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2008-09-16 00:00:00.0
AGDC 2008: Episodic Games Are Like Sandwiches
Telltale's Dave Grossman explains.
AGDC 2008: Building Battlefield Heroes
DICE development director Bjarne Rene.
AGDC 2008: id Software Talks Rage, Game Narrative
Creative director Tim Willits
Pure Blog: Freestyle
This racer has all the tricks you'll ever need.
DC Universe Online Coverage
Learn more about the upcoming DC Comics-based MMO.
Command Prompt Podcast, Episode 17
Hurricane Ike manages to miss Charles, and the PC podcast misses Charles and Steve.
AGDC 2008: Jim Lee Talks DC Universe Online
Famed comic book artist talks about transitioning from 2D to 3D.
2008-09-15 00:00:00.0
AGDC 2008: Looking Back at EverQuest
Developers dish nostalgia, advice.
AGDC 2008: Club Penguin Aims to Please
Co-founder Lane Merrifield on why it's important to be genuine.
AGDC 2008: BioWare's Cinematic Design
How the developer is pushing narrative boundaries.
AGDC 2008: BioWare Austin Talks MMO Gameplay
Lead combat designer Damion Schubert.
Bethesda Blog: Fallout 3 Speed Run
The folks at Bethesda blaze through a finished product.
DC Universe Online Interview
We chat with the newly unveiled scribe of Sony's new MMO.
2008-09-12 00:00:00.0
Independent's Day, Vol. 2
Celebrating Introversion: the pioneers of indie gaming's new guard.
EndWar Blog: Microwaves and Robots…of Death
Ubisoft shows off some more tech found in its upcoming strategy title.
Age of Booty Blog: Bungie Jump
Certain Affinity asks a few of its own about leaving one of the biggest game franchises in the world.
Server Status: Is MMO Audio Ready for the Big Time?
First-person shooters sound incredible, but why can't massively multiplayer games measure up?
Football Manager 2009 Interview
Sports Interactive's MD Miles Jacobson lifts the lid on the new game and talks about the return of a champion.
2008-09-11 00:00:00.0
Sid Meier's Civilization IV: Colonization Spanish Faction Preview
In our last of four profile previews, we take a look at the Spanish.
Spore Creature Feature
The IGN staff share their creature creations.
2008-09-10 00:00:00.0
Dead Space AU Interview
The story behind Warren Ellis, the 'new EA' and ongoing ban controversy.
Demigod Blog: Owning A Demigod
It's not easy controlling these titans.
Tex Murphy Creators Reveal Three Cards to Midnight
We interview the creators and have some of the first details.
2008-09-09 00:00:00.0
Pure Blog: We've Got The Look
Black Rock Studios discusses the creation of the various environments in its new racer.
Command Prompt Podcast, Episode 16
Charles takes over the podcast and we interview Crytek's Bernd Diemer.
The Witcher Developer Diary
A brand new video about the graphics changes in the Enhanced Edition.
2008-09-05 00:00:00.0
Independent's Day, Vol. 1
We kick off our new indie games column with a look at RefleX and the Games of Comiket.
Weapons of Dead Space
Blast your way through Necromorphs, one tool at a time.
Age of Booty Blog: A Little Perspective
Certain Affinity offers a rookie's take on being in the game industry.
Command & Conquer: Red Alert Retrospective
A video and a talk with Louis Castle.
2008-09-04 00:00:00.0
Sacred 2 Blog: Object Design
Ascaron breathes life into its world with a unique aesthetic.
Sid Meier's Civilization IV: Colonization French Faction Profile
Mon Dieu! It's time to go over the French faction in the upcoming Sid Meier remake.
2008-09-03 00:00:00.0
EndWar Blog: We're Watching You
Ubisoft goes over the surveillance tech found in its new strategy title.
Project Origin Blog: The Testers
The quality assurance team battles insanity as the find glitches in Monolith's new title.
2008-09-02 00:00:00.0
Command Prompt Podcast, Episode 15
We hail the return of Charles from Europe!
Bethesda Blog: PAX Blowout
As Bethesda heads to Seattle, a wave of new info is unleashed.
Demigod Blog: Beginnings
Stardock's Brad Wardell offers a unique take on the devine creation.
Age of Booty Blog: Experience
Certain Affinity holds a Q&A; session with two of its lead programmers.
2008-09-01 00:00:00.0
Introversion Retrospective Part 2
From Darwinia to Defcon.
The Evolution of the Survival Horror Genre
Memories, like the blood-stained colours of my mind...
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