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The Daily Imperialist
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Imperialism I

Tips / reviews / Strategy Guide / screenshots
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Imperialism II
Tips / units / reviews / aars / map keys / Strategy Guide / screenshots

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Imperialism III
ideas
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Forums

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Links
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"This game has totally blown me away, I have lost many hours of sleep playing through the night and have even wagged school so that I could get more game time, not to mention the hours of study I have missed out on for exams due to this freak of nature." -- Alex the Alien

"In the end, if you're a die-hard strategy fan, you've got to add this game to your library."
-- Trent Ward, IGN

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NEW Imp MODDING/ SCENARIO FORUM
April 04. Gurluas has set up a new board for people interested in putting together Imp mods and scenarios: Imperialism scenario makers


NEW Imp3 PAGE
April 04. Spiros has sent in a page of Imp3 thoughts, plus some tech tree ideas.

Imp MULTIPLAYER EMAIL LIST
powered by Gamespy. Join by entering your email address in the column on the right.

Imp FOR Civ PLAYERS
April 04. Androrc has started a thread on CivFanatics, about a full Imperialism mod for Civ3 that he is working on. Also, Sipahi has put up a Civ3 map inspired by the Imp layout.

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IMPERIALISM II
Those of us who play this game know just how good it is. If you haven't encountered it before, here are a couple of extracts from reviews of the most recent release, ver. II. There's plenty more reading either here on these pages, and at the other end of the links collected here. Or just download the demo, and enjoy subjugating those around you...

"The period spanning the 16th through the 19th centuries featured a handful of European countries fighting for control of the continent, called the Old World, as well as racing to claim undiscovered lands in the New World. Imperialism 2 puts you in control of one of these great powers in a wide variety of scenarios that test your skills of resource management, production, trade, diplomacy and military strategy. You can spend your fortunes developing research that gives you a competitive advantage in the marketplace or build massive forces that will squash in one fell swoop those who oppose you. The path to victory is yours to choose." -- from The Adrenaline Vault review.

 

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IMPERIALISM I
It may be the old version, but it still has its fans -- there are even a few diehards who say that it had something that Imp2 didn't. The differences between Imp1 and Imp2 are listed here, on Frog City's old Imp2 pages. Here's the Daily's Imp1 page.


"The world in Imp 2 is split into the Old World and the New World. The Old World begins mapped out, with Major Powers and Minor Powers. You play the part of ruler of a Major Power, your goal being to win over provinces in other Major Power or Minor Power nations to your Empire, the first Power to own over half the provinces in the Old World being the winner. Each nation generally comprises three to six provinces, each of which can be conquered by force or won over as part of a whole nation by more peaceful persuasion. Such persuasion involves diplomacy, trade, and, quite frequently, offering military aid." -- from the GamesDomain review.

"If you stick with the game, and learn how all the product relationships interact with each other, along with learning the proper diplomatic overtures and the best way to exploit the New World, you will find Imperialism II to be a very engrossing game. It's a lot like learning to ride your bike. At first, it was a lot of trouble and you wanted to forget the idea. Yet when you finally learned how to ride, you realized that the time spent was worth the trouble. If you're looking for a good strategy game it's time to hop on to Imperialism II: The Age of Exploration" -- PC Gameworld

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Imperialism
II
demo
patch (1.03)
No CD patch (for 1.03)
manual (pdf)


Imperialism I
demo
patch

 


IMP MULTIPLAYER EMAIL LIST
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"This is bar-none the best simulation game I have ever seen. Its gameplay was exceptional and the simulation engine behind the game was very well designed. The game was not an easy one to beat even on the easiest levels. Those of you that detest games where the person with the fastest reaction time wins will enjoy this game. It truly requires you to use the grey matter that has been so overlooked by most of todays gamers. If you don't go out and buy this game, you don't know what you are missing" -- GameUnit

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