close
The Wayback Machine - https://web.archive.org/web/20180329232959/http://johnkstuff.blogspot.com/search/label/Walt%20Disney%20-%20the%20Real%20One
Showing posts with label Walt Disney - the Real One. Show all posts
Showing posts with label Walt Disney - the Real One. Show all posts

Friday, August 06, 2010

Walt In The Tabloids

Here it is in this week's Globe magazine.
BERJAYAI'm sure it's all made up but it would explain a lot if true.BERJAYA
BERJAYABERJAYABERJAYA

Bobby Driscoll's Story

BERJAYA
More wacky tabloid lies...
BERJAYA
BERJAYA
BERJAYABERJAYA
BERJAYADriscoll as rugged "garbage". (his word)

BERJAYA
BERJAYAActually I always thought that Walt hired boys who looked like him when he was a kid because all the child stars have a similar look in Disney's films.

Did It Work?

BERJAYA
BERJAYAI wonder how they come up with this stuff.BERJAYABERJAYA

Saturday, July 10, 2010

Pre-Caucasian Rodent and Canine



I wonder who decided to make Mickey flesh colored? Do you think there was a meeting where they debated it hotly? They must have thought that the new colors would be more identifiable to Arians.



I like both these cartoons a lot because they look so great. ...and I love the way they move. The style is so different from how we animate today. Much more experimental and tailored to the ideas.

Here's how animation moves today:

I saw some of this stuff one day in the lobby at MTV and was amazed how much stock animation acting was used. Is there some animation manual somewhere that lists all these actions and formulas? Maybe they just store all the actions in the computer and call them up as needed. I'm waiting for a good comedian to mime the way modern animation moves. Actually Eddie does it really well and it's a total crackup. You should see him do his animation song about being himself and spreading his wings to soar like an eagle.

Friday, July 02, 2010

What Disney Did Best 2: Atmosphere



Color, layout, scene planning, camerawork, special effects and music - and more important than any of those individual elements is the hierarchical coordination of them all.
the cutesy character stuff kind of gets in the way of the atmosphere, but I guess you gotta put something in there for the Moms and pantywaists in the audience.

My favorite parts of classic Disney movies are the sequences that evoke haunting moods and atmosphere: The witches defeat in Snow White, Maleficent's appearance through the wall in Sleeping Beauty, April Showers in Bambi - the fire

No one could touch Disney for those kinds of scenes, then or now.

Again, if you say out loud (or write) what's actually happening you can see how pedestrian the ideas are: "The reeds break in half and whistle like a chorus of angels". It makes me wonder why they even needed a story staff.

I think Disney's real magic - what separated him from everyone else in animation - was in his ability to build elaborate solid structures. Huge monolithic structures that could support the most fragile core ideas. - Like building a huge decorative skyscraper to support a colony of flatworms.

Thursday, July 01, 2010

What Disney Did Best


I like the look of this transitional period of Disney's. It's between the pure rubber hose cartoons of the early 30s and the feature style that eventually abandoned early cartoon sensibility altogether.
BERJAYADisney was still taking advantage of cartoony motion in this period. The design of the characters was changing slightly to accommodate the new techniques of motion that the animators were discovering.

BERJAYAMickey retains the simple design of his rubber hose look, but has become much more pliable or organic.
BERJAYAThe Disney star cartoons of the mid 30s have a really nice blend of graphic design with cartoony and fluid movement. It makes them appealing despite the fact that the ideas are so inane.
BERJAYAHere's Pete doing a gag that might work in live action comedy if it was performed by funny comedians. Laurel and Hardy or the 3 Stooges could pull it off. Here, it just plays flat because the characters and the timing don't add anything to the mere fact of the action.
BERJAYAThere are a lot of pain gags that would work if they were handled with a sense of humor.
BERJAYA
BERJAYAIt seems to me that the Disney artists were so consumed with developing their skills that they wrote the stories just as excuses to work on their principles: squash and stretch, getting a feeling of weight into the actions, overlapping action, staging.

EACH CHARACTER HAS TO DO HIS MEMORIZED THING
They always made room for "personality" scenes in each cartoon, but it feels like they are there just out of a sense of duty. Each character gets cameo moments in the cartoon to do his thing. Donald has to get mad and do his Donald Fist Hop in every cartoon.
BERJAYA
THERE HAS TO BE A LIBERAL AMOUNT OF ASS GAGS
BERJAYAI say gags, because that's what they called them at the studio, but they aren't exactly funny. They are just there in abundance.
BERJAYALots of exaggerated stretch and squash.
BERJAYA
BERJAYAA cartoony walk. It's very bouncy and Goofy's foot spins around impossibly. A cartoon gag that can't be done in live action.
BERJAYA
BERJAYA
BERJAYA
BERJAYA
BERJAYA
PROP GAGS:
BERJAYADisney was big on animated props: lots of them. The more the funnier was probably the theory.
BERJAYAThe skill in coordinating all this stuff is really impressive. It's done with hierarchy. Hierarchy is what I think Disney understood better than everyone else. Once they had an idea, they'd do it in the most elaborate way with as much detail as possible - but the details were all organized in a hierarchical pattern. It takes a very organized structure to make all this detail read clearly.
BERJAYAMore hurt gags...
BERJAYA
BERJAYAInanimate objects are actually alive. This piano for some reason is alive, not with a personality or even humor but just as a motivation for some Goofy business. The film needs a reason to show Goofy being befuddled and dimwitted. A piano that moves around on its own is good enough.
BERJAYAThe thing about Disney ideas is that if you actually said them out loud they wouldn't sound like anything at all. "A piano runs over Goofy and it confuses him." doesn't sound very funny or interesting but the execution of it is impressive.
BERJAYA
BERJAYADid someone really come up with "Have him trip over a stool!"?
BERJAYA
BERJAYAStock cartoony flattened body gag. Is being flattened inherently funny by itself? Maybe it was the first time it ever happened. Other cartoons do make it funny. What's the difference in how it's handled?

GOOFY'S TURN TO DO SOME BUSINESS
BERJAYAThere must have been a story theory at Disney's demanding that each character with a personality have a sequence in the film to do his thing. Goofy gets an extended sequence, Donald gets a shorter one and Mickey interestingly doesn't have one at all, I assume because he doesn't have a personality trait whereas Goofy and Donald each have one.
BERJAYA
BERJAYA
BERJAYA
BERJAYA
BERJAYA
BERJAYA
BERJAYA
DONALD'S ASS RAGE
BERJAYAYou can't have enough ass irritation in a Disney cartoon.
BERJAYA
BERJAYA
BERJAYA
BERJAYAGetting your ass stuck in things is a Disney staple.
BERJAYA
BERJAYAHere's a swollen ass for some variety.
BERJAYA
BERJAYAThe flying ass.
BERJAYAThe million plates crashing scene.
BERJAYAI think the characters never looked better than during this period. This design style made for great merchandise and I think carried the appeal of cartoons beyond what the stories deserved.
BERJAYALots and lots of flying, falling crashing props.
BERJAYA
BERJAYABERJAYAWhat's the best way to end a cartoon?
BERJAYA
BERJAYAThis also has Disney's name on it. Is there a resemblance to anything Disney did?BERJAYA