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F.E.A.R.
Also known as: FEAR, F.E.A.R. (First Encounter Assault Recon)

F.E.A.R. (First Encounter Assault and Recon) is a first-person close-quarters combat game for the PC. The story begins when a paramilitary force infiltrates a multi-billion dollar aerospace compound, and the government responds by sending in Special Forces. The group loses contact with the government when an eerie signal interrupts radio communications--and when that interference subsides moments later, the team has been destroyed. That's where you come in. As part of a classified strike team created to deal with threats no one else can handle, your mission is simple: eliminate the intruders at any cost, determine the origin of the signal, and contain the potential crisis before it gets out of control.

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Reviews

F.E.A.R. - October 12, 2005
Disturbing, strange, violent... and rather awesome.

F.E.A.R. First Impressions - October 10, 2005
We manage to whimper our way through a wee bit of it.

FEAR Reader Reviews
Find out what other IGN readers have to say about F.E.A.R..
Write your own review.

Previews

F.E.A.R. Hands-on - August 16, 2005
Impressions from the first four levels of Monolith's upcoming scarefest.

E3 2005: F.E.A.R. Single-Player Hands-On - May 17, 2005
Scary good.

GDC 2005: F.E.A.R. Hands-On - March 9, 2005
A peek over the blankie at some single-player madness.

F.E.A.R. Hands-on - January 19, 2005
We grab a hold of some weapons and watch our enemies quake in their boots.

CES 2004: F.E.A.R Updated Impressions - January 10, 2005
We go hands-on with the creepy first-person shooter.

E3 2004: F.E.A.R. Impressions - May 12, 2004
Monolith shows us why we shouldn't be afraid of their next big title.

E3 2004: F.E.A.R. - May 12, 2004
Vivendi announces that Monolith is working on a new action shooter and it looks pretty interesting.

Features

Top 10 Tuesday: Best Gore Effects - April 4, 2006
The absolute best ways to die.

GDC 06: F.E.A.R. and Intelligence - March 23, 2006
Monolith gives the skinny on enemy A.I.

Xbox 360: IGN Xbox Editors' Favorites 2005 - January 4, 2006
Doug, Charles and Jon reveal their top ten games of the year.

Insider: Roundtable #140: Game of the Year - October 27, 2005
Our early picks and picking on each other.

Xbox 360: More X360 Controller Tests - October 20, 2005
We check out F.E.A.R. More pictures too.

Movies: Interview: John Carpenter - October 7, 2005
The legendary director discusses the PC horror game F.E.A.R., gaming, and his latest projects.

F.E.A.R. - September 23, 2005
Level design -- it's scary.

F.E.A.R. - September 21, 2005
Fear this interview, wussies.

The Weapons of F.E.A.R. - August 23, 2005
Brand-new video preview. Grab your diapers.

Gear: F.E.A.R. Hardware Settings Guide - August 5, 2005
Don't be scared by the numerous in-game graphics options.

PC Best of E3 2005 Awards - May 27, 2005
The best of the best at this year's big show.

Pre-E3 2005: F.E.A.R. Trailer and Interview - May 13, 2005
It's FEARday the 13th. Grab a clean pair of underwear and watch the show.

E3 2005: Our Most Anticipated Games - May 9, 2005
We wade carefully into the deceptively deep waters of this year's PC showing at E3.

Insider Video Features: F.E.A.R. Video Interview - March 15, 2005
Producer Chris Miller freaks out.

Q&A; with Monolith's Samantha Ryan - August 18, 2004
We check in with the CEO on life as part of Warner Bros.

News

F.E.A.R. Fights Free - August 8, 2006
Vivendi will soon offer F.E.A.R.'s multiplayer modes free of charge.

Pre-E3 2006: F.E.A.R. Spreads - May 5, 2006
Vivendi announces a first expansion to the celebrated shooter.

Music: Winners of the 4th Annual Game Audio Network Guild (G.A.N.G.) Awards - March 27, 2006
If you love videogame music, then this list is for you!

F.E.A.R. Sequels Confirmed - February 21, 2006
Monolith is preparing further doses of its action-horror franchise.

Games: IGN's '05 Rewind Podcast - December 22, 2005
Have a listen to our take on the biggest news and the best games of 2005.

Games: IGN's '05 Rewind Video Feature - December 20, 2005
Take a tour through 2005 without reading a thing.

Cheats: Bug Report 2005 Oct 21 - October 21, 2005
The lastest bugs on Burnout, Castlevania, Fable Lost Chapters, and F.E.A.R.

F.E.A.R. Retail - October 17, 2005
Well, not so much that you can't pick up the game.

F.E.A.R. Multiplayer Demo - September 29, 2005
Fear should be shared. Play now.

F.E.A.R. Date Stamped in Gold - September 16, 2005
Even better, a multiplayer demo is coming this month.

F.E.A.R. Director's Edition Unveiled - September 2, 2005
Interviews, roundtables, and whimpering like a little girl.

F.E.A.R the D.E.M.O. - August 5, 2005
It's okay to cry.

F.E.A.R. the Demo - August 2, 2005
Want to play some of the single-player game yourself? You will this week.

Pre-E3 2005: Vivendi Announces Lineup - May 12, 2005
It's 50 Cent versus the Hulk in the center ring.

PlayStation 2: The Big E3 List: 2005 Edition - April 11, 2005
Want to know what we'll be playing at this year's big show? Come on in and see! Updated daily.

Pre-E3 2004: First Glimpse of Monolith Mystery? - May 7, 2004
Possible first shot from Monolith's mystery shooter.

Connections for F.E.A.R. (PC)
Game Details for FEAR
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Published by: Sierra
Developed by: Monolith Productions
Genre: First-Person Shooter
Number of Players: 1-16
Release Date:
US: October 18, 2005
Japan: Unreleased
Europe: Unreleased
Australia: Unreleased
MSRP: $39.99

ESRB Content Descriptors: Blood and Gore, Intense Violence, Strong Language

Expansion Packs:
F.E.A.R. Extraction Point

Also Available On: Xbox 360, PC, PlayStation 3

Minimum Requirements:
Windows XP/2000 (Win 64 supported)
DirectX 9.0c (on disk)
P4 1.7GHz or equivalent
512MB RAM
64MB GeForce 4 Ti or Radeon 9000
5GB hard drive space

Recommended Requirements:
P4 3.0GHz or equivalent
1GB RAM
256MB Radeon 9800 Pro or GeForce 6600
Pixel Shader 2.0 support

Features: Online

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