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New Forums ClassicGaming recently moved to new forum system, so be sure to give it a try if you feel like posting words online! More >
Welcome to the New ClassicGaming! ClassicGaming.com has undergone a complete redesign! Read this to find out all about our new features and other big changes.
CG.Com's Marty "Retro Rogue" Goldberg brings an exclusive scoop not seen anywhere else - the relaunch of Microprose! Get an inside look at the launch products and see what the company has in store for the current gaming market.
"In 1966, Ralph H. Baer came up with the concept of a "television gaming apparatus." This device included both a chase game and a video tennis game, and could be attached to a normal television set. There were about 40 million TV sets in the US homes alone in 1966, to say nothing of many more millions of TV sets in the rest of the world. They were literally begging to be used for something other than watching commercial television broadcasts!"
Misuse of the word "literally" aside, Pongmuseum sounds like it should interest all CG readers!
emuControlCenter is a game manager and startcenter for more than 100 platforms, including many known and unknown computer, handheld, console and arcade systems.
You can use image previews of games, a really advanced search feature and uncountable features :-)
The 0.9.9 Version of emuControlCenter can validate ZIP packed ScummVM games and also autounpack them.
You can now manage your game documents like manuals, guides, maps and patches direct in emuControlCenter.
This version added many eccScript features and many new scripts to start games in special emulators or autounpack zip / 7zip files. Also automout of CD/DVD games is supported
Also emuControlCenter have xpadder on board, so you can use it direct for emulators without joystick support.
Sounds like a must-use for all fans of classic gaming!
Periodically, ChaseTheChuckwagon.com and its members will be running auctions for rare, exclusive or special gaming items with all proceeds going to support this exceptional gaming charity.
Mike Kennedy, Owner of ChaseTheChuckwagon.com, mentions, �owning this auction site brings many rewards, one of which is using the auction format to support one of the most deserving �gaming� charities on the planet�.
For anyone wanting to support this cause by running an auction, ChaseTheChuckwagon.com waives all auction fees. In addition, charity auctions run for 30-days to extend the bidding window, while also bringing more exposure to the charity. And even though the Child�s Play Charity is the official website charity, members can run auctions in support of any other charity of their choice while paying no auction fees whatsoever.
Starting January 1st, 2008, ChaseTheChuckwagon.com is running their first Child�s Play Charity Auction. This auction is for an autographed copy of Super Fighter Team�s exclusive Sega Genesis title, Beggar Prince. This item was graciously donated by Mr. Brandon Cobb, President of SFT.
ChaseTheChuckwagon.com was launched on March 24th, 2008 and has quickly become a significant destination for buying and selling classic and modern video games.
Students of the University of Fraser Valley spent (or wasted) two semesters creating this pixel-for-pixel perfect screenshot of Super Mario Bros 3 using 17,000 pushpins.
Click through for more details, and hopefully there'll be a little more Retro news in the new year when everyone's slept off the holiday cheer!
Monday, 15 December, 2008 � Classic Gaming News
Adventure on iPhone![ Comment ] 18:32 PST | jrhunt | Print NewsAdventure, the classic Atari 2600 game, has recently received a port through the fine efforts of Mr. Peter Hirschberg, who has brought the game to the iPhone and iPod Touch.
This is a nice, faithful port that replicates the 2600 version brilliantly, with one major difference - you use the accelerometer to move your character!
To download Adventure, click here to be taken to the appropriate iTunes page!
Friday, 5 December, 2008 � Classic Gaming News
Christmas Lemmings Playthrough[ 1 Comment ] 9:15 PST | jrhunt | Print NewsOnce again, retro-fan Phil Reed has taken the time out to spend the lead-up to Christmas playing through that retro gem, Holiday Lemmings. An oft-overlooked addition to the Lemmings canon, Holiday Lemmings included a whole bunch of Christmas and winter-themed stages, together with Christmas-y music, and befitting the season, they were available for free too!
Read Phil's diary, updated daily until Christmas, at Noise to Signal
IGN's "10 Videogame Turkeys"[ Comment ] 18:47 PST | jrhunt | Print NewsAny retro gaming fans with a sense of humour about the objects of their affection might want to check out Classic Gaming sister-site IGN Retro for their thanksgiving-themed list of "Top 10 videogame turkeys" for a slightly less-than-charitable look at the past!
And, before you ask, yes, Atari's ET is on it, but no, it's not top of the list! Click through to the article for a look at what could possible be considered worse. The answer may surprise you...
Sunday, 16 November, 2008 � Classic Gaming News
Retrofit: SNES Alarm Clock[ Comment ] 19:43 PST | jrhunt | Print NewsIf, like me, you've got a few consoles that are so old and knackered that they don't actually work anymore, then why not consider doing something useful with them? One example can be see at Apartment Therapy Unplugged where an old SNES and NES were both converted into working alarm clocks, complete with working joypads! I think you'll agree it's a genius use of potential dustbin-fodder.
Tuesday, 11 November, 2008 � Classic Gaming News
Help Release An Atari Computer Game For Charity![ Comment ] 19:59 PST | martyg | Print NewsSector Wars is a previously unreleased Atari 8-bit computer video game from 1985 written in 100% assembly language. The game was completed in the mid 80's in all respects apart from the 'game over' sequence. Discussions had started with an 8-bit software house ('The English Software Company') but the game was never released due to a collapse in the gaming market. Rather than let all that hard work be wasted (over 18 months of programming in his spare time), he thought it might be worth trying to raise some money for a good cause, and help some young children/adults with Cystic Fibrosis.
Once a target amount is rasied for the charity an emulator playable image of the game will be made available from his website for download.
Please visit www.sectorwars.co.uk for full information on how to donate for Cystic Fibrosis and to see screenshots of the game. All donations go direct to the charity via JustGiving and are not paid through him in any way. Please spread the word so we can help raise money for Cystic Fibrosis, and get a long delayed video game released!
[Trixter], connoisseur of old hardware, is celebrating the 25th anniversary of the PCjr. IBM�s PCjr was killed only 18th months after being revealed and [Trixter] lays out exactly why. Overall, it was designed to be cheap to produce and sell, but many of the choices made it difficult to use. They used the CPU instead of DMA for floppy access; cheaper to make, but you couldn�t do much during disk reads because of it. The video memory scheme left little room for programs that could take advantage of it. It also had compatibility issues that made IBM clones a more attractive choice. [Trixter] ends by pointing out that some good came of it when the Tandy 1000 copied the good ideas while leaving out the restrictive memory issues. He recommends Mike�s PCjr Page for more information on this classic machine.
As usual, Lowe has a no-holds-barred approach to explaining the ups and downs of his career, and it makes a fantastic read for anyone interested in the history of gaming.
Grim Fandango came out about the time the adventure game publishing world was crashing. It was an expensive game to make and it was a rather esoteric topic without broad appeal, which didn�t sell well. And when Gabriel Knight came out a year behind schedule and at double its original budget, it had a tough time making a profit. And so the suits looked at this situation and said, �Adventure games must be dead. We�d better not do another Larry game because it won�t make money either.�
Awesome retro Gameboy t-shirt[ Comment ] 19:42 PST | jrhunt | Print NewsIt's not often that we post news about specific products, but after seeing this t-shirt, I couldn't not post it. Echoing the sleek, retro stylings of the original Nintendo Gameboy, this unofficial shirt is an utter must-have for Classic Gaming fans!
Mayhem in Monsterland hits VC[ Comment ] 18:42 PST | jrhunt | Print NewsOrdinarily, we don't bother announcing the various additions to the Wii Virtual Console, but this week, european games will find a fantastic new arrival in the form of Mayhem in Monsterland, an utterly amazing-looking, arcade platformer for the C=64 that Commodore Format once awarded a review score of 100%
Mayhem is certainly one of the best Commodore 64 game ever released, and definitely deserves a look from any gaming enthusiast. It's fairly-priced at 500 Wii points and more than worth it to experience a slice of gaming history - the C=64's last great game.
Monday, 20 October, 2008 � Classic Gaming News
Legacy Engineering Group Parts Ways With Microprose Brand[ Comment ] 20:51 PST | martyg | Print NewsNew York, NY. � October 20th, 2008 � Legacy Engineering Group (LEG) announced today the discontinuation of their licensing agreement with Frederic Chesnais and Interactive Game Group (I2G), owners of the Microprose� brand and related properties. This discontinuation affects LEG subsidiaries Microprose Systems and Microprose Consumer Electronics Division, which have been combined and rebranded Legacy Consumer Electronics (LCE).
Designed with the retro gamer in mind, the 8 way digital joystick is the only way to accurately duplicate the play experience of your favorite retro console and computer games. The fact that its USB means it'll work on any USB enabled platform, and with a list price of US$14.99 its affordable to the masses and not the classes.
We're told that, like previous Legacy products, it features "hidden" hackable features: on the PCB are 10 additional fire button contacts to allow hardware hackers to add more buttons (for those multi-button fighting games) or you can pull the pcb out and use it on home made arcade controls as an inexpensive interface board for your MAME cabinet.
Look for a full review in our upcoming 2008 Holiday Gift Guide.