Fury Peek #2
The skill rating system in Auran's online combat RPG
Jonric's Blog
Three developers on lessons learned from World of Warcraft
Most recent features Mon. 10:00am EDT
King's Bounty: The Legend Interview - Part 1
Katauri's combination of role-playing, strategy and adventure elements within the revival of a venerable property
Includes three exclusive 1280x960 screenshots
Fury Peek #3
A detailed look at ladder calculations plus related thoughts on cheating, griefing and fun in Auran's upcoming game
Jonric's Blog
Sept 24 - Three developers on lessons learned from World of Warcraft
Recent Blogs
Jonric's Blog
Sept 20 - Areae reveals Metaplace virtual worlds platform for all
Fury Team Blog
Sept 18 - Fury Stats - Overview (1/5)
Jonric's Blog
Sept 18 - Ubisoft opens a studio in China to make online games
Coming Soon
Fiesta Interview
Now in open beta, a light-hearte persistent state world fromdeveloper OnsOn Soft and regional distributor Outspark
Project Torque Interview
Now in beta, European developer Invictus' massively multiplayer online racing game with highly customizable cars
Disciples III: Renaissance Interview
Developer .dat's renewal of the popular strategy series with RPG elements set in the fantasy world of Nevandaar
Shot Online Interview
OnNet's massively multiplayer endeavor combining golf with community and RPG-like character building elements
Record of Lunia War Diary #3
Three members of allm's graphics team serve up their perspective on the making of the arcade action online game
Fury Peek #3
A detailed look at ladder calculations plus related thoughts on cheating, griefing and fun in Auran's upcoming game
The Agency Interview
We get clearance to ask about Sony's secret agency-themed title in a near future filled with international intrigue
Fury Peek #2
Auran's David Howell serves up an in-depth commentary on the skill rating system in his team's online combat RPG
Upshift StrikeRacer Diary #2
A look at the vital club-based community aspects in the online vehicular combat game from NChannel and Gala-Net
Record of Lunia War Diary #2
The challenges allm's programming team faced and overcame with the help of soju, a popular Korean adult beverage
Silkroad Online Media #1
Joymax shows us the most recent limited time premium item offered to players of its quasi-historical online world
Record of Lunia War Diary #1
Developer allm Corp. serves up an insightful look at the making of its arcade action massively multiplayer offering
Age of Armor Interview
SnailGame's massively multiplayer title founded on the concept of building up transformable protective coverings
Fury Peek #3
A detailed look at ladder calculations plus related thoughts on cheating, griefing and fun in Auran's upcoming game
The Agency Interview
We get clearance to ask about Sony's secret agency-themed title in a near future filled with international intrigue
Fury Peek #2
Auran's David Howell serves up an in-depth commentary on the skill rating system in his team's online combat RPG
Upshift StrikeRacer Diary #2
A look at the vital club-based community aspects in the online vehicular combat game from NChannel and Gala-Net
Record of Lunia War Diary #2
The challenges allm's programming team faced and overcame with the help of soju, a popular Korean adult beverage
Silkroad Online Media #1
Joymax shows us the most recent limited time premium item offered to players of its quasi-historical online world
Record of Lunia War Diary #1
Developer allm Corp. serves up an insightful look at the making of its arcade action massively multiplayer offering
Age of Armor Interview
SnailGame's massively multiplayer title founded on the concept of building up transformable protective coverings
Stargate Worlds Media #1
Glimpses of the Tollan homeworld as it will appear in Cheyenne Mountain's upcoming massively multiplayer title
Fury Media #1
Examples of the graphics we'll see in Auran's online game with persistent characters fighting for their home servers
Games Convention 2007 Report
Our impressions of the enormous trade and consumer event that took place in the German city of Leipzig last week
The Witcher Peek #16
The protagonist in CD Projekt's game is a complex character in a world where right and wrong aren't always clear
Zu Online Media #9
More visuals from Onwind Digital's persistent state world, which continues to progress toward launch in the west
Fury Peek #1
Auran expounds on the social elements we'll find in its unconventional combat-focused massively multiplayer game
Project RPB Interview
Piranha Bytes' Michael Hoge gives us the scoop on his team's next fantasy RPG, which was announced earlier today
Fantasy Wars Media #1
Ino-co's tactical strategy title with RPG elements plus Orc, Elf and Human campaigns all connected by the story
Empire of Sports Media #1
The atypical massively multiplayer project publisher Infront and developer F4 are aiming to launch later this year
Zu Online Media #8
The latest segment in our screenshot series serves up an all-new quartet of scenes from the colorful oriental project
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