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Blender 4.4: Corrective Releases

Blender 4.4.3

Released on April 29th 2025, Blender 4.4.3 features 1 bug fix:

Blender 4.4.2

Released on April 29th 2025, Blender 4.4.2 features 8 bug fixes:

  • Assigning Action without assigning slot crashes the Dope Sheet when the NLA is involved. (#137779)
  • Compositor: Support link search for Glare node. (e6aae3926b)
  • Crash in Blender 4.4.1 related to custom properties and drivers. (#138073)
  • Crash when compositor references another scene. (#137821)
  • Principled BSDF and curve info shading error when using roughness and image texture in cycles. (#137621)
  • Switching Lattice to Edit Mode Crashes Blender. (#137700)
  • The Curve to Point node cannot output the tangent attribute in Blender 4.4.1. (#137600)
  • Windows: x64: MSI Installer fails to upgrade 4.4.0->4.4.1. (#137552)

Blender 4.4.1

Released on April 15th 2025, Blender 4.4.1 features 108 bug fixes:

  • "Merge Group" on empty grease pencil layer group will crash. (#136755)
  • Anim: Converting bone rotation with Rigify crashes Blender. (#136706)
  • Anim: Keying slotless NLA strip does not update the strip's slot. (#136596)
  • Anim: versioning after #136347 fixed keyframe interpolation flags. (f15257ae3c)
  • Assets Reload After each Save which makes it Invisible in the Search List for a second. (#136254)
  • Blender 4.4.0 Reference images draw in front of meshes while render engine is set to Cycles. (#136185)
  • Blender crash when entering a number in remesh modifier. (#136637)
  • Bugs with Slotted Actions and the Available Keying Set. (#137041)
  • Canceling sculpt transform tool leads to invalid display of mesh. (fa2eee6f70)
  • Cannot edit any texts when file comes from blender translated in Chinese . (#136829)
  • Cannot select objects inside View Clipping Region (ALT+B). (#136273)
  • Changed legacy node types. (#136891)
  • Collection Line Art is distorted. (#136868)
  • Color management settings can't be animated in 4.4. (#136415)
  • Color sample only works as "merge". (#136105)
  • Compilation error with XCode 16.3. (2a4303a1cb)
  • Crash 'Select Linked' after 'Select Boundary Loop' in multiobject editmode. (#136491)
  • Crash drawing poly-line gesture. (fe8e7618f4)
  • Crash loading & saving large Iris images. (ac5b00a453)
  • Crash on Mac arm64 trying to draw an empty batch for shader. (#136831)
  • Crash on Merge Animation when Slot has no Channelbag. (#136967)
  • Crash open a file in early versions with a closure node output. (#136949)
  • Crash saving large Cineon images. (44a91fd528)
  • Crash saving large WebP images. (7ce866e3c0)
  • Crash when deleting tools Measure. (#136402)
  • Crash when hiding a collection referenced by Geometry Nodes. (#136269)
  • Crash when left click after deleting light. (#136563)
  • Crash when using both viewport and normal compositor with fog glow. (#136557)
  • Crash with certain compositor setups. (#136360)
  • Crash with object info node. (#137114)
  • Crash with Select "Shortest path" in the UV editor. (#136280)
  • Crashed while using Interpolate tool in Grease Pencil. (#136646)
  • Cycles HIP RDNA2 white and blue render artifacts. (#136138)
  • Cycles OSL: Window texture coordinate is wrong for panoramic cameras. (#135955)
  • Cycles: Disable MNEE on RDNA4 GPUs. (6dbecf1fdb)
  • Cycles: Principled BSDF renders incorrectly in specific setup. (#137420)
  • Difficulty to select pose bones when in Weight Paint mode. (#136098)
  • Edges become occluded in Edit Mode when they line up with the viewport grid. (#136501)
  • ERROR (gpu.shader): gpu_shader_2D_widget_base FragShader. (#132968)
  • Error reading RLE compressed Iris images. (2cbb07d7ad)
  • Exception showing touch-pad preferences. (c0c76b34b5)
  • Failure to save an existing Cineon file. (23c7ca6e39)
  • FCurve noise modifier offset affected by scale. (f1e829a459)
  • Fix crash from a missing check for an environment variable on macOS. (e0244cb2cb)
  • Fix missing topology cache in during node tree updates. (e4e4d642bd)
  • Geometry Nodes: Fill Caps + Resample Curves Count result in crash. (#136668)
  • Geometry Nodes: Segfault when deleting one of multiple Group Output nodes. (#136327)
  • glTF export: Fix NLA animation mode export. (d5fc1b070e)
  • Graph Editor: copy/pasting a single keyframe pastes on unselected curves when channels are collapsed. (#136736)
  • Grease Pencil corrupted strokes turn black and can't be colorized any more. (#136844)
  • Grease Pencil Edit Mode does not apply low Multiframe Falloff properly. (#137043)
  • grease pencil materials duplicating on custom brushes. (#137197)
  • Grease Pencil SVG export - wrong export resolution (should be Output > Resolution X,Y). (#136312)
  • Grease Pencil: "AutoMerge" Destroys weight paining on strokes. (#136243)
  • Grease Pencil: Assert when weight painting rigged GP object and some layers hidden. (#134517)
  • Grease Pencil: Channel color versioning. (fa29eef109)
  • Grease Pencil: Crash when exporting PDF/SVG with sampling. (97fe0a3aac)
  • Grease Pencil: Crash when using selection tools in edit mode. (#137227)
  • Grease Pencil: Interpolation changing static strokes. (#128769)
  • Grease Pencil: SVG export uniform width option. (85657e36a0)
  • Grease Pencil: Thickness modifier affects strokes that are not part of the vertex group. (#137385)
  • GreasePencil: Layer visible when loading in Blender 4.5. (#137152)
  • H.265 / HEVC Codec ID incompatible with Apple's apps such as Final Cut Pro. (#136651)
  • Hard Crash when second UV Map has big Islands. (#136235)
  • Inconsistent Bézier Curve to Grease Pencil Conversion and Stroke Thickness Issue. (#134098)
  • Integer overflows calculating the number of pixels in imbuf. (358d4b8e02)
  • Integer overflows calculating the number of pixels. (8cacf61568)
  • Intel OpenGL: Camera gizmo can not be shifted with gizmo while Drag Select box is active. (#132196)
  • Interface: Division by zero exception opening a enum menu. (#136206)
  • Interface: Edge slide and Mesh Shear Status Bars Incorrectly Overridden. (#136061)
  • Interface: various minor fixes/changes to file BUTTONS_OT_file_browse. (d0157b0b70)
  • Internal mode in IES texture node flagged in missing file report. (#134756)
  • Inversion Mode of the Fill/Deepen and Scrape/Fill brushes is weaker than expected. (#136204)
  • Keyframe interpolation behavior changed for BoolProperty. (#136347)
  • Knife Tool Cut through not working after enabling Angle Constraint. (#136867)
  • macOS: Disable OpenMP when using Xcode 16.3 / LLVM 17. (12ae5630dc)
  • Mantaflow moving Collision not detected. (#136317)
  • Material set from geometry nodes with a texture does not display in edit mode. (#136175)
  • Messed up Buttons with Spacemouse Pro. (#136401)
  • Missed Update when node Tool is removed. (#113215)
  • Missing BLI_endian_switch_uint32(&val) leads to failure on s390x architecture. (#136860)
  • Motion path keyframe number not showing on bones. (#136728)
  • Move slots to new action not maintaining animation data. (#136388)
  • My blender is crashing randomly when I change the glare in the composition. (#136310)
  • Name Filter/Search in Dope Sheet and Timeline editors do not hide channels properly. (#136887)
  • New render slots could contain truncated UTF8 byte sequences. (898c840480)
  • Opening files from Splash executes scripts even from excluded folders. (#137314)
  • Orbit & Pan Auto Depth affected by transparent geometry when Viewport Shading is set to Material Preview or Rendered. (#136335)
  • Pasted curves on multiple selected objects only visible after deselecting. (#136830)
  • Plane brush symmetry passes do not use the stabilized normal. (04db7df4ef)
  • Potential stack use after free with Plane brush. (74d14e2588)
  • Potential use of invalid IME window pointer on Wayland. (d0ef007134)
  • Python: Limit numpy version for bpy wheel. (#134551)
  • python3.dll dependency in extensions cant be loaded from subprocesses..? leads to import issues in extension. (#126782)
  • QuadriFlow Remesh gets stuck in a specific case. (#136593)
  • Regression: Geometry Nodes: "Set Curve Normal" -> "Free" corrupts normals (?). (#136378)
  • Regression: Stereoscope Output Images Wrong Color. (#136619)
  • Regression: VSE: Playhead jumps to start frame on Mac. (#136155)
  • Retain slot name when baking actions. (a89d6e0544)
  • Sculpt: Improve smooth brush performance with small radius. (b38ecd5148)
  • Shadow Loss on Non-manifold Meshes in Solid Viewport Mode with Backface Culling Enabled. (#136422)
  • Slotted Actions - Duplicate Slot doesn't duplicate animation data. (#136947)
  • The presence of a hidden panels affects the text weight of sided tabs. (#135742)
  • UV maps can render incorrectly in certain situations. (#136810)
  • Viewport render in 4.4 beta does not match the viewport render of 4.3.2. (#135841)
  • VSE crash when moving retiming key. (983f0ba086)
  • VSE Inconsistent retiming key UI over audio waveform (and a crash). (#136724)
  • When marking multiple objects as assets, only the last asset automatically generates a preview thumbnail. (#136645)