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Warhammer Online: Age of Reckoning Empire Q&A; - Part 3
We inquire about the art direction in EA Mythic's game and whether it will remain true to the underlying property

- Befitting its name, Warhammer Online: Age of Reckoning takes place within a world where armed conflict is constant and ubiquitous. The subtitle refers to a desperate period for the two contending sides, each comprising three playable factions drawn from Games Workshop's internationally popular fantasy-themed universe created over two decades ago. What's more, there are longstanding racial enmities among them. A burning mutual hatred exists between the honorable Dwarves and their neighbors, the brutish Orcs. The Human Empire is relentlessly threatened by the mutant forces of Chaos, while the patrician Elves face the daunting menace of their evil Dark Elf brethren.

Play starts off within these ancestral pairings, but characters can move to other fronts to join their friends from allied armies. The ultimate objective in the inter-realm warfare is to seize the enemy's capital, which requires invading its homeland and winning key battles that take place in goal-based areas and instanced scenarios. An interesting twist is that although Player vs. Player combat and Player vs. Environment quests will occur on the same map, it will still be possible to contribute to the war effort without participating in the former. Naturally, we're following the game closely to keep you fully informed.

An exclusive video



In today's segment of our video Q&A; series, we ask Paul Barnett, the project's Design Manager at EA Mythic, about keeping the art direction true to the underlying property.

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Warhammer Online: Age of Reckoning Empire Q&A; - Topic 5
- 320x240, 4:34, .wmv format, approx. 9.5 MB

[In addition to the three segments of this series here on RPG Vault, you'll find an equal number on our Warhammer Online Vault, which we invite you to visit on a regular basis for more community-oriented coverage of this eagerly awaited title. - Ed.]

Warhammer Online: Age of Reckoning E3 View
Mythic brings its massively multiplayer interpretation of the tabletop war game property to the annual trade event
Warhammer Online: Age of Reckoning Empire Q&A; - Part 2
A video in which Paul Barnett discusses the goals the goals for the character system in EA Mythic's online world
Warhammer Online: Age of Reckoning Empire Q&A; - Part 1
We mark the launch of our new fansite for EA Mythic's game with a video featuring Design Manager Paul Barnett
Warhammer Online: Age of Reckoning Visit Report
We journey to Mythic for a hands-on look at its new take on inter-realm conflict set in Games Workshop's world


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BERJAYA You may also like:
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1. Warhammer 40,000: Dawn of War: Winter Assault (PC)
2. Star Wars: Empire at War (PC)
3. Call of Duty 2 (PC)
4. Age of Empires III (PC)
5. Warhammer 40,000: Dawn of War (PC)

BERJAYA Top upcoming games in this genre:
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1. World of Warcraft: The Burning Crusade (PC)
2. Phantasy Star Universe (X360)
3. Vanguard: Saga of Heroes (PC)
4. Warhammer Online: Age of Reckoning (PC)
5. Phantasy Star Universe (PS2)

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Most recent posts on the Warhammer Online board:
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What kinds of Characters Would We Be Able To Play As?
  Posted by mjalt2005X. Last activity December 4, 2006 22:27 PDT
Getting excited.
  Posted by Adamo18. Last activity December 4, 2006 07:17 PDT
to "wowish"
  Posted by hubba.. Last activity December 4, 2006 07:11 PDT
What race do you prefer?
  Posted by Mehykhati. Last activity December 4, 2006 06:56 PDT
Interaction
  Posted by Etagelppa. Last activity November 25, 2006 18:03 PDT
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BERJAYA Related Articles:
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- Warhammer Online: Age of Reckoning E3 View
- Warhammer Online: Age of Reckoning Empire Q&A; - Part 2
- Warhammer Online: Age of Reckoning Empire Q&A; - Part 1
- Warhammer Online: Age of Reckoning Visit Report
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