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The Wayback Machine - https://web.archive.org/web/20101015131258/http://johnkstuff.blogspot.com/search/label/character
Showing newest posts with label character. Show older posts
Showing newest posts with label character. Show older posts

Friday, November 27, 2009

Acceptable Animation Design

"Can't animation be beautiful with out been fun in the way that you think it has to be funny?"BERJAYA
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BERJAYAhttp://www.drawfurry.com/?p=5


http://www.furryweekend.com/policies


Appropriate Dress and Behavior: We have been asked by the management of the hotel to inform all patrons that shirts, pants/shorts, and shoes are required for safety reasons in all public areas of the hotel. Unnecessarily revealing clothing is the same as not wearing any at all. Once again, this is an area where common sense must be used, and convention security will be allowed to exercise discretion. A good measure would be to think: "Would I wear this in a public park?"

The furry community is known for its friendly hugging, scritching, and holding hands, all of which is entirely acceptable. However, please keep in mind that not all people may share the same view of what is acceptable in public, and that our behavior is representative of the fandom as a whole. Common sense should be a good measure in what behaviors are permissible in public. Regardless, if you feel the need to express deep, physical affection for another we ask that you kindly retire to your hotel room. PLEASE don't make the staff have to ask you - it's uncomfortable for us and embarrassing for you.



HOW TO DESIGN AN ANIMATION CHARACTER

UNFAIR ATTACK ON FURRIES

Friday, October 30, 2009

Stylish Flintstones Comics

BERJAYAChris Lopez has done us another great turn. I don't know where he gets these old comic strips, but it's generous of him to share them with the world.
BERJAYAI loved these comics when I was a kid. I'm more critical of them now, but still enjoy looking at them. I wish I had them all.
BERJAYAMost of the drawings are probably Gene Hazelton (according to Chris they might be Dick Bickenbach) but both had very pleasing, sedate but somewhat modern styles.
BERJAYASomeone drew a good dead Fred.
BERJAYAThis looks like an Ed Benedict character. He told me he ghosted for awhile in the 60s.
BERJAYAI love the great lettering in the comics. The title lettering was always a thrill. Unfortunately these are from truncated versions of the strips that leave out the title panels and possibly other panels. What a crime!
BERJAYAI have been spoiled by widened tastes and discovering many more great cartoonists over the years. Harvey Eisenberg's careful compositions and perfectly balanced poses make me think of these comics as being kind of clumsy by comparison. Milt Gross' wild layouts and funny posing makes this stuff seem really tame to me now.
BERJAYAI think the big difference between strips that catch on and strips that may be great, but not so popular is character. I'm of the opinion that a wide audience reacts best to cartoons about characters, rather than mere genius of execution - or even humor. They'll take mild humor with strong characters over hilarity with weak characters.

Milt Gross, Harvey Kurtzman, Geo. Herriman all did brilliant work, but never created strong characters that the public could latch on to. Segar, a lesser draftsman than all mentioned created Popeye, Olive Oyl, Wimpy, Bluto and a host of interesting characters who could carry long stories and many stories. That's the key. He has drawing skill for sure, but is not as adventurous visually as the other guys.

BERJAYA
The Flintstones were such strong and distinct characters on TV, that they didn't need to be executed brilliantly in order to last 3 decades. A mere 6 seasons were played over and over again forever because the public got the characters. They seemed like real folks and people like to hang around with characters more than with geniuses. Same thing can probably be said about Peanuts. Or the Simpsons. I've never thought much of the meandering stories and weak gags in the Simpsons, but I sort of understand how the public got used to the characters through sheer exposure. It's on 12 times a day. It eventually became like visiting your neighbors and befriending them. Even if your neighbors are boring, they are easily accessible and recognizable, so you enjoy their company through familiarity and habit.

Tex Avery on the other hand is an obvious genius, an innovator and very funny, but he never achieved the popularity of the Warner Bros. characters or even Tom and Jerry, who are barely characters at all - but at least they never go away. People got used to T&J because it's all Bill and Joe made for almost 20 years. Tex never settled on any strong characters and it robbed him of the acclaim and riches his greater talent deserved.

The Flintstones comics weren't funny and didn't match the show concept exactly, but were stylish enough to look at and our already strong familiarity of the likeable TV characters made us enjoy the strip version - at least until it got too influenced by late 60s comic strip styles and no longer had any resemblance to the Flintstones. BERJAYAI love silhouette panels in comics and the odd time they do it in animated cartoons. It really tests an artists' skills to make something read clearly in silhouette.
BERJAYAFamiliar characters done reasonably well give us comfort. Genius makes us feel and think - or run away if we are kind of stupid. Some folks just want to relax and forget about the day's troubles.

I like Clampett because he gives us everything - fantastic characters and funny stories with great execution.

Hey do me a favor, willya? Type in "Clampett" in that Ligit search slot at the upper right of the blog and see what happens. I'm doing a test.

http://comicrazys.com/2009/10/23/the-flintstones-sundays-1965-1966-dick-bickenbach/

Saturday, August 04, 2007

Stock Disney Characters - The bland lead -UP FOR TESTING PURPOSES ONLY

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Does this kid have any of the ingredients that you need to make up an individual character? Like:

A Specific Design
A Unique Voice (an extinct concept)
A Specific Personality
Specific Mannerisms
http://johnkstuff.blogspot.com/2007/07/what-makes-character-character-pt-1.html#comments



DISNEY'S LONELY WORLD OF SIX CHARACTERS


Disney characters belong in a category by themselves.


They are neither realistic specific individuals culled from observation of human nature, nor are they imaginative creations from a cartoonist's mind.

They are creatures in limbo. Neither real nor cartoon.

Most Disney characters have one simple personality trait and a visual gimmick to help us see it. Tramp leads with his butt, Sneezy sneezes, Captain Hook sneers, Smee wiggles his fingers, etc.

The odd one even might have 2 traits although I'm struggling to think of one that does. These one and maybe 2 trait characters have been recycled for decades by animators and executives whose only influence seems to be other Disney cartoons or Disney imitators.

It's as if there is a group of people who live in a tent somewhere in the middle of the earth and have no contact with the upper world. They have never seen real humans interacting, so can't caricature real human psychology in its infinite variations. They have also never seen any other artists' characters or interpretations of humanity. They have only other Disney and Disney imitations to study. Actually, in the last 20 years, they have started to be influenced by Saturday Morning cartoon characters, so now we have a strange mix of stock Disney with stock Filmation characters.


For decades, we've have endless repetitions of a small handful of stock stylized cliched characters. Why is this so?

It all started with Walt Disney himself. It took him years to get to the point where his characters evolved even one superficial trait. His first star character had not a single trait.

DISNEY CHARACTER 1 - THE LEAD BLAND

Mickey is The Ultimate Bland Character
BERJAYAHis appeal completely depends on how cute the individual artists can draw such simple shapes.
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He's made of circles and ovals and has no personality.

He doesn't even have a distinct voice. It's just Walt in falsetto-which sounds exactly like anyone else doing a falsetto.

He's very cute though and is a good character to train your youngest kids to understand cartoons with.BERJAYAHe makes a good logo.


Bland Evolves From Mice To Boys
BERJAYAHere's a puppet that longs to be a real boy.

The drawings are very well constructed but there is no design.

It's not a specific puppet and it doesn't have a personality.
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He has a mildly distinct voice, unlike the later generations he spawned.
BERJAYAThis basic generic boy design has been in continuous use for 6 decades now...

Pinocchio turns into a "real boy"BERJAYAPeter Pan instructs a group of different sized versions of himself.

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Milt Kahl Perfects The Bland Boy LeadBERJAYAAdd some angles and you get this modified generic boy design, using very strong construction and clever proportions.

It's very good drawing but suggests nothing unique about the character

he is merely a well constructed symbol of "boy". Any boy.


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The Disney boy was never this well drawn again...

How Many Times Can We Use The Same Kahl Boy?BERJAYAtone him down and re-use him
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After you take out the one thing that made the character worth watching...the good drawing, and all that's left is the blandness.

None of these characters have a personality or a unique look, nor a unique voice - nothing to make him a character. It might as well be a talking stick with a wig.

Decade after decade the stick gets more and more watered down.
BERJAYAadd some Don Bluth influence
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...sometimes he's even a girl
BERJAYAhere's what the bland boy/girl becomes when you take away the good drawing and construction...
BERJAYAa Saturday morning cartoon version of Pinocchio in drag.

Again...BERJAYANote that the bland fish is the same "design" as the bland boy in drag.


Milt Kahl Boy And His Robot

Milt Kahl seems to have had a lot of assistants, each of whom are the only true purveyors of his legacy.BERJAYABERJAYA
Iwao Takamoto was once Milt Kahl's assistant and did his own version of "Wart". This TV version actually looks better than most of the expensive quality theatrical versions from the next group of Kahl assistants that followed.


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Modern Version Of Bland Lead BoyBERJAYAIn the 80s Disney had an influx of Saturday Morning cartoon artists and influences, and the principles that held together the classic Disney cartoons began to melt away.

Take the same basic generic design and add uncomfortable proportions and use vague shapes for the details...
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Here's a movie that has 2 bland lead characters. Once in rodent form, and then again in human form.

Remy

Nondescript in design (a realistic rat with googly eyes) and in personality.

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(Character description from the Ratatouille website)

This description does not say anything about the character's personality. It tells you he can smell well and that he has a dream. The Rat tells you that himself many times in the movie.

When he runs on all fours like a real rat it's amazingly animated. When he stands on 2 legs and acts, he acts just like every Disney character from the last 30 years, not like an individual.


Linguini

Here's a Disney bland boy that brags in the movie about how bland he is. And he gets the girl anyway. The Sassy one.

The design is slightly different than the regular Disney boy. He has a big nose now and no jaw. That probably took a lot of guts to make those changes , but it made him even wimpier than the regular bland lead. The expressions and gestures are still the same as every Disneyesque character, whether boy, girl, man or rat. He still acts like the girl in Rescuers - with a bit of Medusa thrown in.
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I have to admit, this is the first time I've seen a movie where every character actually tells you what their personalities are-even the one that admits to not having one.
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Disney wanted you to know what each of his characters' single trait was. He named each character after his one trait to be sure you got it. Happy, Sneezy, Grumpy etc...

But he also wrote scenes that demonstrated what their characters' simple personalities were.

Now the movies are so unsure of whether the story is carrying itself, that they have the characters tell you not only everything they do (exposition) but...who they are. I don't think there is even a word for that yet.

But it's completely acceptable, even to the critics whom the movie calls worthless.

(Character description from the Ratatouille website)

Of course having bland characters in animated movies is not a handicap. Not while every other movie is equally bland. Moms still take their kids to animated movies to see talking animals and humans with big heads.

I just want to make the point that they aren't going because of the rich personalities or story. These movies must have some other attributes that bring people in. For now, I'm just focusing on personality and character.


Why do bland characters exist in the first place?

What is the purpose of characters with no distinctive traits?

I have a theory that I don't totally believe. Most animated features want to outspend the competition. The films are built on special effects, spectacle, details, crowds and a showing off of how much money they can burn. With that kind of story maybe strong characters would distract the audience from the impressive flying money.

Maybe the film makers think you need a central character with no distinctive traits so that you can piggy back him through the movie and experience the expensive special effects, wobbly cameras and spectacle through him.

You project your personality onto the blank slate and go on a roller coaster ride.

I personally think that is a rotten excuse to have a bland character and to tell you the truth I doubt that's what the makers of these pictures have in mind.

Why are there blands then if it's not on purpose? Because the cartoon makers don't actually think about what they are doing or why. They just do it by rote. I doubt they even realize these characters are bland. They just have watched so many Disney, Bluth and Pixar movies growing up, that they automatically absorb the stock formulas and repeat them robotically when they get their chance to make a film.

Marc Deckter, on the other hand gives them more credit than that. He thinks they are completely aware of the blandness they wring and that it's on purpose.




Next thrilling post:

Marc Deckter has a scientific explanation for bland characters in film and cartoons. (similar to his defense of Muzak)

Followed by:

The Disney Evil Homosexual