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BERJAYAPlanet Far Cry - Visit Planet Far Cry for all the latest news, information, and maps for Far Cry, Far Cry: Instincts, FCI Evolution, and FCI Predator!

BERJAYA
BERJAYA��Sunday, October 22
BERJAYA
Empires Mod: Good Things To Come ��
07:55 | by [PSOF]Reaper
A very large progress report from the guys over at the Empires Mod shows good signs of things to come. With the switch to the new Source SDK, many previous bugs have been squashed, as well as all hitbox issues that were faced, and many other annoyances and bugs.

Many of the models have been undergoing re-modeling/skinning/animating as well, and of course, new higher-quality sound effects to match. Two new maps will be available in version 1.08 as well.

Many new features are being implemented that will make Empires stand out even more. For the full Monty (as well as new weapon renders, animation videos, and additional map shots), be sure to head over to empiresmod.com and check it all out!

IGN Reader's Choice Top 100 Games ��
07:54 | by redef
IGN has posted their Reader�s Choice 2006: The Top 100 Games Ever article. The list seems to be missing a lot of games that are dear to my heart (for example, the original UT), but there UT2004 does appear at position 61. If you don't want to read the entire article you can skip right to the UT2004-mention by clicking here.

Source: PlanetUnreal

UT2007 Gameplay Clip ��
07:54 | by redef
IGN is hosting a 30 second video clip featuring some snazy UT2007 footage. It�s rather brief, but does give you a little look at some vehicles and gun-shooting action. Do check it out!

Source: PlanetUnreal

Source for XBox 360 Available Now ��
07:43 | by Chief-Phillips
[VALVe Press] Bellevue, WA - October 11, 2006 - Valve�, an entertainment and technology studio, is pleased to announce the availability of the Source� engine technology as an official middleware solution for developers on the Xbox 360� video game and entertainment system from Microsoft. Source, the technology that powered Valve's Half-Life� 2, is already the benchmark game technology on Microsoft's Windows platform, offering state of the art performance in graphics, networking, artificial intelligence, physics simulation and more. The version of Source, available for Xbox 360, is optimized to utilize the platform's advance graphics hardware and offer full support for Xbox Live�. "The combination of Source and the Xbox 360 provides game designers throughout the industry the chance to create powerful entertainment experiences," said Gabe Newell, president and co-founder of Valve. "Whether they're pursuing a traditional FPS, RTS, RPG or delving into new genres, Source and the Xbox 360 are designed to offer the flexibility and tools to allow designers to pursue any design imaginable." For more information about licensing Source or leveraging any of Valve's technologies, please email Jason Holtman (jasonh@valvesoftware.com)

Source: PlanetHalfLife

4 New UT2007 Screenshots ��
07:42 | by redef
Voodoo Extreme has four rather awesome, high-resolution, UT2007 screenshots. You can see the shots below, but for higher-res versions visit VE3D. These shots sure do look amazing!

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Source: PlanetUnreal

Reader's Choice Awards 2006: The Top 100 Games of all time ��
07:41 | by Fluffaluffer
It's once again time for IGN's tradition of letting their readers pick the Top 100 Games of All Time. Halo: Combat Evolved can be found on place #14 and Halo 2 ended up on place #25. Two years ago Halo 2 could be found on place #19 and Halo: Combat Evolved on #18. So during the last two years we could draw the conclusion that Halo: Combat Evolved's popularity has increased while Halo 2's has decreased.

Source: HaloPlanet



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BERJAYA��Thursday, October 19
BERJAYA
Source for XBox 360 Available Now ��
13:49 | by [PSOF]Reaper
Bellevue, WA - October 11, 2006 - Valve�, an entertainment and technology studio, is pleased to announce the availability of the Source� engine technology as an official middleware solution for developers on the Xbox 360� video game and entertainment system from Microsoft.

Source, the technology that powered Valve's Half-Life� 2, is already the benchmark game technology on Microsoft's Windows platform, offering state of the art performance in graphics, networking, artificial intelligence, physics simulation and more. The version of Source, available for Xbox 360, is optimized to utilize the platform's advance graphics hardware and offer full support for Xbox Live�.

"The combination of Source and the Xbox 360 provides game designers throughout the industry the chance to create powerful entertainment experiences," said Gabe Newell, president and co-founder of Valve. "Whether they're pursuing a traditional FPS, RTS, RPG or delving into new genres, Source and the Xbox 360 are designed to offer the flexibility and tools to allow designers to pursue any design imaginable."

For more information about licensing Source or leveraging any of Valve's technologies, please email Jason Holtman (jasonh@valvesoftware.com)

The RtCW Config Repository Opens ��
13:46 | by Jube
The Config Repository opens its doors to Return to Castle Wolfenstein configurations and guides. From the config database you'll be able to download the files of other players, preview them by taking a look at a screenshot of the config in action, and upload your own configurations. There's already two pages of configs to have a look at, so stop by The Config Repository to see how the other half plays! (Thanks planet-rtcw.com)

Source: PlanetWolfenstein

Dystopia Team Interview and Media Update ��
13:43 | by Chief-Phillips
Some great content has been released by the Dystopia team today! First, check out an interview with team members Dustin and Rob on the Australian gaming show Good Game, which can be viewed here. You�ll get to meet two of the creators and see them talk about their experiences and modding with Half-Life 2, as well as see some footage of the version 1 beta, featuring the �Dual Smart-lock Pistols!� Some teasers of the new map Assemble have been posted as well: BERJAYA BERJAYA BERJAYA Check out their website and show your support!

Source: PlanetHalfLife



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