close
The Wayback Machine - https://web.archive.org/web/20061104132941/http://ve3d.ign.com/
header BERJAYA
BERJAYA
BERJAYA BERJAYA BERJAYA BERJAYA
BERJAYA
BERJAYA
BERJAYA BERJAYA BERJAYA
BERJAYA BERJAYA BERJAYA
BERJAYA BERJAYA BERJAYA
BERJAYA BERJAYA BERJAYA
BERJAYA BERJAYA BERJAYA
BERJAYA BERJAYA BERJAYA
BERJAYA

BERJAYA
BERJAYA BERJAYA Games BERJAYA
BERJAYA BERJAYA Cheats BERJAYA
BERJAYA BERJAYA Entertainment BERJAYA
BERJAYA BERJAYA Reviews BERJAYA
BERJAYA BERJAYA Previews BERJAYA
BERJAYA BERJAYA News BERJAYA
BERJAYA BERJAYA Game Help BERJAYA
BERJAYA BERJAYA New Media BERJAYA
BERJAYA BERJAYA Buy Games BERJAYA
BERJAYA

BERJAYA
BERJAYA BERJAYA Camelot BERJAYA
BERJAYA BERJAYA City of Villains BERJAYA
BERJAYA BERJAYA D&D; Online BERJAYA
BERJAYA BERJAYA Guild Wars BERJAYA
BERJAYA BERJAYA Middle Earth BERJAYA
BERJAYA BERJAYA Neverwinter Nights BERJAYA
BERJAYA BERJAYA Titan Quest BERJAYA
BERJAYA BERJAYA RPG Vault BERJAYA
BERJAYA BERJAYA World of Warcraft BERJAYA
BERJAYA BERJAYA Vault Hub BERJAYA
BERJAYA BERJAYA Vault Wiki BERJAYA
BERJAYA

BERJAYA
BERJAYA BERJAYA GameSpy Arena (Battlefield 2) BERJAYA
BERJAYA
BERJAYA
BERJAYA


 

BERJAYA
BERJAYA BERJAYA
BERJAYA

BERJAYA

BERJAYA Developer Friday: Auran Studios
From Dark Reign to Fury - We take a tour and ask the big questions.

Phantasy Star Universe Story Mode Impressions
We weigh in with the single player campaign finished.

BERJAYA
BERJAYA BERJAYA
- Vanguard Hands-on @ VE
- NVIDIA G80 GeForce 8800GTX Benchmarks
- 1Up Ganks Neverwinter Night 2 Review
- Titan Quest to Expand
- RoboBlitz (Unreal Engine 3) Screenshots
- Silverfall screenshots
- Age of Conan Screenshots
- Rainbow Six Vegas Screenshots
- Devil May Cry 4 Screenshots
- Warhammer: Mark of Chaos Single Player Demo
 
Hottopics_top
- Playstation 3 Press Release of Doom (84)
- BF2142 'Spyware' Explained (75)
- Duke Nukem Forever Update (60)
- Lik-Sang Forced Out Of Business By... (58)
- Gears of War Goes Gold (52)
- Gears of War For Germany Scrapped (52)
- Hi-Def 360 Update Tomorrow (50)
- Upcoming 3D Audio Apocalypse in Vista? (50)
- Xbox 360 Fall Update bricking systems?... (49)
- Internet Explorer 7.0 Final Released (49)
BERJAYA
BERJAYA

BERJAYA Friday , November 03, 2006 BERJAYA
BERJAYA
BERJAYA Vanguard Hands-on @ VE 06:00 pm - Robert 'Apache' Howarth - Games: MMOG BERJAYA (4 comments)
SOE recently stopped by showing off Vanguard: Saga of Heroes, a game that recovered EverCrackers are bound to have a relapse over. Topics covered range from starting out to pvp. Here's a taste:
A design aspect of Vanguard that bucks current conventional wisdom in MMO design is the choice not to "instance'" content. Instancing has been considered a solution to avoid spawn camping and downtime due to content scarcity. According to Butler, the designers of Vanguard felt that instancing detracted from a lot of the unique social experiences in MMOs and from immersion into the game world. Sigil's solution to addressing camping and scarcity was to not only populate the world with a huge amount of monsters, but also create what he calls "encounter route Mobs." These Mobs will be triggered via quest or diplomacy, and can only be killed by the triggering parties. If the parties fail, the encounter route Mob will despawn. The monsters that players will need to compete for the designers are called "world Mobs." There may also be world Mob versions of the same encounter route Mobs in some cases. It will be interesting to see how this works in practice.
BERJAYA

NVIDIA G80 GeForce 8800GTX Benchmarks 04:28 pm - Robert 'Apache' Howarth - hardware: NVIDIA BERJAYA (17 comments)
Oh, snap. DailyTech posted some benchmarks for my next video card (NVIDIA G80 GeForce 8800GTX). Overall performance was poppin', nearly doubling up on the Radeon X1950 XTX.

The physical card itself is quite large and approximately an inch and a half longer than an AMD ATI Radeon X1950 XTX based card. It requires two PCI Express power connectors and occupies two expansion slots. An interesting tidbit of the GeForce 8800GTX are the two SLI bridge connectors towards the edge of the card. This is a first for a GeForce product as SLI compatible graphics cards typically have one SLI bridge connector.

Having two SLI bridge connectors onboard may possibly allow users to equip systems with three G80 GeForce 8800 series graphics cards. With two SLI bridge connectors, three cards can be connected without any troubles. NVIDIA is expected to announce its nForce 680i SLI and 650i SLI chipsets with the GeForce 8800 series. NVIDIA nForce 680i SLI and 650i SLI based motherboards are expected to have three PCI Express x16 slots.

1Up Ganks Neverwinter Night 2 Review 04:03 pm - Robert 'Apache' Howarth - Games: Role-Playing BERJAYA (24 comments)
On one hand, I feel sorry for the dude who wrote it. On the other, it really needed to be done. 1Up has officially retracted its Neverwinter Nights 2 review which went off on a diatribe about D&D; and rolled a 5/10 score (you know, with like a ten-sider).

Upon further review of the author's text, listening to the feedback from our community and others, and after internal discussion between the 1UP and GFW editors, we have determined that the text of the review did not live up to our editorial standards. We respect the opinions of Mr. Peckham and all of our writers, but we felt that this particular review of Neverwinter Nights 2 did a disservice to fans of the RPG genre.
There's a copy of the first review on the BioBoards if you missed it.

Titan Quest to Expand 03:56 pm - Robert 'Apache' Howarth - Games: Action / Roleplaying BERJAYA (5 comments)
THQ spilled the beans about an expansion pack to Titan Quest in a conference call earlier today:

Specifically, the company confirmed the continuation of its Juiced, MX, and Titan Quest series, with new games for the prior two properties and an expansion pack for the third. No details were given about the games outside of release windows. The Titan Quest expansion is expected to arrive between January and March 2007, while Juiced and MX will be released sometime after March 2007.

RoboBlitz (Unreal Engine 3) Screenshots 02:06 pm - Robert 'Apache' Howarth - Consoles: Xbox 360 BERJAYA (5 comments)
Some new screens of RoboBlitz, the 50 meg Unreal Engine 3 Xbox 360 Live Arcade game which launches soon:

(Click to Enlarge!)
BERJAYA BERJAYA BERJAYA BERJAYA BERJAYA BERJAYA BERJAYA

Silverfall screenshots 01:28 pm - Robert 'Apache' Howarth - Games: Action / Roleplaying BERJAYA (4 comments)
Nine new screenshots of Silverfall, a nice looking action/ RPG from Atari:

(Click to Enlarge!)
BERJAYA BERJAYA BERJAYA BERJAYA BERJAYA BERJAYA BERJAYA BERJAYA

Age of Conan Screenshots 12:54 pm - Robert 'Apache' Howarth - Games: MMOG BERJAYA (6 comments)
The Friday Age of Conan update is sportin' four new screenshots:

(Click to Enlarge!)
BERJAYA BERJAYA BERJAYA BERJAYA

Rainbow Six Vegas Screenshots 11:15 am - Andrew Burnes - Consoles: Xbox 360 BERJAYA (7 comments)
In Downtown Vegas, Terrorists are now controlling a bigger part of the city and are broadcasting their demands to increase the pressure on the authorities.

In their effort to gain back control, Team Rainbow will first hit the Red Lotus casino to rescue Trish Gracy, a journalist that was taken hostage during an exclusive interview with the terrorists. After fighting in this Chinese-themed gambling palace, they will arrive on Fremont Street just before going deep underground in a secret casino ruled by the Mob. Their objective is to locate the transmission source and destroy it.

(Click to Enlarge!)
BERJAYA BERJAYA BERJAYA BERJAYA BERJAYA BERJAYA

Devil May Cry 4 Screenshots 10:55 am - Andrew Burnes - Consoles: PS3 BERJAYA (32 comments)
Slammin' beat!

(Click to Enlarge!)
BERJAYA BERJAYA BERJAYA BERJAYA BERJAYA BERJAYA BERJAYA BERJAYA BERJAYA BERJAYA BERJAYA

Warhammer: Mark of Chaos Single Player Demo 10:30 am - Andrew Burnes - Games: Real-Time Strategy BERJAYA (2 comments)
Here's Namco Bandai's take on old-age Warhammer, though having played this 1.1GB demo I'd say they didn't do a very good job at it. If you still wanna download the demo, head to one of the following locations:

Hardware & Tech Nuggets 12:56 am - Robert 'Apache' Howarth - hardware: General News BERJAYA (0 comments)

Previews Aplenty 12:47 am - Robert 'Apache' Howarth - Games: General News BERJAYA (0 comments)

Interviewage 12:38 am - Robert 'Apache' Howarth - Games: General News BERJAYA (0 comments)

RPG Vault Goodness 12:37 am - Robert 'Apache' Howarth - Games: Role-Playing BERJAYA (0 comments)

Game Reviews 12:18 am - Robert 'Apache' Howarth - Games: General News BERJAYA (27 comments)
Whoa, at the 5/10 Neverwinter Nights 2 score at 1Up. Someone isn't a D&D; fan!

In Other News... 12:02 am - Robert 'Apache' Howarth - In-House: In Other News... BERJAYA (36 comments)
Yesterday was poppin. That's what you kids say these days, isn't it? Rockstar sent over a copy of GTA: Vice City with some related swag and its pretty cool. They actually mailed it to my old place of residence, but luckily enough Fed Ex caught on that I haven't lived there the past couple of years and forwarded it along with some other packages. I wonder how many free games the dude who moved in after me has gotten since I left? (cough) One can only imagine! I don't even remember being on Rockstar's mailing list...

Today's TGIF question:

WTF have you been playing the past week?

BERJAYA
 
 

BERJAYA Thursday , November 02, 2006 BERJAYA
BERJAYA
BERJAYA Dark Messiah Tweak Guide 08:17 pm - Robert 'Apache' Howarth - Games: Action BERJAYA (0 comments)
If you don't want to wait for the patch (or just want the game to run and look better if you don't have any issues) TweakGuides kicked up a nice Dark Messiah Tweak Guide:
The Dark Messiah of Might & Magic Tweak Guide is here to help people resolve their issues with this game and to get it to a playable state as quickly as possible. There are several differences between the way the Source engine works in Dark Messiah and other Source games, so I've retested all the commands originally found in my Half Life 2 Tweak Guide, added several important new ones unique to Dark Messiah, refined descriptions to be clearer, and grouped together at least a dozen commands which can help reduce stutter. Also included are a range of specific troubleshooting tips for known bugs, and of course details of all the in-game settings and what they actually do in terms of performance and visual quality.
Here's an update on the patch if you missed it.

$50 Worth of NFS Carbon Codes?! 08:12 pm - Robert 'Apache' Howarth - Consoles: Xbox 360 BERJAYA (22 comments)
Cruising Xbox Live! marketplace reveals that the cost for all of the Need for Speed: Carbon codes is a whopping $50. Here's a run-down of each code and how many points they cost.

Dark Sector Ditches PC? Blog Update 07:39 pm - Robert 'Apache' Howarth - Consoles: PS3 BERJAYA (6 comments)
The new Dark Sector website (which has removed the PC logo for supported platforms) mentions that there's a blog update from Digital Extremes Producer Sheldon Carter. The topic is, "Everything you know about Dark Sector is probably wrong." Thanks Blue's News.

Hi, I'm Sheldon Carter, the Producer of Dark Sector. I managed to bog down our Project Lead, Steve Sinclair, with enough work that I was able to screw him out of the honour of the first post on this Blog.

So, let's get down to it: Everything you know about Dark Sector is probably wrong.

I liked that tag line just because of all of the mystery surrounding this project for the past months, but after the Game Informer article it's not as true anymore. For us, it was pretty cool to finally be able to reveal so many of the secrets about the game, the setting, and to actually show the graphics and gameplay to the press. Even better was that it was really well received and it turned out to be a great article.

So what exactly has the game transformed into?

Dynamic Weapon Pricing Goes Live 06:10 pm - Robert 'Apache' Howarth - Games: Action BERJAYA (0 comments)
Valve has set the Dynamic Weapon Pricing system live on Steam for all you Counter-Strike: Source cats. Just restart your Steam client and it shall be installed.

VoodooPC Quad-Core OMEN 05:47 pm - Robert 'Apache' Howarth - hardware: General News BERJAYA (18 comments)
For the low price of $5,500.00 USD and up, VoodooPC is prepared to ship you a Quad-Core OMEN:

VoodooPC, manufacturer of high-end, personalized gaming PCs, announced today that it will be upgrading its flagship OMEN gaming PC to include the Intel Core 2 Extreme quad-core CPU. This is hardly a surprising move, as chief competitors Alienware and Dell's XPS line will of course also be jumping aboard the quad-core train for their highest end gaming systems.

The subject of the excitement, the Intel Core 2 Extreme X6800, is the first consumer quad-core CPU to launch. In highly-threaded applications, the CPU has been initially tested as much as 70% faster than the previously highest-end Core 2 Extreme dual-core. As the most processor hungry PC games are patched to make use of the potential for more threading, gamers should expect some impressive performance gains from new quad-core CPUs from Intel, and soon, AMD.

I dunno, it sounds like a lot of moolah to fork over for an HP.

Warhammer Online Screenshots 05:00 pm - Robert 'Apache' Howarth - Games: MMOG BERJAYA (20 comments)
Mythic sent over a bunch of new Warhammer Online screenshots. The first batch are from the Black Crag zone, then character shots of the Orc choppa and Dwarf runepriest classes.

Black Crag
"In the Age of Reckoning, the narrow, twisting ravines of Black Crag are infested with Orcs, Goblins and other unsavory creatures. Some of the deadliest among these can be found in Poisonwing Canyon, which is home to a great brood of Wyverns that will viciously attack any creature that enters their territory. Perched high atop a pinnacle of rock where she watches over her brood is Diemonus, the great matriarch of the Wyverns. She is an ancient and terrible creature, and when she alights from her loft to hunt for a meal, the other beasts who make their home in the crag wisely seek dark places to hide."

(Click to Enlarge!)
BERJAYA BERJAYA BERJAYA BERJAYA BERJAYA BERJAYA

Orc Choppa
"Playing a Choppa is straight forward. Get in the fight, and stay there as long as you can without getting yourself killed. The longer you're in a fight, the more your morale builds and the more berserk you become. This makes your attacks more powerful and unlocks new devastating abilities. However, the use of these abilities depletes your morale and thus reduces your combat strength. You must decide whether it's more important to maintain your berserker frenzy or unleash a powerful attack upon your foe. You must also remember that you are less well armored than your Black Orc cousins, and generally less durable. The fighting itself may be simple, but strategy is required to reach and maintain your peak effectiveness."

BERJAYA BERJAYA BERJAYA BERJAYA

Dwarf Runepriest
"In a world where magic is common place, it may seem that the Runepriest's powers are unremarkable. However, his runes offer something unique and powerful - the ability to bind a rune to an object or creature to await a trigger which will unleash its power. A rune-marked blade burns as it strikes, a rune-marked breastplate hardens against a killing blow, and rune-marked flesh awaits only a word of command before releasing its healing energies. By marking his allies prior to battle, the Runepriest is free to join the fight where and when he is needed, be it shaping further runes of power, or entering the thick of the fight with rune staff in hand. It is important to note that runes retain their power even after the Runepriest expires."

BERJAYA BERJAYA BERJAYA BERJAYA

NVIDIA Forceware 93.71 Released 03:48 pm - Robert 'Apache' Howarth - hardware: NVIDIA BERJAYA (2 comments)
NVIDIA has released the 93.71 drivers for its GeForce line of graphics cards. You can check out what's new in the 135 pages of release notes (I'm not motivated to delve too deeply into them myself).

Updated Fall Dashboard Patch Released 03:39 pm - Robert 'Apache' Howarth - Consoles: Xbox 360 BERJAYA (0 comments)
It looks like it's safe to update your Xbox 360 with the Fall dashboard patch, as Major Nelson posted that an updated, update is now on Live!

An updated version of the Fall Update is now available on Xbox Live which has elminated issues relating to new or refurbished consoles failing after applying the Fall Update. Users who have already applied the Fall Update and are seeing an error message should call their local Xbox Support telephone number. If you already have the update, you will not be prompted for another update.

Dragon Age in Games for Windows Mag 03:15 pm - Robert 'Apache' Howarth - Games: Role-Playing BERJAYA (7 comments)
The artists formerly known as Computer Gaming World have BioWare's Dragon Age gracing their debut cover of Games for Windows Magazine. 1Up has some details, as well as a full-sized screenshot.

Our inaugural cover story: a world-exclusive first glimpse at Dragon Age, the next fantasy role-playing game from the fine folks at BioWare (i.e. they who brought you NeverWinter Knights, Baldur's Gate, and Knights of the Old Republic). It's a fitting way to kick off GFW, since Dragon Age is the first PC-only game to come from BioWare in a long, long time (Knights of the Old Republic and Jade Empire both debuted on Xbox, and the upcoming Mass Effect is exclusive to the Xbox 360) -- it's as serendipitous a sign of "commitment to Windows gaming" as any.
BERJAYA

Dark Messiah Update 03:00 pm - Robert 'Apache' Howarth - Games: Action BERJAYA (7 comments)
If you're having problems with Dark Messiah of Might & Magic, they are hard at work on fixing them. Here's a note from Arkane Studio Head Raphael Colantonio:

We're currently fixing a lot of the stuttering that happens with Dark Messiah on some hardware: We're modifying the way we're accessing some of the audio and precache files. A patch will soon be released for both the Retail and the Steam version. It fixes a lot of issues, including a few scripting bugs and some performance [issues]. We are really sorry for the problems some of you have had with the game, and be sure we're fixing them all.

Crysis Delayed 02:41 pm - Robert 'Apache' Howarth - Games: Action BERJAYA (15 comments)
Oh, snap. Crysis and Army of Two have both been delayed according to EA's quarterly financial conference call:

During Electronic Arts' quarterly financial conference call, EA execs confirmed that two upcoming game will not be released in their fiscal 2007 time period that ends on March 31, 2007. Both Crysis (the PC first person shooter from developer Crytek) and Army of Two (the co-op themed console action game) have been moved to EA's fiscal 2008 year that begins on April 1, 2007. No other specific release dates were revealed.
On the bright side, it gives you a little more time to save up for a kickin' new DX10 video card. :)

MoH: Airborne Community Summit 02:20 pm - Robert 'Apache' Howarth - Games: Action BERJAYA (0 comments)
Planet Medal of Honor attended the Medal of Honor: Airborne Community Summit that EA held and shared a multi-page report of what all went down. Here's a taste:

Producer, Matt Marsala, joined us after the previous session and discussed game design and gameplay. From what we saw of Operation Husky (one of the five operations in the game), the design has reached a new level of detail due in part to being able to land anywhere in the map. As opposed to other titles where maps are designed in a horizontal sense, the Medal of Honor: Airborne team has thrown all of that out of the window and began thinking in a vertical sense. This new type of design drastically changes how the game is played as well. Enemies will not just be appearing in front of the player, but they'll be coming from behind, the left, the right, and even from above. This is war, and it was fought in a 360 degree fashion. This new type of thinking has changed the gameplay (for the better) and opens up a lot more options to the player. You will not be restricted to taking one route to an objective or even what objective you want to complete first. How you get there and when you get there is completely up to you.
They'll have more coverage throughout the week.

The Ship Free Weekend in Full Steam 02:16 pm - Robert 'Apache' Howarth - Games: Action BERJAYA (0 comments)
Valve is sponsering a freeplay weekend for "The Ship" on Steam that you can download and play for free:

Try The Ship, a massively mysterious thriller (MMT) from Outerlight Ltd, for free this weekend via Steam, the leading online distribution platform. The Free Full Game Trial of The Ship is on now and will conclude on Sunday, November 5 at 1 pm PDT.

Built with Source technology, The Ship is the critically acclaimed debut from Outerlight, a UK-based studio. Steam is the first full-featured broadband platform for the delivery and management of PC games and digital content, and has pioneered its broadband services to over 10 million customers around the world.

Vista Ship Dates Set 01:05 pm - Robert 'Apache' Howarth - Games: General News BERJAYA (4 comments)
Microsoft revealed today that it would be shipping Vista off to biz customers on November 30th and to general consumers on Jan 30th.

Corporate customers, system builders and everyone else who has a spot near the front of the queue should have access to the final code for Vista and Office before the month is out. Both the OS and Office suite are expected to make the transition from a tweaked Release Candidate to the final 'gold master' and hit RTM (Release To Manufacture) stage around the middle of this month.

For Vista, this will include a build number of 6000, which also matches the 6.0 reference that denotes Microsoft considers this the sixth full version of their beloved OS. Both Windows 95 line and NT 4.0 were officially stamped as Windows version 4 (or variants, such as Windows 98 being 4.1); Windows 2000 was christened as version 5, and XP anointed as Windows version 5.1 (due to its being built on the NT/2000 codebase).

Blizzard's Warcraft Encyclopedia 12:54 pm - Robert 'Apache' Howarth - Games: MMOG BERJAYA (1 comment)
Blizzard announced the launch of the Warcraft Encyclopedia:

Since the release of the first Warcraft game, the lore of the Warcraft universe has been evolving and expanding at an incredible rate. Today, Warcraft lore is spread across four games and three expansions as well as a number of novels, a pen-and-paper roleplaying game, and even a manga series. Now you can find all there is to know about Warcraft in one official source of all things Warcraft: The Warcraft Encyclopedia.

The Encyclopedia will contain information about all major races, factions, and characters, and you will also learn interesting new things about the different worlds that make up the Warcraft universe. The first release of the Encyclopedia focuses mostly on the elves of Azeroth: night elves, high elves, and blood elves, and their relation to each other. You might also want to take this opportunity to brush up on your Darnassian and Thalassian, and if you ever plan to visit the Emerald Dream, it would be best if you read up about it in advance.

Aion Screenshots 12:21 pm - Robert 'Apache' Howarth - Games: MMOG BERJAYA (14 comments)
NCsoft released ten lovely new screenshots of Aion, an upcoming MMORPG powered by the Crytek (Far Cry) engine. This is one of the cooler games I saw at last E3. Of positive note is the pvp and combat system it uses. It's also a three realm game if memory serves correct (Angels, Demons and Dragons).

(Click to Enlarge!)
BERJAYA BERJAYA BERJAYA BERJAYA BERJAYA BERJAYA BERJAYA BERJAYA BERJAYA BERJAYA

Halo 2 Vista Developer Diary 12:00 pm - Robert 'Apache' Howarth - Games: Action BERJAYA (4 comments)
There's a new Halo 2 Vista Developer Diary up over at Bungie.net (thanks Shacknews). Here's a revelation from one of the developers:

As we've already explained, Halo 2 for Windows Vista will support the use of the Xbox 360 controller, but the mouse and keyboard might be surprisingly popular. Key mappings are fully customizable as of this Sprint, and rumor has it that people at the World Cyber Games were so impressed with the Microsoft Intellimouse after playing Halo that they actually stole them from the booth. Not that I endorse theft…

Labyrinth of Minotaur Screenshots 03:45 am - Robert 'Apache' Howarth - Games: MMOG BERJAYA (9 comments)
The NDA dropped for the Dark Age of Camelot: Labyrinth of the Minotaur beta yesterday, so I popped in and took some screenshots. It was the first time I actually adventured inside the Labyrinth, which holds claim as the single biggest dungeon in any mmorpg today. Overall, it was pretty fun. They have these new Minotaur relics that you can capture and run around the frontier with. To get them, you need to defeat the little encounter (it's usually a red-con boss; some are harder, although there are a ton of really nice one-time-drops from them) then you can grab them and go. The relics show up as an icon on your /map, so other groups of players chase you around trying to get them from ya. You can't just get a relic and sit inside a keep or whatever, because they have timers and need to be fed in order to stay active. The brighter the relic shines, the more power it has.

Other than the relic stuff, the big-ass dungeon and the mauler, LotM advances character's power with 5 new champion levels, includes a new inventory slot, raises caps another ten points (so, it's 111 now), plus has a bunch of new loot. There's more I'm sure, but I haven't seen it yet. Anyhoo, here are a few snaps from last night's LotM adventure:

(Click to Enlarge!)
BERJAYA BERJAYA BERJAYA BERJAYA BERJAYA BERJAYA BERJAYA BERJAYA BERJAYA

Upcoming 3D Audio Apocalypse in Vista? 02:45 am - Robert 'Apache' Howarth - hardware: General News BERJAYA (50 comments)
Thanks to Jess for the link to a story called OpenAL and Windows which previews what sort of sound solutions Microsoft has come up for Vista:

With Microsoft's decision to remove the audio hardware layer in Windows Vista, legacy DirectSound 3D games will no longer use hardware 3D algorithms for audio spatialization. Instead they will have to rely upon the new Microsoft software mixer that is built into Windows Vista. This new software mixer will give the users basic audio support for their old Direct Sound games but since it has no hardware layer, all EAX� effects will be lost, and no individual per-voice processing can be performed using dedicated hardware processing.

EAX has become the de facto standard for real-time effects processing. It has been incorporated in hundreds of games and has become the method of choice for game developers wanting to add interactive environment effects to their titles. Some of the best selling games of all time use the EAX extensions to DirectSound 5.0 and beyond, including Warcraft3, Diablo2, World of Warcraft, Half Life, Ghost Recon, F.E.A.R. and many others. Under Windows Vista, these games will be losing the hardware support that came as standard under the previous Windows Operating Systems, and will no longer provide real-time interactive effects, making them sound empty and lifeless by comparison to the way they sound on Windows XP.

In some cases, where a game specifically looks for a hardware audio path, it may even fall back to plain stereo output. This will be a very different landscape for 3D audio than the one that both Creative Labs and Aureal Technologies� pioneered 8 years ago.

Hardware & Tech Nuggets 12:45 am - Robert 'Apache' Howarth - hardware: General News BERJAYA (0 comments)

RPG Vault Goodness 12:26 am - Robert 'Apache' Howarth - Games: Role-Playing BERJAYA (0 comments)

    Scions of Fate Interview - Part 1 MGame's North American version of a title that attained huge success in the Far East, YulGang: Balance of Power - Includes four exclusive screenshots

Game Reviews 12:15 am - Robert 'Apache' Howarth - Games: General News BERJAYA (7 comments)

In Other News... 12:02 am - Robert 'Apache' Howarth - In-House: In Other News... BERJAYA (33 comments)
Sorry about the slow news yesterday. Been working on a cubic-assload of stuff. Okay, okay, most of my day was spent playing games, but that's work too (cough). I have six games to play this week that are in various stages of completion.

Another question of the day from KevlarGorilla, who asks:

List the five best boss battles you've ever played. Think hard!

BERJAYA
 
 

Archives: Current | 11/02/06 | 11/01/06 | 10/31/06 | 10/30/06


Send this page to a friend
BERJAYA

IGN.com | GameSpy | Arcade | Arena | TeamXbox | GameStats | Planets | Vaults | VE3D | AskMen.com
CheatsCodesGuides | FilePlanet | 3D Gamers | Direct2Drive | Rotten Tomatoes | GamerMetrics
Copyright 1996-2006, IGN Entertainment, Inc.     About Us | Support | Advertise | Privacy Policy | User Agreement | Subscribe to RSS Feeds

IGN's enterprise databases running Oracle, SQL and MySQL are professionally monitored and managed by Pythian Remote DBA.