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Kingdom Under Fire: Heroes Cheats

Are you still jacking around with half-baked ideas and crappy strategies you found from some no-name site's message board trying to beat one of the hardest missions you've ever had the privilege of playing? Stop relying on hearsay bull stuff and get the hard facts straight from IGN.

We have tried and tested strategies to help speed you on the way to a fast and easy victory without much fuss. In our unofficial strategy guide, you will find:

  • Detailed resistance tables of all the units in KUF Heroes including the new Elemental Juggernauts.


  • Moves lists for each character, with objective notes about what each can bring to the battlefield.


  • Maps direct from the game with strategic points of interest.


  • Warnings of your offiers going AWOL so you can demote them and harvest their experience before you let them leave.

Stop getting your face wiped on Xbox Live and laughed at by some kid with a voice mask. Get the unofficial Kingdom Under Fire Heroes Strategy Guide exclusively on IGN.com and virtually slaughter your tormentors today.

Unlockable: Cirith
Finish either Walter's or Leinhart's campaign.
Unlockable: Morene
Finish either Rupert's or Cirith's campaign.
Unlockable: Rupert
Finish Ellen's campaign.
Unlockable: Urukubarr
Finish Morene's campaign.
Glitch: XP Glitch
The same XP glitch in Crusaders works in Heroes. While playing a mission, when there is an experience number displayed from meeting certain tasks, you can quit to the World Map and restart the mission to keep replying the mission for more experience. Note this only applies to story mode missions.
Submitted by salman891
Hint: Carry Over Skills And Equipment
After clearing a campaign, an option to save your game will appear. This save allows your leader to replay select stages in his/her campaign with your last configuration of skills, equipment, and units. Enemies don't get stronger, and you may continue training and upgrading your units after each mission.

IGN Note: Mercenaries hired cannot be deleted from your force's roster. Also, if you have cleared game files for a character, that character will have access to any other character's stages upon that second character's clearing of their respective campaign. For example, clearing Morene's campaign will allow Ellen's cleared game file(s) to have access to Nymphbarren, Lichenvale, and Morene-specific stages.

Hint: Re-Randomise Shop Items
The old trick in Kingdom Under Fire The Crusaders where the shop items are re-randomised when you load a saved game works in Heroes. Just remember to make two saves -- one before you spend your experience and gold and a temporary save file so you can use it for this exploit.
Submitted by simalcrum
Hint: Maximising Experience
Since KUFH gauges experience differently (the game determines the cost of a skill increase on the sum total skill levels instead of a particular skill), you will want to keep all the skills of one leader or officer within one level of each other to avoid paying an exorbiant cost of increasing a skill. For example, if you have a leader with a melee of 9 and a range of 1, your cost of increasing the range skill from one to two will be the same as increasing your range skill from nine to ten. By increasing your skills equally, you will be able to economise on the skill points you spend.

However, this doesn't help since you want each unit to be good at its intended job. Therefore, you need to identify each unit's primary skill. For example, an archer or longbow unit will have range as its primary skill, even though melee and range are required for the unit. The reason for this choice is because an archer unit is useless unless it is firing. The range skill needs to be high for this unit or it will not be very helpful. As a principle, be sure to have a unit's prime skill as three to four times the amount of its melee skill (which is used for all units).

If you are forced to choose between increasing a unit's primary skill or its melee skill, opt for the primary skill once the melee skill is sufficient to allow the unit to survive brief contact with enemies of equal or slightly greater melee skill. Usually, a melee skill of 5 or 6 is enough in KUFH (as opposed to melee 10 in The Crusaders). For the most part, your core infantry needs to be around to screen your non-infantry units from harm. That's what they're being paid for anyway.

Unit Name Prime Skill(s)
Infantry and Knights Melee
Archers and Longbowmen Range
Cavalry and Riders Frontal and Riding to 8 or 9
Spear and Axemen Melee (1.5 times Frontal) and Frontal
Sappers Teamwork (2 times Melee) and Melee
Mortars Gunpowder (2 times Range) and Range
Scorpions, Mammoth, Dirigibles Taming. Melee (1/2 of Taming) for Scorpions
Officers in your core unit. Magic skill to 25 or skill officer uses most (Range, Melee, etc.).
Submitted by simalcrum
Hint: Brain Swipe
If you have an excess of gold but need experience points desperately, you can hire high level mercenaries in the Pub and simply reset their units and re-allocate experience to your core units. Like equipment, you may also save and load the game to randomise the mercenaries until you get the ones you want. Note: This process is irreversible since the mercenary is permanently added to your force roster.

Submitted by Stephen J. Simons
Hint: Better Leader Equipment
Since a leader's skills all contribute to his or her level now, the leader's equipment stays on even if a troop changes jobs. Equipment available for a leader is often determined by the melee skill. The higher the melee proficiency, the better the bonuses for that equipment.

You can trick the shop into generating better items, you can temporarily create an infantry unit of a level equal to the unit you want.

For example, you have a melee 10, range 20 longbow unit. Reset the unit to a level 30 infantry unit and start shopping. Once you find and buy the weapons you want for a particular leader, reset the unit back to its original job (in this case, the longbowmen). Your leader may now re-equip the gear.
Submitted by simalcrum
Connections for Kingdom Under Fire: Heroes (Xbox)
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3. Marvel Nemesis: Rise of the Imperfects (Xbox)
4. Stubbs the Zombie in "Rebel without a Pulse" (Xbox)
5. Ninja Gaiden Black (Xbox)

BERJAYA Top upcoming games in this genre:
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3. Full Spectrum Warrior: Ten Hammers (Xbox)
4. Age of Empires: The Age of Kings (DS)
5. Rise of Nations: Rise of Legends (PC)

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Most recent posts on the Kingdom Under Fire board:
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crazy mission help!
- posted by: trojanape- last activity (PST): 11/24 02:36am
need exp fast how do i do it wth lvl 10 earth goin to 25 earth
- posted by: Urgal- last activity (PST): 11/23 10:59pm
=-=-=-= Kingdom Under Fire Heroes Guide =-=-=-=
- posted by: sng-ign- last activity (PST): 11/23 10:58pm
walk through ????
- posted by: PaulRe- last activity (PST): 11/23 10:54pm
need help with the pineth cave lvl with hellen now!!!!!!!!!!!
- posted by: Urgal- last activity (PST): 11/23 06:01pm
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Game Details for Kingdom Under Fire: Heroes
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Published by: Microsoft
Developed by: Phantagram
Genre: Real-Time Strategy
Release Date:
US: September 20, 2005

ESRB Content Descriptors: Blood, Violence

Features: Online

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Ratings for Kingdom Under Fire: Heroes
98 ratings | 7 reader reviews
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BERJAYA Ranked #197 out of 1324 rated Xbox games
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