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What better way to get the inside scoop on up and coming Xbox games than to ask the people that make them? The interviews on TeamXbox are much more in-depth than what you�ll find anywhere else. We are hardcore gamers, after all, so we ask the questions you want to know and dig deep into the bright minds of the video game industry.
Below you'll find a listing of our latest interviews or you can search through our large archive by using the two dropdowns menus to list by date.
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The Outfit Developer Interview
September 12th, 2005
Check out a developer interview with the creators of the next-generation combat action shooter The Outfit.
NHL 06: Vincent Lecavalier Interview
September 9th, 2005
The center of the defending Stanley Cup Champion Tampa Bay Lightning took a few minutes to talk about the upcoming season and his role with NHL 06.
Bad Day L.A. Interview
August 18th, 2005
Read about how homeless men get their revenge in American McGee�s latest action/adventure.
Far Cry Instincts: Paul Haslinger Interview
August 1st, 2005
Far Cry Instincts features the musical score of famed composer Paul Haslinger, better known for his work on such Hollywood blockbuster hits as Minority Report, Tomb Raider and Underworld.
Darkwatch: Kyle Cooper Interview
July 25th, 2005
We speak with the director of Darkwatch's opening animated sequence to get a glance as his skills in action as well as gain insight into his creative process.
L.A. Rush Interview
July 19th, 2005
Hooray for Hollywood, and our Q&A; session with L.A. Rush's producer, Nico Bihary.
NHL 06 Video Interview
July 18th, 2005
EA is back on the ice with another year of NHL Hockey and we spoke with producer Dave Littman for all the details for 06.
Madden NFL 06 Video Interview
July 15th, 2005
Senior Product Manager, Christopher Erb, gives us the latest details on EA's perennial pigskin powerhouse.
VMC Labs Interview
June 29th, 2005
We recently spoke with several executives at VMC Labs who were kind enough to answer all our questions regarding game testing. Find out what it takes to become a game tester and why testing games is serious business.
Quake 4 Video Interview: Todd Hollenshead
May 24th, 2005
id Software's Todd Hollenshead gave us the opportunity to speak about Quake 4 and what next-gen Xbox gamers can expect to see in the next chapter of this mega-shooter.
Exclusive J Allard Video Interview
May 19th, 2005
We had the opportunity to sit down with Microsoft's J Allard and discuss the evolution of gaming entertainment with the Xbox 360.
Tom Salta Interview
April 28th, 2005
We had the opportunity to pick Tom�s brain about his art form and get an inside look at the process of creating unique and original music for everything from video games to television broadcasts.
Stargate SG-1: The Alliance Q&A;
April 22nd, 2005
Get the inside scoop on Stargate SG-1: The Alliance from Radek Majder, Product Manager, and take a peek at some new screens.
IDV SpeedTree Interview
April 7th, 2005
We get the inside scoop on the next-gen technology that makes trees look �unreal�.
Huxley Interview
March 31st, 2005
In this exclusive interview Producer Kijong Kang gives us the inside scoop on this MMOFPS, Webzen�s use of the UE3 and thoughts on other next-gen technologies, and what we can expect from Huxley on the next Xbox Live.
Jade Empire Video Interview: Greg Zeschuk
March 18th, 2005
In this exclusive video interview Greg discusses the early vision for Jade Empire, it�s incredible depth, and why it is an RPG experience like noneother.
Pariah Video Interview
March 12th, 2005
The founder of Digital Extremes, James Schmalz, elaborates on their gorgeous first-person shooter.
Havok Complete: Steven Collins Interview
March 11th, 2005
At this year�s Game Developer�s Conference in San Francisco, we had the opportunity to sit down with Havok co-founder and Chief Technical Officer Dr. Steven Collins.
Scarface Interview
March 10th, 2005
The world is yours in Vivendi Universal�s upcoming action shooter.
TimeShift Interview
February 10th, 2005
What can you expect from Atari�s time-traveling FPS? We investigate.
Tom Clancy�s Rainbow Six: Lockdown Interview
January 21st, 2005
Game Designer on Lockdown, JP Cambiotti, took the time to give us a brief overview of what to expect as Team Rainbow faces their most dangerous missions yet, as well as Lockdown�s revolutionary Career mode.
Darkwatch: Brent Disbrow Interview
January 3rd, 2005
We went straight to the source to find out more about the upcoming shooter, Darkwatch, as we chatted with Senior Designer on the project, Brent Disbrow.