I knew, the moment I read about DBG's latest EQ2 offer, I wouldn't be able to resist. Even though I already have a clutch of bumped-up characters from previous giveaways I'll never have time to play.
It's not just free stuff (although... free stuff!). It's an excuse to fiddle around with the character creator, add a new gnome or ratonga to the roster. That's pushing at an open door. And there are so many classes I've never even tried yet. Granted, most of them are scouts, but still...
Oh, why even pretend there was ever any doubt? I just spent the best part of an hour creating two new Level 100 Heroic characters in EQ2 because of course I did.
I had to buy a new character slot on my All Access account but that wasn't going to stop me. With the 25% holiday discount it was only 750DBC and I have over 20k saved up on that account. I was glad of the chance to spend some of it.
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| Oh, go on then! |
Running through the many options of races and classes I just about managed to avoid the rats and gnomes for once. I remembered how surprised I'd been to find myself enjoying playing a Fae for one of DBG's many Progression Server outings a while back. I don't have a winged wonder on Skyfire, my regular server.
Well now I do. And she's a Wizard, a class I don't believe I have ever played. I ummed and aahed over trying a Ranger (did that back at launch - didn't end well) or a Defiler (my original EQ2 class, long since retired) but in the end it was the knowledge that I have (or will have, when I get around to doing the Tradeskill Signature line from the latest expansion on my Sage) a character on the account who can craft upgrades for spellcasters.
Which would totally be a valid reason - if I was ever likely to need spell upgrades. For that, I'd have to play this new high-level character. That's not going to happen, is it? I already have an Inquisitor waiting to finish the last three or four levels and the aforementioned Sage, who also needs to do the final ten levels as a Warlock. Then there's the Necromancer impatiently tapping her claws...
And that's just on Skyfire - on this account. I don't want to think about all the characters on other accounts and/or other servers, some of whom got bumped up to 90 or 95 back when that was top end. Let alone the ones still trying to level up the hard way.
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| That's just a month and a half of the stipend you get for All Access. Bargain! |
That'll be why I parked the Wizard as soon as I'd grabbed her free familiar and her mercenary so I could log in a second account and make a fresh, free Level 100 Dirge. A dirge is a scout. Which explains why I have never played one.
I have, however, seen Dirges played. A lot. Mrs Bhagpuss, who has a history of playing scout/rogue classes stretching from early EverQuest to this minute, played both a Dirge and a Troubadour in EQ2 (also all the other scouts but those are the two I most remember duoing alongside). The Dirge seemed particularly powerful, I always thought.
I have also used Dirge Mercenaries quite extensively with several characters, to very good effect. If there's a scout class I might be able to tolerate, I think Dirge could be the one. If I ever find time to play the one I just made I guess I'll find out.
Before that can happen I have to log in the other four free to play accounts and make Heroic characters there, too. Because of course I do. I almost did it before writing this post but I gave myself a smart slap instead. The Free Level 100 Offer runs until June 7th. There's no rush. Just so I get them all before I go away or the offer does.
Heroic characters come fully equipped with gear, of course. They'd be more of a punishment than a prize if they didn't, after all. While I was on I took a quick look to see how good the gifted gear was and... it's too good.
Seriously, I think some of it might be better than the gear my 110 Berserker is wearing. It's definitely better than the free Level 100 gear you get at the start of the Planes of Prophecy expansion because that's still available in the chest next to where you spawn in and I went and checked.
Another feature of GU106 (which the free Heroic is promoting) is a revamp to the way EQ2's ever more arcane and abstract stats are displayed. The new, simplified version reveals the stark difference between the latest free gear and the last lot. It's all better. Power Creep in EQ2 seems to be turning into Power Jog, if not Power Sprint.
Since the current offer requires you to make a brand new Heroic character not, as you might have assumed and as has been the case in the past, apply the boost to an existing one, there's no option to grab the new (No Trade) gear for an older character. I might have done that, looking at how good it is.
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| The mysterious free house item. Unique is a word for it, I guess. |
Stats aside, there's a Pegasus mount, a familiar, a house item and a mercenary to consider. The merc is particularly desirable, being a "Personal Avatar" ("You can call me Peva"), an exact doppelganger of your own character. I wonder if that's obtainable separately? Indeed I wonder about the "unique armor variants" and "other unique items". EQ2 veterans are notoriously intolerant of exclusives that they feel are being denied to them - in this case they will be able to get the excusives for their accounts but not for their Mains, which should add a new level of controversy to the forums, Reddit and Discord
As well as the free heroic and UI revamp, the latest game update also has content. The revamped Shard of Hate, which features in - and is a direct result of - the Tradeskill Signature line, is now open for business as a dungeon. It comes in Solo, Heroic and Raid flavors and when I finish this post I'm going to make a coffee and go take a look. I'm sure Innoruuk will be happy to see me. I did put him back on his Throne of Hate after all and he's not a god to forget his friends, is he?
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| Character creation and posing for screenshots: the only time you ever see your characte from the front. |
That does mean that, if I were so inclined, I could join Heroic PUGs and supposedly pull my weight. Indeed, DBG seem to be going flat out to level every last bump in the playing field so that anyone can play with anyone in any content. It's a great design philosophy that I wish all MMOs would adopt. Even if the motivation behind it is almost certainly an ever-dwindling pool of players...
Last but certainly not least the update co-incides with the first wave of Summer Ethereals and there's a double XP event for the holiday weekend. Which is actually not a holiday where I am and I'm working Saturday and Sunday but never mind.


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