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BERJAYA
Mailbag, October 29, 2004

I was looking at the psp release info and was surprised to see that the lowest possible price for the system was at around $180. Do you think that this is really going to hurt the DS? I mean its bad enough the DS needs to compete against the gba (whether Nintendo says it is or not) but now it's facing a, lets say, more advanced piece of hardware only $20 more. Knowing the mainstream gamer, who seems not to care about innovation, do you think this could do major damage to the DS sales if Sony actually releases the psp at $180?

Charlie

I'd hate to spout doom and gloom because I do think the Nintendo DS is a cool system at $149, but you'd have to be blind if you can't see the huge leap of technology a mere forty or fifty bucks will get you on the PlayStation Portable. This $185 announcement was indeed meant as a kick to Nintendo's crotch with its soon-to-be-released dual screen portable. It's going to be a joke when Sony shows up on Japanese shelves just days after the Nintendo DS with versions of Ridge Racer and Tiger Woods that are night and day differences from the games made on the DS hardware.

Nintendo can't ignore this glove-slap from Sony, especially if it wants to give the system market penetration. Fifty bucks is a significant gap, but it's not far enough. My suggestion would be for Nintendo to drop the price to $129, and give away Super Mario 64 DS with the package. Really give gamers something meaty. At the same time, give the GBA SP one more small kick down to $69 to widen the gap between it and the DS to keep both platforms alive.

I'm still gung-ho for the Nintendo DS, but you just can't ignore the PSP now. It's coming...with a vengeance.

-- Craig


I just read the post about Animal Forest DS, and I noticed you wrote this:

"The WiFi functionality of the system will let as many as four players play together, walking around in the same village. Players will be able to chat using the touch screen and show off their own rooms."

I'm pointing here at the WiFi functionality, is this a typo, or is it for real? Since a big dicussions turned up about this, and alot people think you made a type. So will it REALLY have WiFi ( so you will be able to play it online with other people from diffrent country's ) or just use nintendo's wireless protocol for wireless gaming with your local friends?Thanks alot already for your time and answer!

Brian

The news is based on Japanese information that tends to interchange wireless and WiFi. So, honestly, it's still up in the air until Nintendo steps forward and says "It's ONLINE!!! INTERNET PLAY!!!" then we'll just assume it's local area. But we'll certainly give Nintendo hell if they do cheap out and skip Internet connectivity with Animal Crossing...it's their "killer app" when it comes to the Nintendo DS and WiFi.

-- Craig


Can the steering in Ridge Racer be done using your thumb (treating the touch screen like a giant analog stick)? Or do you have to use the stylus? I'm intrigued by the control scheme, but I won't want to play the game if it totally sucks...

Sean

Ridge Racer has many different control schemes for steering, including D-pad (great, but not analog) and touch-screen (tough, but fully analog steering). There's apparently an option in the game for Nintendo's thumb stylus for even more analog steering, but I haven't seen that one running yet.

-- Craig


I am very worried about the future of handhelds. With the PSP's new price point, there is no doubt that sony will lose a lot of money in selling them. So, what they're trying to do is make it so they are the main handheld sellers, then in the next generation they will up the price of the PSP2 (or whatever) in order to make up for all the money they lost on the PSP. I'm not saying a monopoly is bad, as Nintendo has held one for a long time, but NIntendo has always had a good price. I am afraid that if the PSP wins this handheld wars, the cost of portable gaming will skyrocket so Sony can make up their lost money. Do you guys think this fear is justified??

a guy

I honestly wouldn't jump to this conclusion. It has been a while since Nintendo's had any sort of hard competition in the handheld market, but you have to remember the days when the original Game Boy came out, Sega and Atari pushed out some great color handhelds with the Game Gear and Lynx. They failed. Turbo Express, failed. They were more expensive and more poweful than the crappy green screen of the Game Boy system. It was the cheaper cost and the fact that it was the only system you could get a portable Tetris on.

Times may have changed in favor of Sony taking over. The company may get in there with a higher priced and much more powerful system...but the company's got some killer apps brewing, and some heavy third-party support. Nintendo can't relax anymore.

-- Craig


I was reading the interview with the Spiderman developers and I noticed how they said the 4 MB of RAM was much higher than GBA's but still very limiting. With most PC's these days having around 1 GB of RAM, why does an advanced handheld like the DS come with only 4? Is it really that much more expensive to include more for the developers to play with? How does this compare to the PSP?

Kenny

1 GB of RAM would cost more than the DS system does right now. Duh. PSP has 32 megabytes of RAM to play with, which is waaaaay more than the DS, and is just another reason why Nintendo needs to bring the price of the DS down after the bomb Sony dropped. Consoles have always played with less RAM than on the PC because RAM is the element that takes up most of the money in a system and it's the easiest thing to strip out of a standard to significantly reduce the cost.

-- Craig


Whats with the quotes around "bones", "skinning" and so on? Why must such terminology be treated in this discriminatory manner? I can't decide whether to feel patronized or not. Please release me before I drown in the rising waters of my ambivalence.

dan

When you make a 3D model, you need a "skin" to cover the wireframe, and you need "bones" to tell the animation cycle which parts of the body can be moved. If a snake model, for example, only has one bone, you couldn't bend it for animation. And if it only had a couple of bones, it wouldn't bend naturally. So, you need to give it as many bones as you think you need to make the snake bend and move as fluidly as possible. The more bones means more processing cycles, so it's a balancing act in real-time animation.

-- Craig


I remember reading that even while playing as Mario, he still emits Yoshi grunts and squeals when jumping. Is this really true? Has the charming original voice acting been removed from the DS version? IS CHARLES MARTINET DEAD?! Also, will there be an option to hold Y to walk and let go to run, instead of the opposite way it was set up at the Summit? I'm likely to spend more time running than sneaking, and I don't want to have to hold Y the entire time I play.

Nick Robinson

You were only reading a part of the story. When Yoshi grabs a Mario cap, he'll turn into Mario. But he'll still be Yoshi inside that Mario, so while he'll look like Mario, and act like Mario, he'll still sound like Yoshi. As for the controls in Super Mario 64 DS, I didn't see that option when I played it. But I'll keep looking when I get my copy very very soon...

-- Craig


Do you know which screen the gba games will use?

Alex Knotts

It's up to the gamer. There's an option in the Nintendo DS menu to choose the upper or lower screen for the GBA.

-- Craig


How are you going to publish media for the DS? One video showing both screens? I'm hoping you won't have to be filming the device itself.

xxx

Like the AGB-Capture device to grab footage and screens from GBA titles (something we've been using since the first year of the GBA's life), Nintendo has something called the DS Capture unit. It's a blue box that plugs into the USB port of a PC and grabs screenshots and video footage directly from the display RAM of the Nintendo DS system. It's a very expensive piece of kit, but we're hoping that by the time Nintendo ships the Nintendo DS we'll have one for our extensive Nintendo DS coverage.

-- Craig

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BERJAYA