boolean builtin
Type used in
- AccumulatorPrototype::draw_copper_wires
- AccumulatorPrototype::draw_circuit_wires
- AchievementPrototype::allowed_without_fight
- ActiveDefenseEquipmentPrototype::automatic
- ActivityMatchingModifiers::inverted
- AggregationSpecification::remove
- AggregationSpecification::count_already_playing
- AgriculturalCraneSpeedGrappler::allow_transpolar_movement
- AgriculturalTowerPrototype::randomize_planting_tile
- AgriculturalTowerPrototype::draw_copper_wires
- AgriculturalTowerPrototype::draw_circuit_wires
- AirbornePollutantPrototype::affects_evolution
- AirbornePollutantPrototype::affects_water_tint
- AirbornePollutantPrototype::damages_trees
- AmmoDamageModifier::infer_icon
- AmmoDamageModifier::use_icon_overlay_constant
- AmmoItemPrototype::shoot_protected
- AmmoTurretPrototype::prepare_with_no_ammo
- AmmoType::clamp_position
- AnimationElement::apply_tint
- AnimationElement::always_draw
- AnimationParameters::generate_sdf
- AnimationPrototype::rotate_shift
- AnimationPrototype::apply_special_effect
- AnimationPrototype::draw_as_shadow
- AnimationPrototype::draw_as_glow
- AnimationPrototype::draw_as_light
- AnimationPrototype::apply_runtime_tint
- AnimationPrototype::tint_as_overlay
- AnimationPrototype::invert_colors
- AnimationPrototype::load_in_minimal_mode
- AnimationPrototype::premul_alpha
- AnimationPrototype::allow_forced_downscale
- AnimationPrototype::generate_sdf
- AnyBasic
- AreaTriggerItem::trigger_from_target
- AreaTriggerItem::target_entities
- AreaTriggerItem::target_enemies
- AreaTriggerItem::show_in_tooltip
- ArmorPrototype::provides_flight
- ArrowPrototype::blinking
- ArtilleryProjectilePrototype::reveal_map
- ArtilleryProjectilePrototype::rotatable
- ArtilleryRangeModifier::infer_icon
- ArtilleryRangeModifier::use_icon_overlay_constant
- ArtilleryRemoteCapsuleAction::play_sound_on_failure
- ArtilleryTriggerDelivery::trigger_fired_artillery
- ArtilleryTurretPrototype::alert_when_attacking
- ArtilleryTurretPrototype::disable_automatic_firing
- ArtilleryTurretPrototype::draw_copper_wires
- ArtilleryTurretPrototype::draw_circuit_wires
- ArtilleryTurretPrototype::is_military_target
- ArtilleryWagonPrototype::disable_automatic_firing
- AssemblingMachinePrototype::draw_copper_wires
- AssemblingMachinePrototype::draw_circuit_wires
- AssemblingMachinePrototype::enable_logistic_control_behavior
- AssemblingMachinePrototype::fluid_boxes_off_when_no_fluid_recipe
- AssemblingMachinePrototype::disabled_when_recipe_not_researched
- AsteroidChunkPrototype::hide_from_signal_gui
- AsteroidCollectorPrototype::draw_copper_wires
- AsteroidCollectorPrototype::draw_circuit_wires
- AutoplaceControl::richness
- AutoplaceControl::can_be_disabled
- AutoplaceControl::related_to_fight_achievements
- AutoplaceControl::hidden
- AutoplaceSettings::treat_missing_as_default
- AutoplaceSpecification::default_enabled
- BaseAttackParameters::use_shooter_direction
- BaseAttackParameters::true_collinear_ejection
- BaseEnergySource::render_no_power_icon
- BaseEnergySource::render_no_network_icon
- BaseModifier::hidden
- BaseStyleSpecification::ignored_by_search
- BaseStyleSpecification::never_hide_by_search
- BeaconDistributionModifier::infer_icon
- BeaconDistributionModifier::use_icon_overlay_constant
- BeaconGraphicsSet::draw_animation_when_idle
- BeaconGraphicsSet::draw_light_when_idle
- BeaconGraphicsSet::random_animation_offset
- BeaconGraphicsSet::module_icons_suppressed
- BeaconGraphicsSet::reset_animation_when_frozen
- BeaconModuleVisualization::has_empty_slot
- BeaconModuleVisualizations::use_for_empty_slots
- BeaconPrototype::quality_affects_module_slots
- BeaconPrototype::quality_affects_supply_area_distance
- BeamGraphicsSet::random_end_animation_rotation
- BeamGraphicsSet::transparent_start_end_animations
- BeamGraphicsSet::randomize_animation_per_segment
- BeamPrototype::random_target_offset
- BeamPrototype::action_triggered_automatically
- BeamTriggerDelivery::add_to_shooter
- BeamTriggerDelivery::destroy_with_source_or_target
- BeltStackSizeBonusModifier::use_icon_overlay_constant
- BlueprintBookPrototype::draw_label_for_cursor_render
- BlueprintItemPrototype::draw_label_for_cursor_render
- BlueprintItemPrototype::always_include_tiles
- BoilerPrototype::fire_glow_flicker_enabled
- BoilerPrototype::fire_flicker_enabled
- BoolModifier::modifier
- BoxSpecification::is_whole_box
- BuildEntityAchievementPrototype::limited_to_one_game
- BuildEntityTipTrigger::match_type_only
- BuildEntityTipTrigger::build_by_dragging
- BuildEntityTipTrigger::consecutive
- BuildEntityTipTrigger::linear_power_pole_line
- BuildEntityTipTrigger::build_in_line
- BulkInserterCapacityBonusModifier::infer_icon
- BulkInserterCapacityBonusModifier::use_icon_overlay_constant
- BurnerGeneratorPrototype::always_draw_idle_animation
- ButtonStyleSpecification::draw_shadow_under_picture
- ButtonStyleSpecification::draw_grayscale_picture
- ButtonStyleSpecification::invert_colors_of_picture_when_hovered_or_toggled
- ButtonStyleSpecification::invert_colors_of_picture_when_disabled
- CarPrototype::tank_driving
- CarPrototype::auto_sort_inventory
- CarPrototype::has_belt_immunity
- CarPrototype::immune_to_tree_impacts
- CarPrototype::immune_to_rock_impacts
- CarPrototype::immune_to_cliff_impacts
- CargoLandingPadLimitModifier::use_icon_overlay_constant
- CargoLandingPadPrototype::draw_copper_wires
- CargoLandingPadPrototype::draw_circuit_wires
- CargoStationParameters::prefer_packed_cargo_units
- CargoStationParameters::is_input_station
- CargoStationParameters::is_output_station
- CargoWagonPrototype::quality_affects_inventory_size
- ChangeRecipeProductivityModifier::use_icon_overlay_constant
- CharacterBuildDistanceModifier::use_icon_overlay_constant
- CharacterCraftingSpeedModifier::use_icon_overlay_constant
- CharacterHealthBonusModifier::use_icon_overlay_constant
- CharacterInventorySlotsBonusModifier::use_icon_overlay_constant
- CharacterItemDropDistanceModifier::use_icon_overlay_constant
- CharacterItemPickupDistanceModifier::use_icon_overlay_constant
- CharacterLogisticRequestsModifier::use_icon_overlay_constant
- CharacterLogisticTrashSlotsModifier::use_icon_overlay_constant
- CharacterLootPickupDistanceModifier::use_icon_overlay_constant
- CharacterMiningSpeedModifier::use_icon_overlay_constant
- CharacterPrototype::has_belt_immunity
- CharacterPrototype::is_military_target
- CharacterReachDistanceModifier::use_icon_overlay_constant
- CharacterResourceReachDistanceModifier::use_icon_overlay_constant
- CharacterRunningSpeedModifier::use_icon_overlay_constant
- ChargableGraphics::charge_animation_is_looped
- CircuitNetworkModifier::use_icon_overlay_constant
- CircularParticleCreationSpecification::use_source_position
- CliffDeconstructionEnabledModifier::use_icon_overlay_constant
- CollisionMaskConnector::not_colliding_with_itself
- CollisionMaskConnector::consider_tile_transitions
- CollisionMaskConnector::colliding_with_tiles_only
- CombatRobotPrototype::follows_player
- CombinatorPrototype::draw_copper_wires
- CombinatorPrototype::draw_circuit_wires
- ConstantCombinatorPrototype::draw_copper_wires
- ConstantCombinatorPrototype::draw_circuit_wires
- ConstructWithRobotsAchievementPrototype::limited_to_one_game
- ConstructWithRobotsAchievementPrototype::more_than_manually
- ContainerPrototype::quality_affects_inventory_size
- ContainerPrototype::draw_copper_wires
- ContainerPrototype::draw_circuit_wires
- CopyPasteToolPrototype::cuts
- CopyPasteToolPrototype::always_include_tiles
- CorpsePrototype::expires
- CorpsePrototype::protected_from_tile_building
- CorpsePrototype::remove_on_entity_placement
- CorpsePrototype::remove_on_tile_placement
- CorpsePrototype::auto_setup_collision_box
- CorpsePrototype::use_tile_color_for_ground_patch_tint
- CorpsePrototype::use_decay_layer
- CoverGraphicProcessionLayer::is_cloud_effect_advanced
- CoverGraphicProcessionLayer::is_quad_texture
- CoverGraphicProcessionLayer::rotate_with_pod
- CraftItemTipTrigger::consecutive
- CraftingMachineGraphicsSet::reset_animation_when_frozen
- CraftingMachinePrototype::quality_affects_energy_usage
- CraftingMachinePrototype::quality_affects_module_slots
- CraftingMachinePrototype::show_recipe_icon
- CraftingMachinePrototype::return_ingredients_on_change
- CraftingMachinePrototype::draw_entity_info_icon_background
- CraftingMachinePrototype::match_animation_speed_to_activity
- CraftingMachinePrototype::show_recipe_icon_on_map
- CraftingMachinePrototype::fast_transfer_modules_into_module_slots_only
- CraftingMachinePrototype::ignore_output_full
- CranePart::is_contractible_by_cropping
- CranePart::should_scale_for_perspective
- CranePart::scale_to_fit_model
- CranePart::allow_sprite_rotation
- CreateDecorativesTriggerEffectItem::apply_projection
- CreateDecorativesTriggerEffectItem::spread_evenly
- CreateEntityTriggerEffectItem::trigger_created_entity
- CreateEntityTriggerEffectItem::check_buildability
- CreateEntityTriggerEffectItem::show_in_tooltip
- CreateEntityTriggerEffectItem::only_when_visible
- CreateEntityTriggerEffectItem::as_enemy
- CreateEntityTriggerEffectItem::ignore_no_enemies_mode
- CreateEntityTriggerEffectItem::find_non_colliding_position
- CreateEntityTriggerEffectItem::abort_if_over_space
- CreateEntityTriggerEffectItem::protected
- CreateExplosionTriggerEffectItem::inherit_movement_distance_from_projectile
- CreateExplosionTriggerEffectItem::cycle_while_moving
- CreateGhostOnEntityDeathModifier::use_icon_overlay_constant
- CreateParticleTriggerEffectItem::show_in_tooltip
- CreateParticleTriggerEffectItem::rotate_offsets
- CreateParticleTriggerEffectItem::only_when_visible
- CreateStickerTriggerEffectItem::show_in_tooltip
- CreateStickerTriggerEffectItem::trigger_created_entity
- CreateTrivialSmokeEffectItem::only_when_visible
- CustomInputPrototype::enabled
- CustomInputPrototype::enabled_while_spectating
- CustomInputPrototype::enabled_while_in_cutscene
- CustomInputPrototype::include_selected_prototype
- CustomInputPrototype::block_modifiers
- CustomTooltipField::show_in_factoriopedia
- CustomTooltipField::show_in_tooltip
- DamageEntityTriggerEffectItem::apply_damage_to_trees
- DamageEntityTriggerEffectItem::vaporize
- DamageEntityTriggerEffectItem::use_substitute
- DamageTypeFilters::whitelist
- Data::is_demo
- DeconstructionItemPrototype::always_include_tiles
- DeconstructionTimeToLiveModifier::use_icon_overlay_constant
- DecorativePrototype::grows_through_rail_path
- DelayedActiveTriggerPrototype::cancel_when_source_is_destroyed
- DepleteResourceAchievementPrototype::limited_to_one_game
- DestroyCliffAchievementPrototype::limited_to_one_game
- DestroyCliffsCapsuleAction::play_sound_on_failure
- DestroyCliffsCapsuleAction::uses_stack
- DestroyDecorativesTriggerEffectItem::include_soft_decoratives
- DestroyDecorativesTriggerEffectItem::include_decals
- DestroyDecorativesTriggerEffectItem::invoke_decorative_trigger
- DestroyDecorativesTriggerEffectItem::decoratives_with_trigger_only
- DirectTriggerItem::filter_enabled
- DisplayPanelPrototype::draw_copper_wires
- DisplayPanelPrototype::draw_circuit_wires
- DontUseEntityInEnergyProductionAchievementPrototype::last_hour_only
- DropItemTipTrigger::drop_into_entity
- EditorControllerPrototype::enable_flash_light
- EditorControllerPrototype::adjust_speed_based_off_zoom
- EditorControllerPrototype::render_as_day
- EditorControllerPrototype::instant_blueprint_building
- EditorControllerPrototype::instant_deconstruction
- EditorControllerPrototype::instant_upgrading
- EditorControllerPrototype::instant_rail_planner
- EditorControllerPrototype::show_status_icons
- EditorControllerPrototype::show_hidden_entities
- EditorControllerPrototype::show_entity_tags
- EditorControllerPrototype::show_entity_health_bars
- EditorControllerPrototype::show_additional_entity_info_gui
- EditorControllerPrototype::generate_neighbor_chunks
- EditorControllerPrototype::fill_built_entity_energy_buffers
- EditorControllerPrototype::show_character_tab_in_controller_gui
- EditorControllerPrototype::show_infinity_filters_in_controller_gui
- EditorControllerPrototype::placed_corpses_never_expire
- EditorControllerPrototype::ignore_tile_conditions
- EffectReceiver::uses_module_effects
- EffectReceiver::uses_beacon_effects
- EffectReceiver::uses_surface_effects
- ElectricEnergyInterfacePrototype::continuous_animation
- ElectricEnergyInterfacePrototype::allow_copy_paste
- ElectricPolePrototype::draw_copper_wires
- ElectricPolePrototype::draw_circuit_wires
- ElectricPolePrototype::track_coverage_during_drag_building
- ElectricPolePrototype::rewire_neighbours_when_destroying
- ElementImageSetLayer::load_in_minimal_mode
- ElementImageSetLayer::stretch_monolith_image_to_size
- ElementImageSetLayer::left_tiling
- ElementImageSetLayer::right_tiling
- ElementImageSetLayer::top_tiling
- ElementImageSetLayer::bottom_tiling
- ElementImageSetLayer::center_tiling_vertical
- ElementImageSetLayer::center_tiling_horizontal
- ElementImageSetLayer::background_blur
- EnemyEvolutionSettings::enabled
- EnemyExpansionSettings::enabled
- EnemySpawnerGraphicsSet::random_animation_offset
- EnemySpawnerPrototype::spawn_decorations_on_expansion
- EnterVehicleTipTrigger::match_type_only
- EntityPrototype::draw_stateless_visualisations_in_ghost
- EntityPrototype::protected_from_tile_building
- EntityPrototype::allow_copy_paste
- EntityPrototype::selectable_in_game
- EntityWithHealthPrototype::alert_when_damaged
- EntityWithHealthPrototype::hide_resistances
- EntityWithHealthPrototype::create_ghost_on_death
- EntityWithHealthPrototype::random_corpse_variation
- EntityWithOwnerPrototype::is_military_target
- EntityWithOwnerPrototype::allow_run_time_change_of_is_military_target
- EquipArmorAchievementPrototype::limited_to_one_game
- EquipmentGridPrototype::locked
- ExplosionPrototype::rotate
- ExplosionPrototype::beam
- ExplosionPrototype::correct_rotation
- ExplosionPrototype::scale_animation_speed
- FastReplaceTipTrigger::match_type_only
- FeatureFlags::quality
- FeatureFlags::rail_bridges
- FeatureFlags::space_travel
- FeatureFlags::spoiling
- FeatureFlags::freezing
- FeatureFlags::segmented_units
- FeatureFlags::expansion_shaders
- FireFlamePrototype::uses_alternative_behavior
- FireFlamePrototype::limit_overlapping_particles
- FluidBox::draw_only_when_connected
- FluidBox::hide_connection_info
- FluidBox::always_draw_covers
- FluidEnergySource::burns_fluid
- FluidEnergySource::scale_fluid_usage
- FluidEnergySource::destroy_non_fuel_fluid
- FluidProductPrototype::show_details_in_recipe_tooltip
- FluidPrototype::auto_barrel
- FluidPrototype::hidden
- FluidStreamPrototype::oriented_particle
- FluidStreamPrototype::shadow_scale_enabled
- FluidStreamPrototype::target_initial_position_only
- FluidWagonPrototype::quality_affects_capacity
- FlyingRobotPrototype::is_military_target
- FollowerRobotLifetimeModifier::infer_icon
- FollowerRobotLifetimeModifier::use_icon_overlay_constant
- FontPrototype::border
- FontPrototype::filtered
- FootprintParticle::use_as_default
- FootstepTriggerEffectItem::use_as_default
- FrameStyleSpecification::use_header_filler
- FrameStyleSpecification::drag_by_title
- FurnacePrototype::draw_copper_wires
- FurnacePrototype::draw_circuit_wires
- FusionGeneratorPrototype::burns_fluid
- FusionReactorGraphicsSet::use_fuel_glow_color
- FusionReactorPrototype::two_direction_only
- GameViewSettings::default_show_value
- GameViewSettings::show_controller_gui
- GameViewSettings::show_minimap
- GameViewSettings::show_research_info
- GameViewSettings::show_entity_info
- GameViewSettings::show_alert_gui
- GameViewSettings::update_entity_selection
- GameViewSettings::show_rail_block_visualisation
- GameViewSettings::show_side_menu
- GameViewSettings::show_map_view_options
- GameViewSettings::show_entity_tooltip
- GameViewSettings::show_quickbar
- GameViewSettings::show_shortcut_bar
- GameViewSettings::show_crafting_queue
- GameViewSettings::show_tool_bar
- GameViewSettings::show_hotkey_suggestions
- GameViewSettings::show_surface_list
- GeneratorPrototype::burns_fluid
- GeneratorPrototype::scale_fluid_usage
- GeneratorPrototype::destroy_non_fuel_fluid
- GhostShimmerConfig::visualize_borders
- GhostShimmerConfig::proportional_distortion
- GiveItemModifier::use_icon_overlay_constant
- GunSpeedModifier::infer_icon
- GunSpeedModifier::use_icon_overlay_constant
- IconData::draw_background
- IconData::floating
- ImageStyleSpecification::stretch_image_to_widget_size
- ImageStyleSpecification::invert_colors_of_picture_when_hovered_or_toggled
- InfinityCargoWagonPrototype::erase_contents_when_mined
- InfinityCargoWagonPrototype::preserve_contents_when_created
- InfinityContainerPrototype::erase_contents_when_mined
- InfinityContainerPrototype::preserve_contents_when_created
- InfinityContainerPrototype::render_not_in_network_icon
- InserterPrototype::bulk
- InserterPrototype::uses_inserter_stack_size_bonus
- InserterPrototype::allow_custom_vectors
- InserterPrototype::allow_burner_leech
- InserterPrototype::draw_held_item
- InserterPrototype::use_easter_egg
- InserterPrototype::grab_less_to_match_belt_stack
- InserterPrototype::wait_for_full_hand
- InserterPrototype::enter_drop_mode_if_held_stack_spoiled
- InserterPrototype::draw_copper_wires
- InserterPrototype::draw_circuit_wires
- InserterPrototype::draw_inserter_arrow
- InserterPrototype::chases_belt_items
- InserterStackSizeBonusModifier::infer_icon
- InserterStackSizeBonusModifier::use_icon_overlay_constant
- InventoryWithCustomStackSizeSpecification::with_bar
- ItemProductPrototype::show_details_in_recipe_tooltip
- ItemPrototype::has_random_tint
- ItemPrototype::moved_to_hub_when_building
- ItemPrototype::auto_recycle
- ItemPrototype::hidden
- ItemRequestProxyPrototype::use_target_entity_alert_icon_shift
- ItemWithLabelPrototype::draw_label_for_cursor_render
- KillAchievementPrototype::in_vehicle
- KillAchievementPrototype::personally
- KillTipTrigger::match_type_only
- LabPrototype::quality_affects_module_slots
- LabPrototype::uses_quality_drain_modifier
- LabelStyleSpecification::single_line
- LabelStyleSpecification::underlined
- LaboratoryProductivityModifier::infer_icon
- LaboratoryProductivityModifier::use_icon_overlay_constant
- LaboratorySpeedModifier::infer_icon
- LaboratorySpeedModifier::use_icon_overlay_constant
- LampPrototype::draw_copper_wires
- LampPrototype::draw_circuit_wires
- LampPrototype::always_on
- LandMinePrototype::force_die_on_attack
- LandMinePrototype::is_military_target
- LightDefinition::add_perspective
- LightDefinition::offset_flicker
- LinkedBeltPrototype::allow_clone_connection
- LinkedBeltPrototype::allow_blueprint_connection
- LinkedBeltPrototype::allow_side_loading
- LinkedContainerPrototype::draw_copper_wires
- LinkedContainerPrototype::draw_circuit_wires
- LoaderPrototype::allow_rail_interaction
- LoaderPrototype::allow_container_interaction
- LoaderPrototype::per_lane_filters
- LoaderPrototype::adjustable_belt_stack_size
- LoaderPrototype::wait_for_full_stack
- LoaderPrototype::respect_insert_limits
- LoaderPrototype::draw_copper_wires
- LoaderPrototype::draw_circuit_wires
- LogisticContainerPrototype::render_not_in_network_icon
- LogisticContainerPrototype::use_exact_mode
- MainSound::match_progress_to_activity
- MainSound::match_volume_to_activity
- MainSound::match_speed_to_activity
- ManualWireDragTipTrigger::match_type_only
- MapGenPreset::default
- MapGenPresetEnemyEvolutionSettings::enabled
- MapGenPresetEnemyExpansionSettings::enabled
- MapGenPresetPollutionSettings::enabled
- MapGenSettings::default_enable_all_autoplace_controls
- MapGenSettings::property_expression_names
- MapGenSettings::peaceful_mode
- MapGenSettings::no_enemies_mode
- MarketPrototype::allow_access_to_all_forces
- MaxFailedAttemptsPerTickPerConstructionQueueModifier::use_icon_overlay_constant
- MaxSuccessfulAttemptsPerTickPerConstructionQueueModifier::use_icon_overlay_constant
- MaximumFollowingRobotsCountModifier::infer_icon
- MaximumFollowingRobotsCountModifier::use_icon_overlay_constant
- MinableProperties::include_in_show_counts
- MinableProperties::transfer_entity_health_to_products
- MiningDrillGraphicsSet::reset_animation_when_frozen
- MiningDrillProductivityBonusModifier::infer_icon
- MiningDrillProductivityBonusModifier::use_icon_overlay_constant
- MiningDrillPrototype::quality_affects_module_slots
- MiningDrillPrototype::draw_copper_wires
- MiningDrillPrototype::draw_circuit_wires
- MiningDrillPrototype::shuffle_resources_to_mine
- MiningDrillPrototype::drops_full_belt_stacks
- MiningDrillPrototype::uses_force_mining_productivity_bonus
- MiningDrillPrototype::quality_affects_mining_radius
- MiningWithFluidModifier::use_icon_overlay_constant
- ModSetting::value
- ModulePrototype::requires_beacon_alt_mode
- ModuleTransferAchievementPrototype::limited_to_one_game
- NeighbourConnectable::affected_by_direction
- NoiseExpression
- NothingModifier::use_icon_overlay_constant
- OffshorePumpPrototype::remove_on_tile_collision
- OffshorePumpPrototype::always_draw_fluid
- OffshorePumpPrototype::draw_copper_wires
- OffshorePumpPrototype::draw_circuit_wires
- ParticlePrototype::draw_shadow_when_on_ground
- PasteEntitySettingsTipTrigger::match_type_only
- PathFinderSettings::use_path_cache
- PipeToGroundPrototype::draw_fluid_icon_override
- PlaceAsTile::invert
- PlaceEquipmentAchievementPrototype::limited_to_one_game
- PlanetPrototype::entities_require_heating
- PlanetPrototypeMapGenSettings::property_expression_names
- PlanetPrototypeMapGenSettings::moisture_climate_control
- PlanetPrototypeMapGenSettings::aux_climate_control
- PlaySoundTriggerEffectItem::play_on_target_position
- PlayerDamagedAchievementPrototype::should_survive
- PodDistanceTraveledProcessionLayer::contribute_to_distance_traveled
- PodMovementProcessionLayer::contribute_to_distance_traveled
- PollutionSettings::enabled
- PowerSwitchPrototype::draw_copper_wires
- PowerSwitchPrototype::draw_circuit_wires
- ProduceAchievementPrototype::limited_to_one_game
- ProgrammableSpeakerPrototype::draw_copper_wires
- ProgrammableSpeakerPrototype::draw_circuit_wires
- ProgressBarStyleSpecification::embed_text_in_bar
- ProjectileAttackParameters::apply_projection_to_projectile_creation_position
- ProjectilePrototype::rotatable
- ProjectilePrototype::enable_drawing_with_mask
- ProjectilePrototype::direction_only
- ProjectilePrototype::hit_at_collision_position
- ProjectilePrototype::turning_speed_increases_exponentially_with_projectile_speed
- PrototypeBase::hidden
- PrototypeBase::hidden_in_factoriopedia
- PrototypeBase::parameter
- PrototypeStrafeSettings::face_target
- ProxyContainerPrototype::draw_inventory_content
- ProxyContainerPrototype::draw_copper_wires
- ProxyContainerPrototype::draw_circuit_wires
- PumpPrototype::flow_scaling
- PumpPrototype::draw_copper_wires
- PumpPrototype::draw_circuit_wires
- QualityPrototype::draw_sprite_by_default
- RadarPrototype::draw_copper_wires
- RadarPrototype::draw_circuit_wires
- RadarPrototype::connects_to_other_radars
- RadarPrototype::reset_orientation_when_frozen
- RadarPrototype::is_military_target
- RadiusVisualisationSpecification::draw_in_cursor
- RadiusVisualisationSpecification::draw_on_selection
- RailPlannerAllowElevatedRailsModifier::use_icon_overlay_constant
- RailPrototype::removes_soft_decoratives
- RailSignalBasePrototype::draw_copper_wires
- RailSignalBasePrototype::draw_circuit_wires
- RailSignalStaticSpriteLayer::hide_if_simulation
- RailSignalStaticSpriteLayer::hide_if_not_connected_to_rails
- RailSupportOnDeepOilOceanModifier::use_icon_overlay_constant
- RailSupportPrototype::not_buildable_if_no_rails
- ReactorPrototype::scale_energy_usage
- ReactorPrototype::use_fuel_glow_color
- ReactorPrototype::draw_copper_wires
- ReactorPrototype::draw_circuit_wires
- RecipePrototype::allow_inserter_overload
- RecipePrototype::enabled
- RecipePrototype::hide_from_stats
- RecipePrototype::hide_from_player_crafting
- RecipePrototype::hide_from_bonus_gui
- RecipePrototype::allow_decomposition
- RecipePrototype::allow_as_intermediate
- RecipePrototype::allow_intermediates
- RecipePrototype::always_show_made_in
- RecipePrototype::show_amount_in_title
- RecipePrototype::always_show_products
- RecipePrototype::unlock_results
- RecipePrototype::preserve_products_in_machine_output
- RecipePrototype::result_is_always_fresh
- RecipePrototype::reset_freshness_on_craft
- RecipePrototype::hide_from_signal_gui
- RecipePrototype::allow_consumption
- RecipePrototype::allow_speed
- RecipePrototype::allow_productivity
- RecipePrototype::allow_pollution
- RecipePrototype::allow_quality
- RecipePrototype::auto_recycle
- RecipePrototype::hidden
- ResearchAchievementPrototype::research_all
- ResourceEntityPrototype::infinite
- ResourceEntityPrototype::highlight
- ResourceEntityPrototype::randomize_visual_position
- ResourceEntityPrototype::map_grid
- ResourceEntityPrototype::draw_stateless_visualisation_under_building
- RoboportEquipmentPrototype::draw_logistic_radius_visualization
- RoboportEquipmentPrototype::draw_construction_radius_visualization
- RoboportEquipmentPrototype::charging_station_count_affected_by_quality
- RoboportEquipmentPrototype::robots_shrink_when_entering_and_exiting
- RoboportPrototype::draw_copper_wires
- RoboportPrototype::draw_circuit_wires
- RoboportPrototype::render_recharge_icon
- RoboportPrototype::draw_logistic_radius_visualization
- RoboportPrototype::draw_construction_radius_visualization
- RoboportPrototype::charging_station_count_affected_by_quality
- RoboportPrototype::robots_shrink_when_entering_and_exiting
- RobotWithLogisticInterfacePrototype::draw_cargo
- RocketSiloPrototype::render_not_in_network_icon
- RocketSiloPrototype::launch_to_space_platforms
- RocketSiloPrototype::can_launch_without_landing_pads
- RollingStockPrototype::allow_manual_color
- RollingStockPrototype::allow_robot_dispatch_in_automatic_mode
- RollingStockPrototype::default_copy_color_from_train_stop
- RollingStockRotatedSlopedGraphics::slope_back_equals_front
- RotatedAnimation::counterclockwise
- RotatedAnimation::apply_projection
- RotatedSprite::generate_sdf
- RotatedSprite::back_equals_front
- RotatedSprite::apply_projection
- RotatedSprite::counterclockwise
- RotatedSprite::allow_low_quality_rotation
- ScrollPaneStyleSpecification::dont_force_clipping_rect_for_contents
- ScrollPaneStyleSpecification::always_draw_borders
- ScrollPaneStyleSpecification::scrollbars_go_outside
- SelectionModeData::play_ended_sound_when_nothing_selected
- SelectionToolPrototype::always_include_tiles
- SelectionToolPrototype::skip_fog_of_war
- SendSpidertronTipTrigger::append
- SetFilterTipTrigger::match_type_only
- SetFilterTipTrigger::consecutive
- SetLogisticRequestTipTrigger::logistic_chest_only
- SetRecipeTipTrigger::consecutive
- SetRecipeTipTrigger::any_quality
- SetRecipeTipTrigger::uses_fluid
- SetTileTriggerEffectItem::apply_projection
- SetTileTriggerEffectItem::apply_on_space_platform
- ShortcutPrototype::unavailable_until_unlocked
- ShortcutPrototype::toggleable
- SimpleEntityPrototype::count_as_rock_for_filtered_deconstruction
- SimpleEntityPrototype::random_animation_offset
- SimpleEntityPrototype::random_variation_on_create
- SimpleEntityWithForcePrototype::is_military_target
- SimpleEntityWithOwnerPrototype::random_animation_offset
- SimpleEntityWithOwnerPrototype::random_variation_on_create
- SimulationDefinition::generate_map
- SimulationDefinition::checkboard
- SimulationDefinition::hide_health_bars
- SimulationDefinition::mute_technology_finished_sound
- SimulationDefinition::mute_alert_sounds
- SimulationDefinition::override_volume
- SimulationDefinition::mute_wind_sounds
- SimulationDefinition::hide_factoriopedia_gradient
- SingleGraphicProcessionLayer::compensated_pivot
- SingleGraphicProcessionLayer::rotates_with_pod
- SingleGraphicProcessionLayer::shift_rotates_with_pod
- SingleGraphicProcessionLayer::is_passenger_only
- SingleGraphicProcessionLayer::clip_with_hatches
- SingleGraphicProcessionLayer::animation_driven_by_curve
- SliderStyleSpecification::draw_notches
- SmokePrototype::cyclic
- SmokePrototype::affected_by_wind
- SmokePrototype::show_when_smoke_off
- SmokeSource::has_8_directions
- SmokeWithTriggerPrototype::attach_to_target
- SmokeWithTriggerPrototype::fade_when_attachment_is_destroyed
- Sound::allow_random_repeat
- Sound::preload
- SoundDefinition::preload
- SoundPrototype::allow_random_repeat
- SoundPrototype::preload
- SpaceConnectionDistanceTraveledAchievementPrototype::reversed
- SpaceLocationPrototype::draw_orbit
- SpaceLocationPrototype::fly_condition
- SpaceLocationPrototype::auto_save_on_first_trip
- SpaceLocationPrototype::hidden
- SpacePlatformHubPrototype::draw_copper_wires
- SpacePlatformHubPrototype::draw_circuit_wires
- SpacePlatformStarterPackPrototype::create_electric_network
- SpacePlatformsModifier::use_icon_overlay_constant
- SpeechBubbleStyleSpecification::pass_through_mouse
- SpiderVehiclePrototype::automatic_weapon_cycling
- SplitterPrototype::draw_copper_wires
- SplitterPrototype::draw_circuit_wires
- SpriteNWaySheet::generate_sdf
- SpriteParameters::rotate_shift
- SpriteParameters::apply_special_effect
- SpriteParameters::draw_as_shadow
- SpriteParameters::draw_as_glow
- SpriteParameters::draw_as_light
- SpriteParameters::occludes_light
- SpriteParameters::apply_runtime_tint
- SpriteParameters::tint_as_overlay
- SpriteParameters::invert_colors
- SpriteParameters::generate_sdf
- SpritePrototype::rotate_shift
- SpritePrototype::apply_special_effect
- SpritePrototype::draw_as_shadow
- SpritePrototype::draw_as_glow
- SpritePrototype::draw_as_light
- SpritePrototype::apply_runtime_tint
- SpritePrototype::tint_as_overlay
- SpritePrototype::invert_colors
- SpritePrototype::load_in_minimal_mode
- SpritePrototype::premul_alpha
- SpritePrototype::allow_forced_downscale
- SpritePrototype::generate_sdf
- SpriteSource::load_in_minimal_mode
- SpriteSource::premul_alpha
- SpriteSource::allow_forced_downscale
- StateSteeringSettings::force_unit_fuzzy_goto_behavior
- StatelessVisualisation::adjust_animation_speed_by_base_scale
- StatelessVisualisation::affected_by_wind
- StatelessVisualisation::can_lay_on_the_ground
- StickerPrototype::single_particle
- StickerPrototype::use_damage_substitute
- StickerPrototype::ground_target
- StorageTankPrototype::two_direction_only
- StorageTankPrototype::show_fluid_icon
- StorageTankPrototype::draw_copper_wires
- StorageTankPrototype::draw_circuit_wires
- SurfacePropertyPrototype::is_time
- SurfaceRenderParameters::draw_sprite_clouds
- TabStyleSpecification::override_graphics_on_edges
- TabStyleSpecification::increase_height_when_selected
- TabStyleSpecification::draw_grayscale_picture
- TableStyleSpecification::apply_row_graphical_set_per_column
- TableStyleSpecification::wide_as_column_count
- TechnologyPrototype::upgrade
- TechnologyPrototype::enabled
- TechnologyPrototype::essential
- TechnologyPrototype::visible_when_disabled
- TechnologyPrototype::ignore_tech_cost_multiplier
- TechnologyPrototype::allows_productivity
- TechnologyPrototype::show_levels_info
- TechnologyPrototype::hidden
- TemporaryContainerPrototype::destroy_on_empty
- ThrowCapsuleAction::uses_stack
- TileBuildabilityRule::remove_on_collision
- TilePrototype::lowland_fog
- TilePrototype::needs_correction
- TilePrototype::can_be_part_of_blueprint
- TilePrototype::is_foundation
- TilePrototype::destroys_dropped_items
- TilePrototype::allows_being_covered
- TilePrototype::searchable
- TilePrototype::check_collision_with_entities
- TilePrototype::effect_is_opaque
- TileTransitions::overlay_enabled
- TileTransitions::mask_enabled
- TileTransitions::background_enabled
- TileTransitions::background_mask_enabled
- TileTransitions::effect_map_enabled
- TileTransitions::lightmap_enabled
- TileTransitions::auxiliary_effect_mask_enabled
- TileTransitions::draw_background_layer_under_tiles
- TileTransitions::background_layer_occludes_light
- TileTransitions::apply_effect_color_to_overlay
- TileTransitions::apply_waving_effect_on_masks
- TileTransitions::apply_waving_effect_on_background_mask
- TileTransitions::draw_simple_outer_corner_over_diagonal
- TileTransitions::offset_background_layer_by_tile_layer
- TileTransitionsVariants::empty_transitions
- TipsAndTricksItem::is_title
- ToolPrototype::infinite
- TrainBrakingForceBonusModifier::infer_icon
- TrainBrakingForceBonusModifier::use_icon_overlay_constant
- TrainStopPrototype::draw_copper_wires
- TrainStopPrototype::draw_circuit_wires
- TrainStopPrototype::chart_name
- TransitionApplication::offset
- TransitionApplication::pod_offset
- TransitionApplication::rotation
- TransportBeltAnimationSet::alternate
- TransportBeltPrototype::draw_copper_wires
- TransportBeltPrototype::draw_circuit_wires
- TriggerEffectItem::affects_target
- TriggerEffectItem::show_in_tooltip
- TriggerItem::ignore_collision_condition
- TrivialSmokePrototype::cyclic
- TrivialSmokePrototype::affected_by_wind
- TrivialSmokePrototype::show_when_smoke_off
- TurretAttackModifier::infer_icon
- TurretAttackModifier::use_icon_overlay_constant
- TurretBaseVisualisation::draw_when_has_energy
- TurretBaseVisualisation::draw_when_no_energy
- TurretBaseVisualisation::draw_when_has_ammo
- TurretBaseVisualisation::draw_when_no_ammo
- TurretBaseVisualisation::draw_when_frozen
- TurretBaseVisualisation::draw_when_not_frozen
- TurretPrototype::shoot_in_prepare_state
- TurretPrototype::start_attacking_only_when_can_shoot
- TurretPrototype::turret_base_has_direction
- TurretPrototype::random_animation_offset
- TurretPrototype::attack_from_start_frame
- TurretPrototype::allow_turning_when_starting_attack
- TurretPrototype::alert_when_attacking
- TurretPrototype::spawn_decorations_on_expansion
- TurretPrototype::folded_animation_is_stateless
- TurretPrototype::unfolds_before_dying
- TurretPrototype::can_retarget_while_starting_attack
- TurretPrototype::is_military_target
- TurretPrototype::draw_copper_wires
- TurretPrototype::draw_circuit_wires
- UnitAISettings::destroy_when_commands_fail
- UnitAISettings::allow_try_return_to_spawner
- UnitAISettings::do_separation
- UnitAISettings::join_attacks
- UnitPrototype::has_belt_immunity
- UnitPrototype::move_while_shooting
- UnitPrototype::can_open_gates
- UnitPrototype::affected_by_tiles
- UnlockQualityModifier::use_icon_overlay_constant
- UnlockRecipeModifier::use_icon_overlay_constant
- UnlockSpaceLocationModifier::use_icon_overlay_constant
- UpgradeItemPrototype::draw_label_for_cursor_render
- UpgradeItemPrototype::always_include_tiles
- UseItemAchievementPrototype::limited_to_one_game
- UseOnSelfCapsuleAction::uses_stack
- UtilityConstants::zoom_to_world_can_use_nightvision
- UtilityConstants::merge_bonus_gui_production_bonuses
- UtilityConstants::train_pushed_by_player_ignores_friction
- UtilityConstants::logistic_robots_use_busy_robots_queue
- UtilityConstants::construction_robots_use_busy_robots_queue
- VariableAmbientSoundLayer::has_start_sample
- VariableAmbientSoundLayer::has_end_sample
- VariableAmbientSoundLayerStateProperties::enabled
- VehicleLogisticsModifier::use_icon_overlay_constant
- VehiclePrototype::allow_passengers
- VehiclePrototype::allow_remote_driving
- WallPrototype::draw_copper_wires
- WallPrototype::draw_circuit_wires
- WaterReflectionDefinition::orientation_to_variation
- WaterReflectionDefinition::rotate
- WorkerRobotBatteryModifier::infer_icon
- WorkerRobotBatteryModifier::use_icon_overlay_constant
- WorkerRobotSpeedModifier::infer_icon
- WorkerRobotSpeedModifier::use_icon_overlay_constant
- WorkerRobotStorageModifier::infer_icon
- WorkerRobotStorageModifier::use_icon_overlay_constant
- WorkingSound::extra_sounds_ignore_limit
- WorkingSound::persistent
- WorkingSound::use_doppler_shift
- WorkingVisualisation::fadeout
- WorkingVisualisation::synced_fadeout
- WorkingVisualisation::constant_speed
- WorkingVisualisation::always_draw
- WorkingVisualisation::animated_shift
- WorkingVisualisation::align_to_waypoint
- WorkingVisualisation::mining_drill_scorch_mark
- WorkingVisualisation::draw_when_state_filter_matches
- WorkingVisualisation::enabled_by_name
- WorkingVisualisation::enabled_in_animated_shift_during_waypoint_stop
- WorkingVisualisation::enabled_in_animated_shift_during_transition
- WorkingVisualisation::frame_based_on_shift_animation_progress
- WorkingVisualisations::always_draw_idle_animation


