradise Screenshots
    - BERJAYA 3 Comments
    Coming to a console near you sometime this year:

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    FIFA 08 Screenshots
    - BERJAYA 9 Comments
    If FIFA were an accurate representation of football, Beckham'd be on the bench with an injury:

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    Hellgate: London Screenshots
    - BERJAYA 12 Comments
    If you're wondering, those overhead shots are from a mini-game-stroke-quest where you have to guide four NPCs through a section of London to an escape portal.

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    Rock Band Screenshots
    - BERJAYA 7 Comments
    Sheesh, hope you own a JCB to get that box home.

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    SimCity Societies Screenshots
    - BERJAYA 4 Comments
    Is Societies a city-simulation, or a puzzler?

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    Skate Screenshots
    - BERJAYA 0 Comments
    If you missed it, check out yesterday's Bails Trailer.

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    The Simpsons Game Screenshots
    - BERJAYA 4 Comments
    Three new shots from what could be the best Simpsons game ever, though that wouldn't exactly be hard now, would it?

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    Warhammer Online: Age of Reckoning
    - BERJAYA 2 Comments
    The latest from WAR:

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    CNC3: Kane's Wrath Screenshots & Trailer
    - BERJAYA 5 Comments
    Kane's pissed, oh yes he is:

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    Need For Speed ProStreet Screenshots & Trailer
    - BERJAYA 0 Comments
    Today, a look at the various race organisations in ProStreet:

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    Tabula Rasa Launch Date: October 19th
    - BERJAYA 2 Comments
    Last night NCsoft put on a major event to announce the street date for Tabula Rasa: October 19, 2007. Pre-orders will get in 3 days early. Effective tomorrow morning, Beta is getting a character wipe and NCsoft will announce NDA is lifted, so we'll be hearing a lot about this new Sci-Fi massively multiplayer game.

    Starr Long and Lead Designer Paul Sage took us through a demo that was a variant on what we saw at E3. In the subsequent Q&A;, there were some juicy PVP factoids divulged: Tabula Rasa's clan PVP will support clans up to 200 players. Maps are designed to support 300-400 players and 2000 NPCs simultaneously, so it could make for some large-scale laser-rifle mayhem.

    The event was a remarkable extravaganza over 8 hours, involved paranormal people, full tour of the Mansion Britannia 2 and then a space-alien attack involving explosions and helicopters on the 70-acre construction site for Garriott's new digs, Britannia 3. Pictures were taken and are forthcoming. We will be sure to post some of the incriminating ones here as soon as we get them, along with the press release.

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    Hardware & Tech Nuggets
    - BERJAYA 1 Comment
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    Game Reviews
    - BERJAYA 14 Comments
    /rolls eyes at the BioShock scores today
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    RPG Vault Goodness
    - BERJAYA 0 Comments
      Online Worlds Roundtable #15 - Part 2
      More developer and publisher representatives' varied opinions on the current status of the genre around the world - GoPets, NetDevil, K2 Network, Near Death Studios. Object Software

      Fury Media #1
      Examples of the graphics we'll see in Auran's online game with persistent characters fighting for their home servers - Three exclusive screenshots

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    In Other News...
    - BERJAYA 27 Comments
    Snakes on a Plane, Superman Returns and Pan's Labyrinth are all on TV. Life is good.

    Today's question:

    What game - currently out on the market now - is in most dire need of patching?

    Console or PC (cough).

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