In-House Goodness!
Assassin's Creed Revelations Review
Rochard Impressions
Socketboy Likey?
Saints Row: The Third
Voodoo Extreme Review
The Elder Scrolls V: Skyrim Review
Voodoo Extreme Lays Down The Facts
In order to make up for it, EA announced that they'd be releasing the DLC early on the PS3. Unfortunately, this decision had been made (and announced) a month before the game was even released, so nobody involved felt particularly consoled.
The suit alleges that EA "misled and profited from thousands of their customers by making a promise that they could not, and never intended, to keep” and aims to get the promised copy of Battlefield 1943 into the hands of those who are entitled to it.
According to ol' Gabe Zichermann, studies have shown that the act of learning new things (such as mechanics in games) increases the amount of grey matter in our brains. He goes on to say that the way in which kids today are required to multi-task in the videogames they play increases their intelligence, and postulates that the Flynn effect - the phenomenon of human intelligence increasing over time, as reflected by IQ scores - can be explained by the increasing presence of videogames in society.
It does go slightly in the direction of this horrifying video from last year toward the end, with talk of everything in life becoming increasingly "gamified" (made more game-like) as time goes by. As far as I can gather, this means we'll be stuck in positive reinforcement loops built by corporations for the rest of our lives. He manages to put a slightly more positive spin on it and also uses the word "edutainment" seriously, which can only be applauded.

Since Dota 2 won, I put my own giftable copy of the Dota 2 beta up for grabs, and thanks to the generosity of a user named CvP we were able to secure an extra two gifts. The usernames of everyone who took part in the comments and expressed interest in Dota 2 were compiled in an Excel document, at which point Random.org was used to actually select the three winners.
I emailed each of the winners that were drawn last night, and all have since gotten back to me via email. Congratulations to leegion, Gnobb, and n0shadezs_ghost for lucking out! Steam gifts have been sent, so we'll see you guys in the game soon!
In a surprise twist, another present popped in my inbox from Dota 2's Icefrog this morning - five Dota 2 beta keys. To keep things fair, we'll initiate a new giveaway with these keys soon. We're doing this primarily because keys come with an extra two invites once activated, whereas Steam gift copies do not. Stay tuned right here for news on how to win!
I'm pretty excited at the prospect of CS:GO being attached to my mouse and keyboard. I tried it out briefly at the Eurogamer Expo on the PS3 but, unfortunately, controllers cripple my FPS gun-limbs. I interviewed Chet about the game and crossplatformity on the very same day, if you're interested in such things.
Earlier in the week, I was in the office of a Russian researcher as he scrawled things on a whiteboard for me and five of my accomplices. That totally badass quantum levitation video that's been sweeping the entire internet was mentioned and his eyes immediately lit up with childlike glee. "Show me!" he barked. The joy was palpable.
The real importance of this anecdote is yet to come; watching that video lead to him tell us about the time that a couple of physicists decided they'd pass an afternoon by putting a frog inside a 10-tesla electromagnet. The dear frog's electron orbitals were altered in such a way as to induce an electric current, which generated a magnetic field that opposed that of the magnet. The frog levitated.
The real travesty of the situation, aside from the fact that it never earned a Nobel Prize, is that this video has been on YouTube since 2006 and has less than half a million views. What? How? Why? Here.
Jube's Brief Star Wars: The Old Republic Impressions
Very brief, since I only got to play for one beta day, which amounted to level 5 or 6. Last weekend was my first beta invite, and the download was over 20GB and not very fast. Servers were maxed, since it was a stress test weekend.
Despite server traffic, the game performed very well with all settings on high. Character customization was a huge disappointment. The options were so few in number, and I think that's a big mistake since personalization is so important to so many MMO players. Despite the lack of customization, I thought the characters looked better than those in any other MMO I've ever played. Very smooth, flawless.
Weapons... To be honest I don't even know if there are character weapons outside of lightsabers, since that's all that I used and all that I saw. I didn't even bother to look beyond the lightsaber, because the saber is OMGFUN! I played a Jedi Knight and I had a couple of powerful saber skills. I think it would take me a good while to get bored of that particular weapon.
The couple of game areas that I saw looked good. Nothing special so far, just standard MMO faire. Quests were simple newbie tasks, kill x, rescue x, etc. I didn't really care about the quests though, I just enjoyed them because the more I could use my lightsaber, the better! /Geek.
Quests all come with cut-scene conversations. Normally I hate cut-scenes and I'm not at all into lore / story when it comes to MMOs. However, in SWTOR I actually enjoyed the cut-scenes. They're interactive and if you are grouped your group member is also involved in the conversation.
When Star Wars: The Old Republic was first announced, I was quite keen and media looked great, especially the CG trailers. Then all of a sudden BioWare started releasing gameplay videos, and I felt they looked like utter crap, so boring, plain, underwhelming graphics, etc. So, when I actually got into the beta and started to play, I was very happy to find that the game, the game mechanics, atmosphere, and graphics were all so much better than what I had seen in those [poorly selected] videos.
I'm looking forward to playing more SWTOR. I haven't pre-ordered. I'm not entirely sold on the game. I'm hoping to snag some more beta time before launch, so that I can decide if there's still more that I want to do and see, or if it all just runs its course quickly. If I had to choose right now without further beta time, I would buy the game. Remember, I only had a couple of hours of game time, so heck yeah I'd love to play more!
Share you opinions on Star Wars: The Old Republic!
While on the topic of Magicka, catch a new developer Q&A; below for "The Stars Are Left" add-on.
IGN just launched their MineCon Livestream if you want to go check it out. They will be covering Notch's keynote speech, as well as coverage of the big panels happening during the show. Go check it out!
The Donner Pass: Southern Pacific add-on pack includes:
5 Free roam scenarios:
6 Standard/Career scenarios:
Features
Serving as the chief designer on Enemy Front is Stuart Black, whose credentials within the FPS genre include the acclaimed video game, Black. Having joined City Interactive earlier this year, Stuart Black brings an extensive understanding and creative approach to the genre heralds one of the most ambitious and gritty WWII action titles of 2012.Enemy Front is the realistic tale of a hardened soldier dropped behind Nazi lines to engage in dynamic, diversified missions ranging from quick skirmishes, espionage assignments, and sabotage activities. The epic scope of Enemy Front spans several years and key battles as it progresses from the trenches of a desolate France right on through to Berlin and a secret weapons base. Once there, the player must thwart the plans for a terrifying weapon that will all but assure a global Nazis victory.
Enemy Front also features a complex plot that explores the notable historical threads of WWII to include the events that occurred in the Wolf’s Lair and the activities that surrounded the deciphering of the Enigma code.
Jagged Alliance Online Features
You can use the monster sized infographic at the bottom of this post to take a look at some of the specific numbers, but here's a short list of highlights that the PR team put together for us.
Riot Games co-founders Brandon Beck, and Marc Merrill got in a word following the announcement.11.5M active players per month play the game Every day more than 4 million players enjoy League of Legends There are more than 30 million registered players for the game Peak concurrency totals over 1.3M simultaneous players worldwide
“The incredible passion and dedication of our players is positively inspiring,” said Brandon Beck, co-founder and CEO of Riot Games. “Our community’s boundless enthusiasm is why they are central to every decision we make at Riot.”“It’s staggering to think about the fact that over a billion games of League of Legends have been played since launch,” said Marc Merrill, co-founder and President of Riot Games. “In 2012, we intend to deliver even more for our growing audience.”
Any of you looking forward to this one?
Any guesses about what Square Enix will use Unreal 3 for? They do own Eidos, so maybe Eidos Montreal’s next title will use Unreal 3. Perhaps Squenix will do something totally unexpected like release an Unreal powered Gyromancer 2.“It is a pleasure to provide Square Enix with an exceptional game engine that will help them bring thrilling new experiences to legions of fans all over the world,” said Taka Kawasaki, territory manager of Epic Games Japan. “Many Western games have achieved great success with the Unreal Engine, and this milestone reflects the Japanese development community’s trust in our technical prowess. We can’t wait to see how Square Enix fuses the power of Unreal Engine 3 with its beautiful characters, enthralling storylines and fantastic gameplay.”
Details about the games using the Unreal Engine under this license agreement will be revealed by Square Enix.
“Crusader Kings is my favourite of our grand strategy games,” said Fred Wester, CEO of Paradox. “It takes that addictive core of building something epic, but the building blocks of the world are real people with real lives and real emotions, so your kingdom is always this entertainingly wobbly, teetering construct. There's not enough teetering in strategy these days. Anyway, that same focus on personalities makes it perfect for a live action trailer."
“Why did the live-action trailer ever die out, anyway? Actors are classy. Especially British actors. They're the classiest and snottiest of all. We're hoping that, through exposure to British actors, our game will absorb some of that snot.” Fredrik Wester continued.
“It's a metaphor,” explained Quintin Smith, ex-Rock Paper Shotgun writer and author of the trailers. “In an ironic play on our perceptions, the King is a manifestation of all of us, while his servants represent the ruling elite. That their positions are reversed is a reflection of these modern times. The trailers are actually themed around the seven deadly sins, for reasons too scholarly to go into here, but we start with wroth. That's the old English word for wrath. That's the kind of thing we know, here at Paradox. We're very high-functioning.”
“Also, we've got some knob jokes in one of the later ones,” added Quintin.
Personally, I’m really looking forward to this one. The previous Crusader Kings (when coupled with its expansion) was great for its strategy element as well as the intrigues and personal dramas tearing apart your dynasty from within. I remember trying diligently to turn my spoiled heir into a King Arthur type, only to see him constantly siring bastard children with serving wenches before drinking himself to death. The kingdom inevitably crumbled when all of his bastards (and other, distant relatives) were too busy fighting over who was the rightful heir to unite against the Mongol hordes.
Naturally, the trailer focuses on how pretty and tessellated everything is if you play the game on a fancy new Nvidia card.

The Dota 2 blog update this week is pretty short, so we'll try to keep this update short too. Alchemist has been added as the latest hero, and is identified in-game as a Carry. You can scope out some more details on the original Alchemist hero at the Playdota.com Alchemist page.
On the community side, Cyber Sports Arena has announced their very own Dota 2 Star Championship, although the site seems to be down at the moment. While you wait for it to come back up, feel free to check out some trippy Dota 2 themed wallpaper by Adam C Beamish.
Valve also confirms that Dota 2 beta invites are really cranking out now. It may not seem that way to those still on the wait list, but I can tell you first hand that on a daily basis the peak users in the beta is going up by hundreds of users. A month ago there would be maybe a two or three hundred people on at a time, now there are usually thousands. According to the Steam game stats page, Dota 2 peaked at 4,000 active players yesterday.
Last but not least, the blog ends with a link to the changelog for the latest patch.
While we don't have an Immortal spotlight for you guys to check out, there was some talk about him in a recent developer community update.
Crytek GmbH (“Crytek”) is excited to reveal that Piranha Games’ recently announced premium free-to-play game MechWarrior® Online™ (http://www.mwomercs.com) will be powered by the all-in-one game development solution CryENGINE®3. Set in the year 3049 during the early stages of a massive interstellar war, MechWarrior Online puts you in command of the most powerful war machine to ever walk the field of battle, the mighty BattleMech™. Command your Mech™ and customize it to suit your battlefield role; upgrade systems, replace weapons, and tweak armor with endless options.“Here at Crytek we are incredibly proud that Piranha Games have selected CryENGINE®3 to power their forthcoming Mechwarrior Online game,” says Carl Jones, Director of Global Business Development CryENGINE. “2012 will see a new segment in the games industry – as free-to-play games will step up to offer true AAA quality to gamers. Both Piranha and Crytek believe in the potential of this market and we look forward to helping them achieve their vision for an amazing game experience. With our own game, Warface and more than 20 of our current CryENGINE licensees also working on AAA quality, free-to-play games, CryENGINE is becoming the technology of choice for the highest quality online games.”
Hey! You know how when someone is "seeing things" it's considered a hallucination from a crazy person? Well, I've been seeing things lately. Not just your standard black spots out of the corner of the eye, but big stuff. Falling things, crawling things, totally uncool things. But I don't think they are hallucinations at all. I believe I have just become more in-tune with the world and my surroundings. I believe that there are big falling and crawling things everywhere and that only the chosen ones can see them. That's right bishes, I'm not crazy, I'm just special!
Did you hear that Canada is getting plastic money? Funky.
Here's a trio of "wrong" pics from spongehammer.