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The Wayback Machine - https://web.archive.org/web/20101015130725/http://johnkstuff.blogspot.com/search/label/Bullwinkle
Showing newest posts with label Bullwinkle. Show older posts
Showing newest posts with label Bullwinkle. Show older posts

Monday, January 04, 2010

Hierarchy 2a Finishing Rocky and Bullwinkle's Details

Bullwinkle's HeadBERJAYAIf you've already gone this far, you are ready to add some details:BERJAYA
BERJAYAFirst, place a block on the front of the face where he eyes will be contained.
BERJAYAThen draw the individual eyes. The far eye is cut off by the muzzle overlapping it. (Excuse my crappy lines. It's hard for me to draw on the computer. Gimme my lined notepaper!)
BERJAYANote that here is where style starts to kick in. The muzzle, instead of being strictly a mathematical oval, has a few angles to make it organic and interesting. The angles are not hard edged and flow around the form of the muzzle. This is careful style, not an anarchic rejection of form.
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BERJAYAHere, Bullwinkle's individual antlers are chaotic. They don't follow any particular larger form. They just go where they want to at random.
BERJAYAHere they follow the hierarchy of the larger more dominant forms. The dominant forms make the rules and the sub-forms should follow them.

More to come...

*** I noticed some people are copying this drawing. I have a tip: Don't let the angles obliterate the construction underneath. People get too angle crazy! The angles should be soft and subtle.

Sunday, January 03, 2010

Nostalgia

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Murphy sent me this picture. I'd love to see the article!

Thanks Murphy

Sunday, June 29, 2008

Bullwinkle Shows Good Design Principles: 1 Asymmetrical Construction

How about if I use this drawing to do a few posts, each one pointing out a separate aspect of good cartoon drawing?

ASYMMETRY IN THE LARGEST CONSTRUCTED FORMS

BERJAYAThese characters have good construction, BUT notice that the forms that make them up are not perfect ovals or circles. They are ORGANIC shapes, asymmetrical.

Not mirror images left and right, or top and bottom.
BERJAYAThis is a hard technique do right. First you have to understand basic construction. Then you have to be free enough that you can draw shapes that are not mathematical, but still look convincingly solid.
BERJAYAThe asymmetry has to be subtle, not wild and wonky, without any form at all.
Real things in nature have form, yet hey are not perfectly symmetrical, and a god cartoonist applies this concept to his drawings to make them feel natural. Warm and not clinical.

Friday, June 27, 2008

Rocky and Bullwinkle Genius Bumper

BERJAYAHow the Hell did they come up with this great bumper? Not only is this frame the best drawing of Bullwinkle, but just about every aspect of the cartoon is inspired.


BERJAYAIt's designed and cut expertly, full of stark graphic images-but what do they mean? There's no real story or even continuity.
BERJAYAThere's a thunderstorm
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BERJAYARocky and Bullwinkle run around in the storm
BERJAYAThese poses are tiny, yet incredible. Perfect silhouettes and full of clever planned design. You barely catch them because they are not only small, but they are being interspersed with flashes of lightning. So much graphic thought for such little time to absorb it!
BERJAYABeautiful clear poses!
BERJAYAWhy is the ground breaking up?
BERJAYAWhat does it all mean?
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BERJAYAThey plummet down a crevice. Crevices are always entertaining. No mystery there.
BERJAYAthen their faces appear and rise up through the ground
BERJAYAfollowed by their bodies - and such great stylish drawings!

Asymmetry-Organic in every way
Clear sillos
Great use of negative spaces around and within he characters
Contrasts in sizes and shapes, direction and in angles versus curves
Details much smaller than he major forms
Everything that toots my whistle
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BERJAYAThey are reborn and pop out of the dirt with the season's sunflower crop. Makes perfect sense!
BERJAYAHow would you plan a cartoon like this? Certainly not with a script. I don't think you could do it with just a storyboard either, because it has no logical continuity , but it all seems to go perfectly to the crazy wonderful music. Did the composer write the music and record it first and then hand it to a director to figure out something to go with it? Did he smoke a joint and sit back and listen to it a bunch of times, till this sequence of images popped into his head? Or did he have malaria?

Is this drawn by Bill Hurtz? I'm dying to know the process that went into making this. Any Ward experts out there?

Anyhow, it has to be just about the best cartoon bumper ever. Every time I saw this as a kid, it put me in the mood to sit down and be ready for a real cartoon show. Then the story cartoons would be kinda disappointing by comparison.

http://www.cartoonthrills.org/blog/JayWard/rockyBullwinkleCorn.mov

Friday, March 21, 2008

Hierarchy 2: Character Design Balance: Rocky and Bullwinkle Step By Step

The difference between a thoughtful cartoonist and a random cartoonist is that the thoughtful one organizes all the elements that make up his drawings into a whole. BERJAYAHe is thinking clarity of design, functionality and then an appealing arrangement of the shapes. Style happens only as an afterthought. BERJAYAAfter the important drawing and design principles have been covered.


An inexperienced and unskilled cartoonist thinks of the individual pieces and his personal style and ends up with a cluttered, disconnected uncontrolled random image.

The drawings from the first episode of Rocky and Bullwinkle are skilled organized images that display most of the classic cartoon principles. On the surface, you may look at them and think, "Oh! That's that 'UPA style' where everything is simple, designy and flat!"

Based upon that superficial observation you might then decide whether you like it or not. People who don't like things to look too simple will think "Oh that's easy to do. There are hardly any details."

http://images.amazon.com/images/P/0785121013.01.LZZZZZZZ.jpg

this has a lot of details and some reasonable drawing skill, but no design or organization of the total image. Too many details can make an image hard to read and not have a point of view.

People who love UPA because it is superficially simple will think. "What genius! There are hardly any details!"


1) LINE OF ACTION
AND OPPOSING LINES OF ACTION.
BERJAYACartoonists use lines of action to express characters' attitude through the body. A line of action is even more primordial than a skeleton. Once you have decided on your line of action, then you form your character along that path.

When you have 2 characters together you need to balance each of their body attitudes together so that:

1) They read clearly
2) that we know the difference between them, either as characters in general or their individual attitudes at the moment
3) They create an appealing or aesthetic balance.

http://johnkstuff.blogspot.com/2006/11/composition-7-compose-your-poses.html


BERJAYAI picked this image because it has a very simple pair of lines of actions, just to make this point clear.

Here is an image with no thought to lines of action, let alone opposing ones.
BERJAYAHere is an image with a nonsensical attempt at line of action:

BERJAYAI see young artists do this all the time. They put a curve in the body, thinking they are drawing a line of action.
Line of action is a tool that points your character in a direction. It has to have balance and go somewhere-forward backward, etc.

This drawing has no direction or attitude. It is merely bent. Bullwinkle's huge head in this position would cause him to fall backwards. It's a very awkward uncontrolled drawing.
2 Proportions
BERJAYAProportions do a lot to help or hurt your drawings. Even proportions tend to look generic and bland. Odd proportions are more interesting.

http://johnkstuff.blogspot.com/2006/06/animation-school-8-proportions-affect.html

Bullwinkle has very unique proportions. He has an extra long torso and tiny skinny legs.
His skull is much smaller than his muzzle.

Even the structure of his torso has uneven proportions. The chest area is shorter than his belly.

Bullwinkle's proportions contrast strongly against Rocky's more even "cute" proportions.

Here is a drawing that doesn't use Bullwinkle's contrasted uneven proportions:

BERJAYAHi muzzle is more nearly the size of his skull. The body is the same size as his head. His body is not as skinny as the god drawing we are discussing. All contrasts have been dulled down.

3 Construction and Negative Shapes- Bullwinkle


BERJAYAI combined these 2 concepts because I couldn't figure out how to separate them.

Bullwinkle has sensible construction in the basic shapes that form him. As I was putting together these shapes, I had to look at the relationship between each shape and the next.

Negative shapes:
I do this by looking at the shapes of the spaces between them. These empty spaces are every bit as important as the filled spaces.

The empty spaces help us see the forms. Unskilled artists tend to have cluttered drawings. What makes them cluttered? There are no spaces- or no planned spaces.

The spaces should have appealing shapes too.

Note the thought in this drawing-not every part of the filled structures have the same amount odd spaces between them.

The arm on the left is close to Bullwinkle's side, while the arm on the right is much more in the clear where you can see it. The artist wants you to see that arm. It is waving. If the other arm also had the same amount of large space between it and the body, then it would compete for attention with the right arm.

Here is a picture made by someone not conscious of the usefulness and appeal of negative shapes:

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Construction: Parts of Bullwinkle that in the finished drawing are made up of smaller parts are well organized. They fit within the larger forms.

His Antlers have a very definite overall shape. They aren't just wiggly lines. The negative shape in between them helps define their overall shape.


Unlike these:
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Fingers are part of the hand shape. The hand flows out of the arm.
BERJAYARocky's proportions are more even than Bullwinkle's but not totally even. He is a bit more than 2 heads high. His design lies more in his details than in his form, but that's for the next post...

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Note that Rocky's construction flows along his line of action. I have seen many artists start out with a line of action, but then lose it when they plop the construction on top of it. It happens all the time.

How did this artist avoid that problem? Compare the left side of Rocky's body to the right side. The right side puffs out more. It is a convex curve. The line on the other side is straighter. It doesn't puff out. This makes Rocky appear to have his chest coming towards us.

I am always harping on my artists not to add big lumpy details that break up the silhouettes and lines of action in their drawings. Your final drawings should have clarity of direction and attitude, and too many lumps and details that stick out of the silhouette eat those concepts up.

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Raff here missed that subtlety - as many artists do. But now that I've explained it, I'm sure he will get it on his next try, and be a much richer man for it!




SO WHERE DOES STYLE COME IN?

I'll explain that in the next post. I'll also add the details of the characters and show how the they follow same principles that I discussed here.

Style is the last element of a good drawing. If your drawing doesn't have all these other principles in it, then it won't have style. It will just be a jumble of mistakes.

Thursday, March 20, 2008

Rocky and Bullwinkle Cartoon Science Coming

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Later, I will:
1) break this down step by step
2) Add Details
3) Explain how to add style using cartoon license

Thursday, March 13, 2008

Rocky 2 - what happened?

Well, I watched about 6 more episodes of Rocky and Bullwinkle and so far, it seems the really good drawings are only in the first half hour.BERJAYACompare these to the post from a couple days ago.
BERJAYAEverything has been evened out and stiffened and just plain drawn pretty badly.
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BERJAYAMy uneducated conclusion is this: Maybe the first half hour was drawn here by top Hollywood layout guys like Pete Burness or Bill Hurtz. Maybe the first episode is the pilot that I've read about.
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If these are the episodes that Jay Ward complained about snding to Mexico and coming back looking amateurish, then I understand.
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I wouldn't understand it if he said that about the drawings in my last Rocky post.
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BTW, I was thinking about breaking down a couple of those good drawings into their principles to show you what I think is great about them. Would that be of any use to anyone?