Posted in Lord of the Rings Online

LOTRO: The bearly necessities

BERJAYA

While going through the latest expansion is a hoot-and-a-half, I need a bit of variety with my LOTRO adventures. Thus, I returned to my first River Hobbit Lore-master challenge character to dust her off and get back onto the wide open road. The mission? Every zone. Every quest. Every deed. Every zone rep. All at +3 Fearless difficulty.

BERJAYA

BERJAYA

Before returning to quest in Swanfleet, I spent an evening settling back into this level 19 character and sorting out a few things. For starters, I got her “flop” skill by killing 100 wolves in the Shire. Then I dug through my wardrobe to find a few more dresses for her — this LM prefers them, apparently — and bought the tome of the tundra cub so that her bear could be somewhat smaller and more arctic-y.

BERJAYA

I’m not overly happy to be in Swanfleet again, but you can’t beat that view.

After a couple nights of play, however, I think she may go back into retirement. I do need to work more on my Mariner, and it doesn’t make much sense to level up yet another LM instead of that.

Posted in Fallout

Fallout 76: Cuddle buddies

BERJAYA

Not everything has to be super-dire in Fallout 76, which is why I’m taking a short break to sign up with the world renowned Pioneer Scouts! I’m just doing it for the cookies, though. This isn’t an easy ask — it’s a pretty involved questline that involves a whole lot of steps that span the whole world, so I’m just going to peck away at it a bit at a time.

BERJAYA

As I’m in my 20s, I’ve noticed that the mobs are getting tougher and scarier — but my weapons are getting better, too. I’m loving my modded combat shotgun that can empty out a clip pretty fast.

BERJAYA

I finally finished up the Bureau of Tourism questline by heading up to Pickett’s (totally fake) Fort and fixing a few things while I was there. I love how this place keeps trying to portray itself as authentic even though none of it is.

BERJAYA

I like the feeling of pushing the exploration/progress meter forward with every play session. Even if it takes me several sessions to make my way to a quest objective, that’s OK! It feels more epic, and I get to explore places on the way to unlock waypoints and possible quests.

BERJAYA

I swear these devs have a low-key obsession with putting weird things on or in toilets. I don’t even want to know the story behind this one.

BERJAYA

I helped out an artificial intelligence that had a giant underground drilling machine. Don’t really know what that whole storyline was about, but it’s nice to know that there’s something down there having a good time.

BERJAYA

Rest in peace, am I right folks?

BERJAYA

If I’m not mistaken, I think that Jangles is reenacting the famous Alien facehugger scene. Will they be able to pry it off of him, or is it too late for our brave moon monkey?

Posted in Lord of the Rings Online

LOTRO: Don’t bother me, I’m going glamping

BERJAYA

Western Gondor — Anfalas — truly feels like the wild west so far away from the center of civilization. It’s a great feeling and one of the ways that LOTRO wonderfully conjures a wilderness in a way that most MMOs don’t. A land like this? I’m not pressured to go fast; I can just slowly quest, take screenshots, and explore this new realm.

BERJAYA

Hey dude, not cool. That thing’s got a pointy end on it. I might have to smack you down with the POWER OF MUSIC.

BERJAYA

As we all know, Elves don’t camp — they glamp. With electrical, er, magical fairy lights.

BERJAYA

This out-of-the-way nook was occupied by two lovebirds having a picnic. Aww, sweet. Except it’s also kind of disturbing when you look at the sheer amount of food that they’re eating. A whole turkey followed up by casually chowing on a full pumpkin? And a whole pie for two people? They gonna explode!

BERJAYA

When you’re a shortie, you’ll take any step up you can find!

BERJAYA

Taking one’s time going through a new expansion means that views like this can be appreciated in their fullness.

BERJAYA

The semi-alpine, semi-Mediterranean vibe of this zone is truly relaxing. Even the enemy camps are somewhere I wouldn’t mind hanging out for a while.

Posted in Gaming Goals

Syp’s gaming goals for December 2023

BERJAYA

November 2023 in review

  • I knew going into November that BlizzCon was the major wild card that could change things up — and change they did. I got moderately pumped up for the future of the World of Warcraft franchise and ended up spending a good amount of time in retail while making some upcoming plans for Classic.
  • Otherwise it was an agreeable month with a less-than-normal amount of gaming time due to life events, guests, and holiday scheduling.
  • In Lord of the Rings Online my Minstrel went through all of King’s Gondor after the release of Corsairs of Umbar — and right inside the borders of Anfalas. I think her level ended up at 143 or so with some virtues on the increase.
  • Retail World of Warcraft was both overwhelming and enjoyable as I tried to figure out a to-do list. Mostly I tackled the new 10.2 Emerald Dream zone and worked on building up my sadly subpar gear score.
  • Fallout 76 continues to be a hot streak with me, as I log in almost every day to explore a new area or progress a questline forward. I’m well into my 20s with a good chunk of the map opened up. I’m pretty pumped about this.
  • Other than that, dabbling in MMOs produced a week in Project Gorgon as a low-level newbie, some SWTOR time with a new Sith Inquisitor, and a dash of New World.

BERJAYA

December 2023 gaming goals

  • I’ve got that First World MMO problem of too many alluring projects and really not that much time to get around to them all. I might have to work out a rotation of sorts, because there’s no way I can touch on all of the games I want to play on a daily basis.
  • In any case, there are a few assured projects. Casual LOTRO questing through the latest expansion will continue, with the hopes of finishing up Gondor and finally getting to Umbar on my Minstrel, and some challenge questing on my lowbie Lore-master. I’ll also be rolling a Druid in the new WoW Classic Season of Discovery to give that server ruleset a month. We’ll see how compelling it is after that. And more Fallout 76, of course.
  • Side projects? Continuing to push through retail WoW on my Death Knight. Guild Wars 2 has been quietly beckoning for a while now, and I might answer that call. I’d like to get in some more SWTOR with my Sith Inquisitor and see if I might be able to settle back into this game. And I also picked up Colony Ship for a fun CRPG fix, so I’m going to hopefully get into that at some point.
  • There isn’t anything else that I see on the immediate future, so a calm, dependable month in which I figure out this schedule would be much appreciated.
Posted in Lord of the Rings Online

LOTRO: Into the Gondorian frontier

BERJAYA

This past week in LOTRO, I seriously tucked into the new Corsairs of Umbar expansion. And it all started that week with the greenest, leafiest Dwarf hall I’ve ever seen in this game. Heck, I didn’t think Dwarves knew what plants WERE, outside of hops for beer. I like that this questing area dangled a mystery of what these Dwarves are actually up to and what lies behind a locked door that’s emanating dread.

BERJAYA

I do kind of worry that players are kept in King’s Gondor for too long at the start of this expansion. Umbar and the southern areas are what we’re all waiting to see, so having us spend several hours before getting there can make one antsy and dissatisfied.

BERJAYA

I got a chuckle out of the low-key humor of this quest to mark trees to keep them from being chopped for lumber. For whatever reason, the devs decided to give each tree a personality that’s only expressed in this popup. How does my character know what the tree is thinking? No idea. But it’s real.

BERJAYA

Racing westward across King’s Gondor, I’m starting to sense that I’m almost at the spot where I’ll be sent into a brand-new zone. At least the quest writing has been surprisingly sassy so far!

BERJAYA

Kind of really loving this outfit from the Gondor renewed vendor. It’s fancy without being overblown.

BERJAYA

We don’t often see wheelchairs in LOTRO, so this really caught the eye. Was neat that they included it, tho.

BERJAYA

Took me a while to get through King’s Gondor, but I finally crossed over the border into Outer Gondor — AKA Alfalas. It’s a bit sparser and more of a frontier feeling, which I don’t mind in the least. Gondor’s been full of surprises this past half-decade, and it’s a delight to find more.

Posted in World of Warcraft

World of Warcraft: Inna Garden Dream Vida

BERJAYA

One of my initial goals coming back to WoW is to gear up my woefully underperforming DK. She’s languishing in the 300s, so I started running some heroics and plugging those weak in her character sheet.

BERJAYA

My guildies, however, said that the best way to go about catching up on gear was to do dreamsurges, time rifts, and go through the brand-new Emerald Dream storyline. So I’ll take the advice from counsel and focus on those for the time being.

BERJAYA

I think a much better title for this expansion would be “Dragons Cosplaying As People.” I *still* don’t get why they keep shifting into humanoid form, other than to be attractive and/or help us visually relate to them. Or to keep the screen from being cluttered by giant lizards trying to get a word in edgewise.

BERJAYA

I leapfrogged over some of the older content to go right into the Emerald Dream — the newest, most recent zone — because I’d heard there are better rewards here. Plus, who doesn’t like to pine for a big tree now and then?

BERJAYA

A problem quickly reared its head: My quest log got absolutely maxed out. I’ve got so many dang Dragonflight quests, spread over multiple zones and major storylines, that I am starting to feel overwhelmed. Even trying to limit it to the Emerald Dream doesn’t always work, as these questlines take me to other places and often try to throw even more quests at me than my log can handle. All I can do is resolutely chip away at them one at a time, but it’s going to take a while.

BERJAYA

I swear, every Druid-esque zone in World of Warcraft is the same overall. Gorgeous visuals, oh no people are being mean to nature, we’re very in tune with nature and powerful but we can’t address this threat, at least one Druid has become corrupt and must be redeemed, etc etc. Just raze it all and put in a strip mall, I say. Starbucks may be filled with pretentious people too, but at least you can get a caffeine fix.

BERJAYA

I’ll put up with the nonsense solely because this is one very pretty zone. Beats lava fields any day of the week!

Posted in Fallout

Fallout 76: There’s a fish in the toilet

BERJAYA

With the Wayward questline fully done, I felt it was time to head up north to the Grafton area to work on all of the quests and explorables up there. The computer mayor of the town tasked me with reopening no fewer (but no more) than four tourist destinations, so my work is cut out for me.

BERJAYA

Anyone want to go fishing? I didn’t think so.

I reached level 20 as I continued to quest around the large dried-out lake bed. It’s not the most pleasing, visually, but there are some interesting quests here. I solved one mystery of two girls who had this low-key rivalry that ended up in murder.

BERJAYA

At the local shooting range, I had a genuine Night-of-the-Living-Dead experience as a couple dozen scorched swarmed me all at once. Fortunately, they were pretty easy to take down with my shotgun and did minimal damage, so it was more fun than frantic.

BERJAYA

Word of advice: When you go to the water world, I wouldn’t recommend sliding down the Sssslither. Thing literally looks like a death trap.

BERJAYA

There’s a rather long “cold case” questline here to find a missing kid which takes the player all over the place, including up into a dam. But in the end, it’s worth it — the kid might be fine and I got a submachine gun that fires incendiary bullets.

BERJAYA

Who’s ready to go to scout camp and earn some merit badges? Me! Me!

Posted in Project Gorgon

Project Gorgon: Rat love

BERJAYA

I’m not exactly sure why, but the urge to do some serious Project Gorgon hit me — and I’m not going to wait on that. I feel like I’ve been sitting on this MMO too long instead of enjoying it, and with the recent news that the game (and its creators) are in dire straits, it felt appropriate to give it some love. Thus, I whipped up a new defiant pawn to get mind-wiped and start fresh on her journey.

As an aside, I do wish that we had more facial options than the one. Character customization in this game is really lacking.

BERJAYA

Time to get my game legs back on the tutorial island. And by that I mean “take a power nap” because why wouldn’t I? I’m tuckered out just logging into this game!

BERJAYA

Gorgon definitely has its own style, and it initially requires a lot of forgiveness for its floaty, janky nature. It’s serviceable, to be sure, but you can definitely feel how “loose” the game is compared to other MMOs. Yet there’s a charm in it as you experience many different forms of progression through various skills. I took a while to get used to combat, which uses two skill lines at a time (kind of a mix-and-match situation). You start out with sword and unarmed but can diversify from there.

BERJAYA

Ha… I’d forgotten there was a dying skill. I wonder if this is usually the moment when most people get an inkling of how different this MMO is. You die, you advance. It takes the sting out of it, for sure. And at the top of a tower, I found a butcher knife, which will allow me to carve up enemies once I’ve killed them.

BERJAYA

I also got an autopsy kit and skinning knife by giving a lonely woman some spoons and bones to increase her favor level. Never let it be said that Syp doesn’t know how to treat a lady right. Spoons and bones, my friends.

BERJAYA

There’s so much to find on this starter island that it’s absolutely imperative to take one’s time, look everywhere, and try to get as many skill starters as possible. I was happy to get the tome that let me tame rats for combat pets. Now I just need a lot of cheese…

BERJAYA

I AM THE MASTER OF RATS! RATS LOVE ME!

I’m almost done with the island, now that I’ve gotten most of the skills and items that can be procured here. I made sure to get psychology, as it’s handy to have a magical attack early on — and it’s fun to shame enemies to death. Now… to the dungeon!

BERJAYA

The Anagoge Records Facility is an abandoned research facility where crazypants Dalvos was performing all sorts of experiments — including making giganto-headed skeletons, like Gaijus here.

Posted in Rimworld

Why Rimworld keeps me coming back to its story generated setting

BERJAYA

So I’ve been playing this ongoing game of Rimworld for a couple weeks now, and I had to share this story with you. The colony was nothing of great note, but it was solid. Good location, abundant resources, and a team of characters who could get stuff done. I’d been working to carve out rooms in a mountain, build up the infrastructure, set up a huge food chain with crops and hunting, and generally made my cast very happy. It eventually grew to nine colonists, all decked out with heavy submachine guns and a hearty outlook on life.

Cue an early winter day when two of my colonists get married. Everyone’s assembled in a bedroom for some reason, and the ceremony begins. Right at that point, something happens I’ve NEVER seen in this game to date, which is that I was raided via drop pods. These transport pods crash through the ceiling of the bedroom where everyone’s at, and six raiders emerge firing guns all willy nilly.

I’m trying not to panic — I was playing commitment mode, so no going back to an earlier save — and I tried to pull my pawns out of there and into one of the two security nests I’d set up with gun turrets. One of my guys gets killed during that retreat and a bunch others wounded. Then the raiders set a giant fire to the room in which they’re looting, gutting four rooms in total.

Eventually the raiders emerge — some ON FIRE — and are gunned down by my turrets and run away. But the damage is done. Half the base is on fire, and my guys are dropping like flies from wounds and burns. Out of the nine that I started with, only one is without any wounds. She drags a few people to one of the remaining beds to try to tend to them, but infections start setting in. Within a day, I’ve lost six colonists, with two more bedbound. It’s not good, but I can recover, right?

I almost just quit and restarted, but I do try to keep playing until there’s no colonists left, and that wasn’t the case yet. So I kept going.

My healthy colonist almost immediately snaps, partially because her husband was among those killed. She then tries to outright murder one of the surviving colonists, so I drag the other one from bed to arrest her and throw her into prison until she calms down and I can reform her.

By the next day, we’re out of prepared meals and nobody is available to cook. Half the power is out, the snow is blowing into the holes of the walls, and I have characters sleeping in rooms with piles of corpses because I haven’t had anyone available to bury them.

Day three, my prisoner/former colonist breaks out, grabs a gun lying on the ground, and goes nuts again. This time, she sets fire to the common room, which guts most of the other half of the base and kills another character.

I really thought it was over then, but the game threw me a lifeline — a Man in Black and a wandering nomad, both of whom join the colony. So I’m down to just three characters, but they’re clothed, they’re fed, they have heated bedrooms, and there’s more than enough food to last the winter. Now I’m crossing my fingers and hoping that the bad events stay away long enough for us to repair and clean this mess…