close
The Wayback Machine - https://web.archive.org/web/20061205202646/http://camelotvault.ign.com:80/
BERJAYABERJAYA BERJAYABERJAYABERJAYA
BERJAYA

Login | Register


Dark Age of Camelot Vault
Front Page
News Archive
- Submit News
- RSS News Feeds
Contacts & Submissions
Download Full Games
Apply for Hosting

Community
Main Boards
Class Boards
Server Boards
Community Boards

Camelot Guides
Race Info
Class Info
Kallisti Maps
Class Guides
Dynamic Skills List
Epic Raid Guides
Albion
Hibernia
Midgard
- Submit a Guide!

Features
Recent Updates
Artifact Database
Realm Point Calculator
Templates
User Interfaces
Editorials
Interviews
Fan Fiction
- Fan Fiction Serials
Music
Poetry
Comic Strips
Desktop Calendar
Screenshots
Wallpapers

Columns
- Submit a Column!
Esmender's Comics
Where's My Nerf?
So Spake Agraek
Mozah's Monistary
Dear Crabby
Mourningstar's Musings
The Roaming Friar
Gwirad's Grotto
Top 10 Contest

Videos
- Submit a Video!
- Newest Additions
Cinematics & Humor
(PVE) Catacombs
(PVE) Classic DAoC
(PVE) Darkness Rising
(PVE) Shrouded Isles
(PVE) Trials of Atlantis
(RVR) Battlegrounds
(RVR) New Frontiers
(RvR) Old Frontiers

Featured Artwork
- Submit Artwork
Michelle
Barry & Colin
John Cressman
Logan & Lisa
Roman De Santi

Official Sites
Server Status
Official Game Site
- Dark Age of Camelot
Official Game News
- Camelot Herald
Other Official Sites
- Mythic Entertainment
- Camelot Support
- Camelot Europe
Retail Expansions
- Shrouded Isles
- S.I. (Europe Site)
- Trials of Atlantis
- Catacombs
- Darkness Rising
Free Expansions
- Foundations
- New Frontiers

Message Boards
Community
- General Discussion
- Role Playing Forum
- TradeSkills (Crafting)
- Camelot Stories
- Camelot Trader
- Tech Tavern
- User Interfaces
- Outpost (Off Topic)
- Team Lead Reports
Shrouded Isles
- General Discussion
Trials of Atlantis
- General Discussion
- Quests and Artifacts
- Master Levels
Catacombs
- General Discussion
Darkness Rising
- General Discussion
Foundations
- General Discussion
New Frontiers
- General Discussion
- RvR Discussion
- Realm Ability Review
LoTM
- General Discussion
Realm Forums
- Albion
- Hibernia
- Midgard
Albion Classes
- Acolytes
- Elementalists
- Fighters
- Mages
- Rogues
- Disciple
Hibernia Classes
- Guardians
- Stalkers
- Magicians
- Naturalists
- Forester
Midgard Classes
- Mystics
- Rogues
- Seers
- Vikings
Catacombs Classes
- Bainshee
- Vampiir
- Valkyrie
- Warlock
- Heretic
LoTM Classes
- Alb Mauler
- Hib Mauler
- Mid Mauler
Cluster Forums
- Caerleon
- Devon
- Killibury
- Tintagel (RP)
- Bossiney
Server Forums
- Bedevere
- Bors
- Ector (Classic)
- Gaheris (Co-op)
- Galahad
- Gareth (Classic)
- Gawaine
- Guinevere (RP)
- Igraine
- Iseult
- Kay
- Lamorak (Classic)
- Lancelot
- Merlin
- Mordred (PvP)
- Morgan le Fay
- Nimue (RP)
- Palomides
- Pellinor
- Percival (RP)
- Tristan
- Pendragon (Test)
Warhammer Online
- Development

Vault Network
RPG Vault
VN Boards
Vault Hub
· Anarchy Online
· Asheron's Call
· Auto Assault
· Camelot
· City of Heroes
· City of Villains
· D&D; Online
· EVE Online
· EverQuest
· EverQuest2
· Final Fantasy
· Guild Wars
· Lineage 2
· Middle Earth
· Neverwinter Nights
· Star Wars Galaxies
· Titan Quest
· Vanguard
· Warhammer
· World of Warcraft

Planet Network
Planet Hub

IGN
Games
Cheats
Entertainment
BERJAYA

BERJAYA
Dark Age of Camelot Vault -- DAOC Boards: Pride & Prejudice was delightfully well done. ...
BERJAYA
BERJAYA
The Web   The Site  
BERJAYA

BERJAYA

Monday, 4 Dec, 2006 - Dark Age of Camelot Vault -- DAOC News

BERJAYA

BERJAYA BERJAYA
  ToTW: Maulers!  [ 16 Comments BERJAYA ]
Print News | Mail News | Category: Topic of the week
Now that we have far more information on the Mauler class... let's discuss it's possible specs!

How would you spec a Mauler and why?

This thread is to be kept on-topic only and your replies cannot break any rules. Thank you for keeping this clean!

Remember that if you have any suggestions for those threads, feel free to send me a message here.


-- Affek @ 2:27PM Mon 04 Dec 2006


Vote for Camelot!  [ 16 Comments BERJAYA ]
Print News | Mail News | Category: Topic of the week
VE posted a best expansion pack poll for 2006 and Dark Age of Camelot: Laybrinth of the Minotaur was included. Laby could use a little help so go vote! The poll is up until next Sunday.

-- Apache @ 12:07PM Mon 04 Dec 2006


Monday Hot Fixes  [ Comment BERJAYA ]
Print News | Mail News | Category: Topic of the week
A few fixes have found their way to the live servers today:
- Maulers in Midgard may now obtain the Phoebus Harp Necklace.

- Gemstone Horse - This quest is now repeatable. This will allow a character to obtain the horse again should they sell their previous gemstone horse.

- Adjustments have been made to the obelisks located in the Labyrinth Hub to make them a little more forgiving for standard use.

- The Comeback to Camelot bonus to RPs and BPs has been removed from Agramon Island.

- (Hibernia) The "Anger" pierce weapon will now correctly be set to 16.5 DPS.

- The Hibernia and Midgard version of "Disillusioned" will now correctly have the Power Infusion charge.

- Maulers can upgrade their Champion Weapons by speaking to the Focus Weaponmaster in the throne room.

- (Albion) Maulers may now complete the �Voices of the Dead� quest.

- (Midgard) Maulers may now complete the �Silent Death� quest.

- (Hibernia) Maulers on the �Crace�s Desire� quest will be able to turn in the Ixthiar Leg to the mantid surveyors.


-- Apache @ 11:53AM Mon 04 Dec 2006


BERJAYA
 
BERJAYA BERJAYA

BERJAYA

Sunday, 3 Dec, 2006

BERJAYA

BERJAYA BERJAYA
  Week in Review  [ 7 Comments BERJAYA ]
Print News | Mail News | Category: Topic of the week
Just about every realm/cluster have unlocked the Mauler by now. Pretty cool class, huh? Action has died down inside the Laby with so many people leveling up their shiny new toons, but should Mythic ever have any more double rp weekends inside, expect it to pick back up.

Topic of the Week - Make your own patch notes!

Labyrinth of the Minotaur Review - It's good!

Mino-relics reduced to 7 - Everyone unlocks them.

1.86n notes - Now in testing on Pendragon.

Double rps on Agramon - All weekend!

The Grab Bag - Thanks for all the fish?

Updated Relic Count (Bossiney/Caerleon/Devon/Killibury/Tintagel):
Albion: 3, 2, 2, 4, 2,
Hibernia: 3, 3, 3, 1, 0
Midgard: 0, 1, 1, 1, 4

Albion: 13, Hibernia: 10, Midgard: 7


-- Apache @ 2:49PM Sun 03 Dec 2006


BERJAYA
 
BERJAYA BERJAYA

BERJAYA

Friday, 1 Dec, 2006

BERJAYA

BERJAYA BERJAYA
  Grab Bag  [ 4 Comments BERJAYA ]
Print News | Mail News | Category: Topic of the week
Sanya posted the new grab bag. Topics include: Vista, bonuses & resists for crowd control, /charcopy, recall stones, appeals, artifacts for Maulers and more.

Read More...

-- Apache @ 6:03PM Fri 01 Dec 2006


Double Arpees on Agramon Weekend  [ 12 Comments BERJAYA ]
Print News | Mail News | Category: Topic of the week
You can thank Mother Nature for double the rps on Agramon this weekend:

The wind is blowing like you wouldn't believe, and we have thunderstorms rolling through, too, which is really odd for this time of year in Virginia. How does this affect you? Well, I'm sorry to say that we had previously planned to turn off the Agramon realm point bonuses today (mentioned here), but our intenet connection has been less than stable this afternoon. Don't worry, this won't affect any of our servers, which are tucked safely away at another location. The good news is, the bonus will be available until Monday, so enjoy the extra weekend of Agramon RP bonuses!


-- Apache @ 1:31PM Fri 01 Dec 2006


BERJAYA
 
BERJAYA BERJAYA

BERJAYA

Thursday, 30 Nov, 2006

BERJAYA

BERJAYA BERJAYA
  Now in Testing - 1.86n  [ Comment BERJAYA ]
Print News | Mail News | Category: Topic of the week
The first part of 1.86 is now up on Pendragon for testing:
LABYRINTH NOTES

- Pathing in Labyrinth has been updated, addressing some line-of-sight issues on the spiral staircases. This update also added pathing to the sanctuary rooms.

- Added an additional failsafe timer to the monster 'Master Norr'ice' and 'Prelate Quietus II' to ensure they reset properly. This should help prevent a rare occurrence where the main mob would remain in its shade form and stall the encounter.

- Because the entrance room is now a 'safe spot', the entire room is now covered by the mechanism that moves inactive characters. If a character remains in the entrance for more than 15 minutes, they will automatically be moved to the sanctuary room appropriate to their realm. This timer will be cleared when you leave the safety of the room and head into the halls of the Labyrinth.

- If a character dies in their realm's entrance of the Labyrinth, they will no longer be moved to the sanctuary room if they are still dead when their timer goes off.

- "The One" Savage Claw has been changed from 4.2 speed to 4.4 speed.

- Delve information has been added to many Mythirian pieces to better explain the bonuses they grant.


Read More...

-- Apache @ 11:25AM Thu 30 Nov 2006


Servers Up; 1.86d Notes  [ 7 Comments BERJAYA ]
Print News | Mail News | Category: Topic of the week
The servers are back up a little earlier than expected with v1.86d:

Read More...

-- Apache @ 11:20AM Thu 30 Nov 2006


Hot Fix 2  [ Comment BERJAYA ]
Print News | Mail News | Category: Topic of the week
Hot Fix from the Herald. I'm ignoring you.

- The /ignore command will once again function correctly.


-- Jolene @ 1:26AM Thu 30 Nov 2006


BERJAYA
 
BERJAYA BERJAYA

BERJAYA

Tuesday, 28 Nov, 2006

BERJAYA

BERJAYA BERJAYA
  More Downtime on Thursday  [ 3 Comments BERJAYA ]
Print News | Mail News | Category: Topic of the week
On Thursday, November 30, the servers are going down like a sweet muffin:
wish I had a few more details, but I wanted to post as soon as the plan came through. The live servers will be coming down this Thursday at 8:00 AM EST for a few fixes. We expect to be back up on around 3:30 PM. There will be a Pendragon patch tomorrow at 2:00 PM EST, and more detailed notes will follow.


-- Apache @ 1:52PM Tue 28 Nov 2006


Minotaur Unlock Reduced to 7 Relics  [ Comment BERJAYA ]
Print News | Mail News | Category: Topic of the week
So sayeth the latest hot fix:
The Minotaur Relic count for unlocking the Mauler class has been lowered from 10 to 7.

- The fallen adventurers in the Labyrinth entrance tunnels will now be aggressive, and not Realm friendly on Gaheris and Mordred. This addresses any issues with multi-realm groups being able to attack these particular monsters.

- The Minotaur Relic bonuses on Gaheris have been increased from 1 hour duration to 2 hour duration.

- The Realm guards found at the primary entrances to the Labyrinth now properly attack all enemy pets.

- Players may now stealth again near the entrance tunnels leading into the Labyrinth.


-- Apache @ 1:50PM Tue 28 Nov 2006


Labyrinth of the Minotaur Review  [ 34 Comments BERJAYA ]
Print News | Mail News | Category: Topic of the week
Voodoo Extreme has posted what looks like the first review of Labyrinth of the Minotaur. Here's a taste:
The expansion really doesn't sound like a whole lot, but it's a lot better than last year's offering of Darkness Rising. What makes it so great is that it offers players a centralized area for realm-vs.-realm combat with action going on 24/7. It does get a little laggy, but people on higher-end machines really shouldn't notice it very much. The client is still based on the older Catacombs engine, but it's much more stable due to the fact that Mythic locked down a lot of memory leaks and other older, nagging issues. Visually, the game looks nice cranked up, even by today's standards, but you can't use those settings and expect a lag-free experience. Classic models in the LotM client offer a great balance of performance and visual appeal. If you enjoy battlegrounds-style gameplay, you can't go wrong RvR'ing in the Labyrinth.

BERJAYA


-- Apache @ 12:30AM Tue 28 Nov 2006


BERJAYA
 
BERJAYA BERJAYA

BERJAYA

Monday, 27 Nov, 2006

BERJAYA

BERJAYA BERJAYA
  ToTW: Your patch notes!  [ 30 Comments BERJAYA ]
Print News | Mail News | Category: Topic of the week
We've seen tons of people making their own fake patch notes... so why not have a thread dedicated to that idea.

You're now a developper at Mythic, what would be the first three changes you would make to the game?

This thread is to be kept on-topic only and your replies cannot break any rules. Thank you for keeping this clean!

Remember that if you have any suggestions for those threads, feel free to send me a message here.


-- Affek @ 3:26PM Mon 27 Nov 2006


Hot Fixes  [ Comment BERJAYA ]
Print News | Mail News | Category: Topic of the week
Now live on a server near you:
- All newly created Minotaurs should now properly start in the appropriate starter guild.

- The Labyrinth no longer provides a double bonus to Realm Points.

- The Realm guards stationed at the Labyrinth entrances should now attack Necromancer pets.

- The monsters in the entrance tunnels in the Labyrinth now con as neutral. The undead fallen adventurer monsters are now tied to the corresponding Realm entrance tunnels. Example: A Midgard undead monster in the Midgard tunnels will now show as friendly to Midgard characters and as aggressive to Albion and Hibernia.

- Emissary: Proof of Strength - Players on the Hibernian version of this quest will now be properly rewarded for completing it via the PvE method on servers other than Gaheris.

- The sell back value for the following items has been corrected: Sigil Enchanted Mail Hauberk, Sigil Ensorcelled Mail Hauberk, Rune Bound Starkakedja Hauberk, Rune Scribed Starkakedja Hauberk, Decorated Osnadurtha Hauberk, Spell Marked Osnadurtha Hauberk. Newly created items will sell back for the appropriate value. This update is not retro-active; items that are currently unable to be sold can be given to the Armorsmith Master in the Capital City for a refund.

- The sell back value for newly created Benthic Mauler Staves has been corrected. Items with the old sellback value can be given to the Fletchers Master in the Capital Cities for a refund.

- The Benthic Mauler Shod Staff will now correctly proc a cold debuff.

- Increased the aggro range of the Elite Guardians on Agramon Island.


-- Apache @ 2:57PM Mon 27 Nov 2006


BERJAYA
 
BERJAYA BERJAYA

BERJAYA

Sunday, 26 Nov, 2006

BERJAYA

BERJAYA BERJAYA
  Week in Review & Relic Count  [ 19 Comments BERJAYA ]
Print News | Mail News | Category: Topic of the week
I have to say, LoTM is pretty darn fun. It's like Thid on crack.

Topic of the Week - The Aftermath!

1.86c Release Notes - With 50% less exploits

Lag - Yep, it's still there, but isn't bad once you get used to it.

Inactive Accounts Gone Active - Login now and play the next ten days for free if you aren't already.

The Grab Bag - With an extra side of stuffing.

Relic Count (Bossiney/Caerleon/Devon/Killibury/Tintagel):
Albion - 3, 2, 2, 4, 1
Hibernia - 3, 3, 3, 1, 5
Midgard - 0, 1, 1, 1, 0

Hibernia 15, Albion 12 and Midgard 3


-- Apache @ 8:14PM Sun 26 Nov 2006


BERJAYA
 
BERJAYA BERJAYA

BERJAYA

Wednesday, 22 Nov, 2006

BERJAYA

BERJAYA BERJAYA
  This Grab Bag is for Turkeys  [ 25 Comments BERJAYA ]
Print News | Mail News | Category: Topic of the week
Sanya posted this a couple days early for Thanksgiving. Topics covered include: lag, bug reports, shrooms, double xp, team lead reports and more.

Read More...

-- Apache @ 12:25PM Wed 22 Nov 2006


Inactive Accounts Gone Active  [ 50 Comments BERJAYA ]
Print News | Mail News | Category: Topic of the week
Mythic is having another one of those come back to Camelot drives:

We kicked off the Come Back To Camelot campaign this morning. All inactive accounts (ones that were in good standing) have been reactivated for ten days.

To celebrate, and as a little thank you to all of our current players, the Moderately Evil Overlord and his minion (Content Boss Rob) decided that in ADDITION to the SI/RVR bonus experience, we would also activate double Realm Points and double Bounty points on Agramon Island. Enjoy.


-- Apache @ 12:20PM Wed 22 Nov 2006


BERJAYA
 
BERJAYA BERJAYA

BERJAYA

Tuesday, 21 Nov, 2006

BERJAYA

BERJAYA BERJAYA
  Lag.  [ 35 Comments BERJAYA ]
Print News | Mail News | Category: Topic of the week
News about lag from the Herald
The guys have been sweating over the lag problem since the servers came up. Things have improved somewhat, as you probably noticed without me saying so, and they are continuing to work on it. If we need to do more server downtime to accomplish more, I will let you know as soon as I hear.


-- Jolene @ 7:23PM Tue 21 Nov 2006


Patch Notes  [ 9 Comments BERJAYA ]
Print News | Mail News | Category: Topic of the week
The servers are back up; here are the patch notes:
LABYRINTH OF THE MINOTAUR WORLD NOTES

- The number of Minotaur relics needed to unlock the Mauler class has been reduced to ten.

- Monster pathing and line-of-sight has been improved throughout the Labyrinth dungeon.

- The PvP immunity timer granted from using the Obelisks has been increased to 15 seconds.

- Three rooms have been added to the Labyrinth as a sanctuary for inactive characters. An obelisk in each realm's entrance will allow characters to teleport to the room designated for their realm, and an obelisk inside the remote room will allow players to return to the entrance. Characters that stay at the entrance for more than 15 minutes will automatically be moved to the remote room (similar to the procedure at the New Frontiers Border Keep). If characters leave the safety of the entrance (drop off the entrance ledge and enter the Labyrinth proper), the 15-minute timer will be cleared. If they return to the entrance again later, the timer will begin again.

- Additional lower-level realm guards have been added to the spiral staircases leading into the Hub.

- Unraveling: Crush the Alliance - Commanders Ellerdos, Ottogron, and Bertuch, along with their soldiers, have been moved from the Labyrinth entrance rooms to the side rooms off the stairs leading into the central hub of the Labyrinth.

- Monsters in Labyrinth over level 61 now reward players with Master Level experience.

- Corrupt apprentices now have fewer hit points.

- Speaking with the King will now advance Champion Levels in a manner appropriate to the expansion.

- The nexus rift lightning in Nurizane�s Crossroads will now affect Forest Hearts and Tanglers cast on the obelisk platforms. However, unlike players, they will be affected immediately with no timer.

- The caverns surrounding the main entrances inside the Labyrinth are now safe locations. Realm guards have been stationed at the stairs leading further into the Labyrinth.

Read More...

-- Apache @ 4:02PM Tue 21 Nov 2006


Server Downtime Today  [ 11 Comments BERJAYA ]
Print News | Mail News | Category: Topic of the week
From Missy:

"I'm so sorry for the lack of detailed notice regarding this morning's downtime. The servers are currently down so that we can deliver some new pathing data for the Labyrinth, as explained in Sanya's Grab Bag on Friday.

We expect to have the servers up by 3:30pm EST. Again, I'm so sorry for the inconvenience and thank you for your patience. Keep an eye here for updates!"


-- Mhykol @ 7:11AM Tue 21 Nov 2006


BERJAYA

 
BERJAYA BERJAYA

BERJAYA BERJAYA
 
BERJAYA
 
BERJAYA BERJAYA

BERJAYA BERJAYA
 
Most recent posts on the Camelot Main Boards board:
BERJAYA
DAOC Stagnation
- posted by D5139516 - last activity 12/5 12:15pm
Incentivizing Mordred
- posted by Chord - last activity 12/5 12:14pm
LABY TROPHIES
- posted by stonebronco - last activity 12/5 12:12pm
Leather Sigil Armor for Maulers - DH
- posted by Seiko_Tristan - last activity 12/5 12:11pm
Which area in the lab or mobs drop Bolstering mythirians?
- posted by Vantiix - last activity 12/5 12:09pm
BERJAYA
 
BERJAYA BERJAYA

BERJAYA BERJAYA
  BERJAYA  
BERJAYA BERJAYA



IGN.com | GameSpy | Arcade | Arena | TeamXbox | GameStats | Planets | Vaults | VE3D | AskMen.com
CheatsCodesGuides | FilePlanet | 3D Gamers | Direct2Drive | Rotten Tomatoes | GamerMetrics
Copyright 1996-2006, IGN Entertainment, Inc.   About Us | Support | Advertise | Privacy Policy | User Agreement | Subscribe to RSS Feeds
IGN's enterprise databases running Oracle, SQL and MySQL are professionally monitored and managed by Pythian Remote DBA.



Realm Balance: Which realm needs the most help?
Albion
Midgard
Hibernia
None, realms are balanced


Results :: Polls


No Gold Ads



Server Status

Pendragon6
Galahad214
Lancelot598
Percival211
Palomides170
Merlin605
Guinevere274
Bedevere141
Morgan213
Gawaine144
Bors178
Iseult160
Pellinor161
Nimue127
Kay203
Tristan163
Igraine166
Mordred206
Gaheris341
Lamorak468
Gareth1007
Ector285

NEW VIDEOS

NEW TEMPLATES

NEW UI MODS

NEW PLAYER ARTWORK

NEW SCREENSHOTS