Formed in 2009, the Archive Team (not to be confused with the archive.org Archive-It Team) is a rogue archivist collective dedicated to saving copies of rapidly dying or deleted websites for the sake of history and digital heritage. The group is 100% composed of volunteers and interested parties, and has expanded into a large amount of related projects for saving online and digital history.
History is littered with hundreds of conflicts over the future of a community, group, location or business that were "resolved" when one of the parties stepped ahead and destroyed what was there. With the original point of contention destroyed, the debates would fall to the wayside. Archive Team believes that by duplicated condemned data, the conversation and debate can continue, as well as the richness and insight gained by keeping the materials. Our projects have ranged in size from a single volunteer downloading the data to a small-but-critical site, to over 100 volunteers stepping forward to acquire terabytes of user-created data to save for future generations.
The main site for Archive Team is at archiveteam.org and contains up to the date information on various projects, manifestos, plans and walkthroughs.
This collection contains the output of many Archive Team projects, both ongoing and completed. Thanks to the generous providing of disk space by the Internet Archive, multi-terabyte datasets can be made available, as well as in use by the Wayback Machine, providing a path back to lost websites and work.
Our collection has grown to the point of having sub-collections for the type of data we acquire. If you are seeking to browse the contents of these collections, the Wayback Machine is the best first stop. Otherwise, you are free to dig into the stacks to see what you may find.
The Archive Team Panic Downloads are full pulldowns of currently extant websites, meant to serve as emergency backups for needed sites that are in danger of closing, or which will be missed dearly if suddenly lost due to hard drive crashes or server failures.
ArchiveBot is an IRC bot designed to automate the archival of smaller websites (e.g. up to a few hundred thousand URLs). You give it a URL to start at, and it grabs all content under that URL, records it in a WARC, and then uploads that WARC to ArchiveTeam servers for eventual injection into the Internet Archive (or other archive sites).
To use ArchiveBot, drop by #archivebot on EFNet. To interact with ArchiveBot, you issue commands by typing it into the channel. Note you will need channel operator permissions in order to issue archiving jobs. The dashboard shows the sites being downloaded currently.
Bit|18|her/she| Currently playing Persona 5 and night in the woods. I love all kinds of games and liveblog sometimes. Mainly runs on queue. check links for more
Anon you just unlocked the gates of hell because if someone gets me talking about Kat I honestly won’t stop HAHA. I’ll make it easy and break it down into a couple of simple points. Bear in mind this will mainly be for newcomers and people who might be interested in playing the games, so I won’t go too deeply into plot related things explaining her character. So, ya’ll sit your butt down and let me explain to you why Kat is probably one of the best female protagonists in any video game ever.
(Light spoilers ahead)
1) Kat is multidimensional and likable
One major thing that seems to be a trend in video games is that a strong female character is solely defined by how badass she is and what her physical feats are. While yes, those are great traits, a good character doesn’t just rely on that. Personality and charm is important if we’re going to be following the character throughout the game. (FFXIII to me is an example of a game that missed the mark with how rigid Lightning was, for example. She may have developed later on, but she didn’t leave a great first impression.)
In the beginning of Gravity Rush, Kat is a girl who starts off with amnesia, yet awakens to these powers to shift gravity in whatever direction she desired with the help of her space cat, Dusty. The game doesn’t waste time to show you she’s a pretty tough cookie, and that she can even go hand to hand combat if need be.
But, that isn’t what defines her. She’s resourceful. (She refers to the sewer system below and makes a home out of it)
She’s sarcastic.
She’s confident.
She’s a romantic.
She’s easily flattered.
She’s this whole package of endearing dorkiness with both strengths and flaws that makes it a very fun experience to follow her exploits. The best part is that if you put her in any setting, she’d still have this sort of personality. Her core isn’t defined solely by the circumstances around her since the amnesia served as an introductory blank slate.
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2) Kat is principled
While a lot of people can get their kicks from characters who bleed edginess or from protagonists who are very rigid, Kat is a character who makes it clear to you that she’s this super hero girl with a heart of gold.
Of course, a girl who starts off with amnesia isn’t just ready to fill into that role immediately, but rather it happens organically when she sees how downtrodden the people around her are.
It takes a bit of time, but her natural inclination to assist those in need are shown everywhere in the games.
Her sense of right and wrong is also unaffected by those in higher power. The people who would impose that ‘the needs of the many outweigh the needs of the few’ wouldn’t make a dent into her resolve. She’s the type who doesn’t exactly think of the big picture, which could be a flaw, but that naivety in her immediacy to help others shows the hallmark quality of being a hero. She does things to the beat of her own drum, but isn’t hot-headed or reckless in how she handles it.
One instance puts Kat in a position where she has to make a choice between saving the lives of the public or saving a military fleet.
While the military leader in charge, Commander Yuri, makes it very clear to focus on the lives of the citizens, Kat doesn’t acknowledge him and tries her best to save the both of them.
(And thankfully, she does in the end.) The military’s ideology of putting the people first and doing as you’re told didn’t bode well with her, yet she still followed her own sense of justice and knew she was capable of doing more than following orders.
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3) Kat is your everyday hero who can do everyday tasks
One thing I really liked about Gravity Rush was that it didn’t take itself too seriously despite having some pretty dark parts here and there. While yes, there are some crazy conflicts that arise that threaten the world, there are down periods with fun subplots that don’t take away from the story, but rather elevate her character.
Kat interacts with the world around her much like how you’d see Spider-man interact with the citizens of New York. When she’s not saving the universe, she’s making extra cash by working part time as a maid.
She helps deliver newspapers to people around town.
She helps a kid by giving them money for their mother’s medicine.
Hell, she even helps a dog get over its depression by finding its favorite toy.
Yes, there’s a meter for Doggy Joy. If that isn’t a reason to buy this game I don’t know what is. But back to the point, Kat is fueled by her drive to help people, and that sort of order comes in all shapes and sizes. Helping people isn’t just saving them from immediate peril. Sometimes it’s just being a friendly neighborhood shifter who’s willing to lend a helping hand no matter how simple the task is. This shows us that there’s more to Kat than just being the big named monster kicking hero. To reiterate from point two, if somebody is in trouble, she helps them. No matter how small the task may seem.
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There’s also some small points here and there that I can list below before finishing this off.
4) Kat’s language is a made up hybrid of french and japanese and she sounds so frickin’ cool when she talks.
5) Is so extra and over the top with her shoujo-like gravity abilities I mean look at this.
6) Very willing to give her hard earned income to the poor despite working hard for it.
7) Decided an entire sewer would be her home. Even decorated it to be extremely homey, though she probably needs to be wary about what furnishings are ‘free for the taking.’
8) Has confidence in her looks.
9) Comical uses of changing the subject.
10) Game art shows her as this badass when she’s really just a dork.
All in all I probably could’ve gone more in detail about Kat, but then it’d end up making this much longer than need be and I’d be edging along the lines of spoiler territory. Hope this was a good enough read in explaining my undying love for the hobo queen.
Some Excerpt of Yoko Taro’s Panel at GameStart 2017
About Making a “Dark Game”
Yoko Taro: “Reality is just dark… People seek killing in game. I am not creating dark game, that’s all just normal.”
About How He can Work in NieR / Drakengard Projects
Yoko Taro: “Actually, Square Enix approached me because they took pity on me as I am just a poor person” “I think I’m just drunk when I made the NieR series”
About Drakengard Sequel
Yoko Taro: “There’re Square Enix’ staff around here, if they give us the money, we will make it”
Besides game, movie, and stage play, what do you want to make the most?
Yoko Taro: “Maybe you’ll be surprised. But I really want to make an Adult Video. I want to do it at least once. But it’s all up to Square Enix, I’ll do it if they give me money.”