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Showing posts with label UPA. Show all posts
Showing posts with label UPA. Show all posts

Monday, August 22, 2011

Who Needs To Pay For 2 Whole Eyes?


BERJAYA


In an industry that is always looking for cost cutting ways to produce entertaining but efficient product I am happy to show off my latest money saving trick.
BERJAYAOne eye is half the price of 2, right? Think of the savings!BERJAYA

BERJAYAOf course, sometimes you need a realistic believable expression and only 2 eyes will do so you can't be stingy on every single frame.BERJAYA


Tuesday, January 13, 2009

"UPA Style" before UPA

BERJAYAI collect old cartoon books. This one's called "Cartoon Cavalcade". It's edited by Thomas Craven, 1943. It traces American cartoons back to its roots and features a wide variety of styles, from comic strips to magazine cartoons and even animation. There was a much greater variety of cartoon styles in the first half of the 20th century than there is today or even that there was in animation in its whole history.
BERJAYAThese are just a handful of cartoons from the 20s that influenced the "UPA Style".
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BERJAYAEven though cartoons had a huge variety of individual styles, most people agreed they had one thing in common - the thing that made them cartoons, as opposed to illustrations:
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More to come...

Saturday, June 09, 2007

Hubley Commercial: Baby - Rod Scribner animation

Hey, everybody. Kali Fontecchio has done a lot of work making these clips and uploading all the pics for you, so go over to her blog and check out her own fun filled drawings and paintings!

http://kalikazoo.blogspot.com/

Here is a Hubley commercial animated by Rod Scribner.
Baby.

For me, animation is more than just smooth movement. It's not enough to learn a bunch of stock Cal Artsy moves and gestures and then move formula designed characters from one stock pose to another.
BERJAYAAnimation is movement of interesting and inventive drawings. The drawings that make up the animation are as important as the movements themselves. Maybe more so.
BERJAYAIt's even better when the drawings are not preinvented on model sheets or in decades of stock expressions.
BERJAYAHere's a great combination of John Hubley's designs and Rod Scribner's animation.
BERJAYAHubley probably did a couple of the main drawings and the composition. A minor animator would have taken those poses and then just animated stock lip synch and moved the heads and arms to the accents in the soundtrack.
BERJAYAAn inventive animator like Scribner does a lot more than that. He adds to the "design" of the scene by designing original custom made expressions and poses that fit the soundtrack.
BERJAYAScribner also makes up his own mouth shapes, rather than rely on stock mouth shapes like you see so often.
BERJAYAThis is the kind of animation that made me want to be an animator.
BERJAYACustom made animation that isn't a formula. That shows what an individual cartoon animator made up just for that scene. ...That looks like a living breathing observant human did it, rather than a machine.
BERJAYAScribner must be the most creative animator ever. He's able to do all kinds of styles. When a lot of the Warner's animators couldn't make the switch to 50s graphic styles, he just jumped at it and created ways to move the characters that matched the graphic styles. His movements are as stylish (actually more) than the design themselves. He doesn't merely "squash and stretch" or "antic and overshoot".
BERJAYAThese 50s commercials commercials are among the best use of the UPA style that I have seen. They are lively and better paced than the entertainment shorts-maybe because they have to get the message across in 30 seconds to a minute rather than drag it out to 6 minutes or more.
BERJAYAI can't figure out why UPA didn't use Scribner in their feature shorts. He understood how to move these designs better than anybody. The shorts are barely even animated. They are evenly inbetweened key poses.
BERJAYAYou can freeze frame animation like this and find a ton of great drawings and original graphic thoughts. Isn't that why we animate? To create new pictures? I can't understand today's urge to repeat actions that someone else invented 50 years ago and that have already been copied over and over again ever since.
BERJAYAThis animation is fun. and that's what it's all about isn't it?
BERJAYAWell I can't think up enough words to describe each picture, so I'll just let you enjoy them.
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BERJAYACute and specific at the same time!
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Amid On Scribner Commercials

Tuesday, May 29, 2007

UPA VS Wally 5 UPA bred worse imitations, amateurism and killed actual animation

UPA THEATRICAL CARTOONS AREN'T ANIMATED

I don't blame classic animators for wanting to try to animate different styles. It would get boring to do the same drawing style all the time. But I think it's odd that when they did get the chance to animate something new, they didn't actually animate it. They just inbetweened the stiff key poses. There is no more timing either. Everything just floats at the same rate. No contrasts. The cartoons move in a machine-like automaton sort of way.




WATCH THE RISE OF DUTON LANG HERE

http://www.bcdb.com/cartoon_video/665-Rise_Of_Duton_Lang.html


BUT YOU HAVE TO REGISTER


This led to the 60s,





when new animators got into the business that weren't classically trained and they animated simplistic designs with no timing or animation. The Cheerios kid had at least a happy though clunky design appeal and some of the commercials had good animation, but many had stiff, evenly inbetweened movements. Ironically, they still had more life in them than UPA cartoons. The characters at least seemed alive.

As the 60s dragged on, the cartoons drifted further and further away from both good design and good animation-in other words against both UPA and Disney.




It just got worse and worse after that.







It got to the point in the 1970s, that if you knew anything at all about animating (or design appeal!) you would get yelled at by your bosses. I remember working at Duck Soup animating on commercials, and if I even used squash and stretch or called for uneven inbetweens they told me to stop doing that " Tex Avery stuff." General classic animation principles were considered radical by the 1980s. 50s Friz cartoons would have been extreme exaggeration.


Here's one of my favorite UPA cartoons by Bobe Cannon. At least I remember it standing out when I first saw a string of UPA cartoons. This seemed less amateurish than many of them to me. I think maybe because it has some simple design balance, whereas there are so many UPA cartoons that have no balance at all. However...and here was the big danger of UPA. Look at the drawings. To the average person, these drawings look like stick figures. They look like anyone could do them. Could an executive tell the difference between this drawing style and your Dad's?



It's drawn by Tee Hee - purposely in a childlike primitive style, to look as if a professional artist didn't do it. Bobe Cannon directed, but I can't figure out what that means. He was a great animator, but there is no animation in it. How could this have been fun for him? This kind of cartoon is anti-animation. All the skills the classic animators developed and polished from 1930 to 1950 have been totally abandoned. Animated cartoons had taken cartoon skills to a new level. Now that UPA subtracted animation principles, it brought animation back down near the level of comic strips and lost the advantages animated cartoons had over still cartoons.

WHAT UPA LED TO







I have to wonder, did Cannon and his cohorts sabotage their own usefulness? Here is a cartoon by Cannon that anyone in the world could have done.

The revolution these great animators started opened the door to non-skilled amateur artists to compete with them and doomed quality animation.


THE AGE OF TRACE-BACKS
Animation was replaced by stiff cardboard poses, and "trace-backs" …Which are inbetweens that are just tracings of the keys gradually floating into the position of the next key.



No overlapping action,
no squash and stretch,
no line of action,
no contrasts in timing,
no construction,
no nothing.

Just ugliness.

I don't even know what this thing is below, but you can thank the wave of non-animated, merely inbetweened UPA cartoons for it. It's someone obviously trying to bring back general animation principles, but either doesn't fully know what they are, or is not being allowed to use them. I think the animator probably likes old cartoons though. It seems to be a superficial attempt to mimic them. But in the 80s, it really was like trying to revive Greek knowledge in the dark ages from scraps of surviving manuscripts. There was no one to teach the lost techniques to the young animators. And no studio to learn it on the job.







The first time I saw squash and stretch and overlap again (besides some highly degraded nasty looking Disney movies) in the 1980s was in Brad Bird's "Family Dog". It seemed amazing at the time, because no one had seen or done it since classic cartoons. It was a lost art. It had some timing too, but constructed, appealing and fun drawings took longer to make a reappearance in animation - and they didn't stay around long.

Saturday, May 26, 2007

Wally VS UPA 4 - WHEN MILQUETOASTS REBEL

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UPA TRIES A NEW WAY TO GET RESPECT

The animators who founded UPA tried a different tact than Disney. Most of them were highly accomplished animators who could do the rounded fully constructed flowing Disney style animation.


Bobe Cannon was a fantastically gifted full animator who did animation for Clampett, Jones and Avery before he went to UPA.


BERJAYA

bobe cannon

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For some unknown reason, he decided to totally abandon what he was a genius at.

He and John Hubley (a layout man and BG painter)

http://www.pbs.org/itvs/independentspirits/john.html


and the other UPA guys decided to abandon animation, fun and lush movement and instead focus on "design". BERJAYABERJAYA
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And not always good design either. They just wanted to do something that rebelled against the look and more important, the attitudes of both Disney and Warners.

UPA DESIGN NOT NEW –IT EXISTED IN STILL CARTOONS FOR DECADES

It's funny when we talk about UPA and flat styles, that we refer to it as "design" at all. No one did before UPA. It was just called "cartooning".

BERJAYA
The "design" that UPA did was nothing new to cartoons in general, just sort of new to animation. Chuck Jones had experimented with it in animation (with Bobe Cannon) in 1942 with The Dover Boys.
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Magazine cartoons though and comic strips, had been done in similar flat styles and many other non-animation styles for decades.
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http://www.animationarchive.org/2006/04/media-cliff-sterretts-polly-and-her.html

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MILT GROSS SIMILAR TO GERALD MCBOINGBOINGBERJAYA
To me,
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Gerald McBoingBoing and Milt Gross' comics are very similar graphically.
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Milt Gross had been doing highly stylized comics and strips for a long time-only his stuff wasn't meant to be high-class, it was meant to be fun.

So what's the difference between "design" and "cartoon"? I guess if it's fun, it's a cartoon.BERJAYA If it's bland and sterile, it's design.
BERJAYAThat was UPA's revolution. They took the life out of animation.


THE PSYCHOLOGICAL ASSUMPTIONS OF FLAT UPA STYLE

If you don't know cartoon history and you just grew up watching Cartoon Network, you might think that this flat stuff is something new and "hip". It's not. It's much older than UPA and the more graphic styles in cartoons before UPA didn't come with the wimpy trappings.

Because of our association with UPA's beginnings, we assume that when we do something in a graphic style, we have to also carry over all the other attributes that came with UPA's particular cartoon vision-the blandness, the wimpy world view, the snootiness.

People usually don't analyze or break apart the elements that make up something they like. If we like it we assume that every ingredient in it is equally good.

Then when we develop our own styles, we copy the bad with the good.

That's what we need ANALYSIS for!

Like many artists, I have tons of influences. There are lots of things that inspire me. I try to figure out why they do and I break them down into their separate ingredients.

I then decide which ingredients are the ones that are useful and discard the others that might have just come along with it, but don't actually add anything. There are good things about UPA and Disney-Tex Avery combined them and added his own worldview to them and made cartoons more entertaining than either style.BERJAYAAvery was the exception. Most artists copied the bad part of UPA, the lack of animation, simplistic drawings' slow even timing and lifelessness.



What I dislike about trends and imitators is that usually when people copy existing styles, new or classic, they copy the faults, rather than the positive attributes of the styles they love. They copy surface elements and decoration and don't copy the underlying principles.

People do it with Disney all the time.
BERJAYA
Animators who love Disney, copy all the worst elements of Disney, his faults-the sappy stories, the simplistic personalities, the terrible "animation-acting". The formulaic character design.

They can't draw and animate the difficult anatomy, perspective and construction, nor control elaborately composed crowd scenes-no one was better at that than Disney. But anyone can do fake pathos and memorize the arm flailing that we've seen in a hundred features.

This happens with everything that makes a splash. Everyone imitates the superficial aspects of the trend, without adding any personal observations or humanity to it.

There are Simpsons imitations, Ren and Stimpy imitations, Warner Bros. imitations and on an on...all without personal points of view, just shallow imitations.

In the 50s, that happened with UPA. And it happened again in the 90s. (My fault that time)

Why do young artists say they like UPA? Because it makes 'em cool. Hipster Emo time. (It's also easy to fake) It's like when teenagers discover communism. They think it's real cool to go against common sense and experience. But then when they meet the real world head on later, they realize it was youthful folly. You're supposed to grow out of it.

I too fell under the UPA spell for the 3 weeks I wanted to be cool. Then I realized I kept falling asleep during the cartoons. Don't wait till you're 30, still drawing flat and it's too late to learn anything else.

Personally I think it's way cooler to have an open mind and lots of drawing skill, so that you can actually make cartoons with your own point of view.

But I still like a lot of the UPA style commercials!


BERJAYABy the way, it's possible to have construction and design at the same time.BERJAYA

to be continued...