Budget Deckbuilding: Sleeper

BERJAYA

After a brief period of Coldsnap with its snow cards and many interesting designs, I move back in time once more for the Urza block, starting with the first Preconstructed Deck of Urza’s Saga. I decided to go with Sleeper, a mono-White deck that uses the many enchantments that turn into creatures that the block introduced. I first encountered this concept back when I started playing Magic after trading for some “Lurking Jackals” but I always found the idea rather fascinating. So, without further ado, let’s see what we can do with the deck.

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The Videogame Corner: God of Weapons

BERJAYA

Game: God of Weapons
Developer: Archmage Labs
Genre: Bullet-hell, Rogue-like
Releases: 2023 (PC)

As you might know, I am always on the prowl for some new “Survivors” games because the genre just clicks with me. Every time “Vampire Survivors” brings out a new update I reinstall the game to do all the new achievements. And “Soulstone Survivors” not only got a five-star rating from me but also managed to get a solid spot on my blog in form of the guides I write for it. So, I am very much excited whenever a new “Survivors” game manages to tickle my fancy and turns out to be above the other drivel that was just thrown onto the market for some quick cash. Long story short, Crix from my Discord group managed to spot a new game that might just fit the bill. Its name is “God of Weapons” and it can basically be described as “Vampire Survivors” meets “Backpack Hero”; and what that means in detail is something I will talk about in the following article.

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Budget Deckbuilding: Snowscape

BERJAYA

We had Aurochs, a random White-Blue mix, and a three-colored impression of what it means to be a necromancer. However, today I have THE deck of Coldsnap in form of “Snowscape”. What makes it more important than the other three decks combined in my opinion is the deck that it features the unique mechanic that was started back in Ice Age and Alliances but which was made into it own thing via the introduction of a new card super type: Snow. “Snowscape” is a Blue-Black Aggro-Control deck that uses Snow cards as its main gimmick and with the Snow theme having gotten support from various set over the years there should be more potential than ever in the Preconstructed Deck that actually makes use of the mechanic.

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The Videogame Corner: Baldur’s Gate III

BERJAYA

Game: Baldur’s Gate III
Developer: Larian Studios
Genre: Role-Playing Game
Releases: 2023 (PC, Playstation 5, Xbox X/S)

You know it had to come to this: A role-playing game that allows its campaign to be played by four people? It was bound to be suggested for our Discord groups regular multiplayer sessions on Wednesday evening. And with that began my journey into “Baldur’s Gate III”, which was once hailed as the highest-rated PC game of all times according to Metacritic. Larian Studios had done it, they created THE game to beat. Using the “Baldur’s Gate” IP, they were now in charge of one of the most influencial role-playing game franchise in history. They managed hyping up the players with the early-access first act, and the community went far and wide to announce its greatness, oftentimes claiming that “Baldur’s Gate III” is what the game industry feared the most: A massive title without the need for season passes and shortcuts during development. To them Larian was the champion of the players, players who were tired of triple-A schenanigans; which is ridiculous if you think about it for a minute. But regardless of that, any criticisms against the game are stricken down as troll comments or to have a different opinion for the sake of having said opinion, going against the grain as the edgy option.

A gaming dream come true? The spiritual successor to “Divinity: Original Sin 2” but in the Forgotten Realms, using D&D rules for its character creation and combat? Sheer endless amounts of possibilities being promised with an astonishing 17,000 possible endings? Wait, what? Now, we are reached the point of hype-mongering for no other reason than having something to make people pay for, with Todd Howard and his “sixteen times the detail“-horseshit to pander for “Fallout 76”. So, enough of empty phrases and people on the internet repeating social media quotes like there is no tomorrow. I have a group of people to play the game with and I am very much interested seeing whether there is any substance behind the hype; because as we have seen with games like “No Man’s Sky” or “Cyberpunk 2077”, there is often a lot of fine print to go through. So, away we go to the realms of Faerûn:

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Yugioh Deck Review: Starter Deck: Dawn of the Xyz

BERJAYA

I think I have made my position on “Starter Decks” clear in some of the previous articles. While I would design them to make sure that a new players has an easy time getting comfortable with the game, in reality they are often a random mash of semi-effective to bad cards that you cannot do that much with. So, what a joy to see yet another “Starter Deck” gracing my blog: The “Starter Deck: Dawn of the Xyz” is the first box that actually worked with Xyz Monsters, and therefore hopefully takes a different approach to deckbuilding than all the other Synchro decks we have seen before. But whether the box is worth something or just as forgetable as some of the other “Starter Decks” we have seen so far is object of the following article.

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The Videogame Corner: Warriors Orochi

BERJAYA

Game: Warriors Orochi
Developer: Omega Force
Genre: Hack-and-Slash
Releases: 2007 (Playstation 2, Xbox 360), 2008 (PC, PSP)

Here is a title that I can best describe as a “guilty pleasure”: “Warriors Orochi” is the series that happened when the developer (and publisher) Koei thought that it would be a cool idea to marry both their “Dynasty Warriors” games with their “Samurai Warriors” series, historical accuracy be damned. What resulted was “Warriors Orochi”, with all the characters and a crazy storyline to tie this all together. Looking at the Metacritic ratings, this game got some harsh criticisms from the videogame press back when it came out, with GameSpot as an example saying that “Koei’s apologists will find Warriors Orochi to be an affable bit of fan service, but everyone else should just stay far away.” I would not consider myself a Koei apologist, whatever that term might mean, but in my opinion “Warriors Orochi” and by extension all “Warriors” games fill the same niche that certain simulator games fill: The “coming back from work”-section of time in which I do not want games that have the potential to be annoying and frustrating and where I am content with just seeing some things happening on the screen at my command. Turns out that “PowerWash Simulator” and “Warriors Orochi” both just get rid of all the stuff in front of me. So, here are my thoughts on a game that might not be able to wrestle with the big boys of the industry but still has a place in my heart.

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Budget Deckbuilding: Beyond the Grave

BERJAYA

Coldsnap was a fascinating set in my opinion. Being released in a bubble so far away from the first and second set of the block, it still not only worked with some of the themes and ideas from Ice Age and Alliances but also reprinted some of those old cards to be used in the Preconstructed Decks; which so far has invited more trash than treasure to be entirely honest. The next candidate on the list does not tune down any of the aforementioned features, forming “Beyond the Grave”, a Black-Red-Green deck with a special focus on the graveyard and sending creatures there. I might be biased due to having good memories about this deck even though it is somewhat silly straight out of the box, and I might give the deck a fresh coat of paint at some point. However, in today’s article I will be going over the cards in this prepackaged product and, as usual, will give you my opinion about whether I think it would be worth an investment for casual players with a limited budget. So, let’s get into it.

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