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Sierra announced today that the Xbox 360 version of World in Conflict, the upcoming action-strategy game that blurs the line between traditional strategy gameplay and fast-paced shooters, has been pushed back to 2008.
The game is being developed for Xbox 360 by Sierra�s own Swordfish Studios, in conjunction with Massive Entertainment, also a Sierra-owned studio, to optimise gameplay for the Xbox 360 controller and implement a new heads-up-display (HUD) that is more functional and appealing for console gamers.