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Star Wars: Empire at War Q&A;
- CGM interviewed Joe Bostic of Petroglyph about the upcoming real-time-strategy game they're developing for LucasArts, Star Wars: Empire at War:
Computer Games - What can you tell us about the graphics features for Empire at War?

Joe Bostic - The graphic engine used in Star Wars: Empire at War was written from scratch and fully utilizes DX-9 and pixel-shaders, but is based off of lessons learned from experience writing previous graphic engines. As part of due diligence, we examined existing graphic engines, but our requirements exceeded what could be delivered by anything else on the market and thus we chose to write our own.

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