|
|||||||
|
·PlayStation 2
·Xbox ·GameCube ·PC Games ·Game Boy ·Nintendo DS ·Sony PSP ·Wireless ·N-Gage ·PlayStation ·N64 ·Dreamcast ·Mac ·PC Downloads ·Top Games
·Message Boards
·User Pages ·My Collection ·My Wishlist ·Newswire ·Free Email ·Newsletter ·Chat ·My Account
|
Nintendo: E3 2003 Booth Report
So, what are you waiting for? This is the easiest way to find out what's going on at E3.
Nintendo's presence at this year's E3 is an unbalanced one. While its lineup is impressive, it's also composed of products that all of its fans have known about for some time. From Mario Kart: Double Dash to F-Zero GX, along with its arcade counterpart, and through Pikmin 2, Nintendo has a sequel booth. Thankfully they are all sequels we welcome. However, outside of Pac-Man GCN and Geist, there were no big surprises. As far as aesthetics, Nintendo's Booth has a sort of Stanley Kubrick touch to it. Wrapped in a womb of thick white cloth, stretched over a metal frame, Nintendo's booth is very much its own complex. There is one main entrance, a large hole stretched out in one of the corners, covered with flashing lights and smothered with speakers. ![]() Within the hall, Nintendo lined up its 32" flat-screen Panasonic Tau HDTVs on the edges of the booth to present its first-party exclusives. Centered between the televisions were the closed off, VIP sections -- a repeat feature from previous E3 Nintendo booths. These sections housed a very large screen, HDTV, spotlighted silver GameCubes atop a thin pillar, and a Dolby Pro Logic II surround setup. If you could squeeze in there, it was the place to truly enjoy the games. As you moved toward the center, there was a large showing of third-party products on smaller flat-screen plasma TVs. At the very heart of the booth was a large, elevated stage. On it, attendees could participate in Mario Kart: Double Dash contests via the LAN. They stood atop the stage and directed their attention to four huge, separate silver screens. It was a way to show off the new functionality of Mario Kart as well as draw attention to the centerpiece. ![]() As a whole, the organization and clean design was appreciated, and up to the usual Nintendo standards. |
| |||||