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World of Warcraft Tips of the Week #16
The industrious Dwarves, once disinclined to leave their mountain citadel, Ironforge, now scour the far corners of Azeroth for signs of their ancient beginnings. They have staunch friends in their Gnomish cousins; the two have become even closer since the latter were driven from their techno-city of Gnomeregan. Both are friendly with the Humans of Stormwind, which stands as the last bastion of that species' civilization. Reclusive immortals who favor the hours of darkness, the Night Elves are honorable and just, but still hesitant to trust the 'lesser races' with whom they are allied. This quartet makes up the Alliance.
#31 Should You Play a Warrior? (for all) As you might expect, the Warrior class is definitely best suited to a front-line melee role. What may come as at least a bit of a surprise is that this isn't due to being able to deal massive amounts of damage. You can certainly lay some hurt on your enemies, just not as rapidly as a Mage or even a Rogue. However, you can wear heavier armor types, which reduce net injury. This does make the class relatively dependent on maintaining a high armor rating. Stamina bonuses are important since they affect hit points. Opinion is divided on how to balance Strength and Agility; emphasizing the former helps you hit harder while the latter produces more critical hits. A significant portion of play revolves around managing a stat called rage, which powers many of your special moves. Most groups will want a Warrior or two. Soloing is viable, but there are probably better alternatives if you intend to adventure alone. The Warrior is the only class available within all of the game's eight races. The initial attribute differences are pretty minimal, and after you've gained some level, easily offset by choosing equipment with the bonuses you prefer. So, you can play whichever race you prefer with basically no concern that another selection would have been better. #32 Warrior Weapon Considerations (for all levels) There's no apparent consensus on using a two-handed weapon vs. a single-handed one plus shield. I've found no real reason to prefer either set-up. Actually, I've been known to carry both so I can switch whenever the mood strikes me; this does cost a couple of inventory slots that could be used for more loot. In general, I tend to use the two-handed weapon when I take on a magic user, going for a quicker kill. As for weapon type, there seems to be a fairly widespread feeling that good swords and axes are easier to obtain than maces. If you're going to solo a lot, you may want to learn a ranged weapon for situations where you want to pull a single enemy away from others. If so, don't bother with a quiver or ammunition pouch. You'll probably only get one shot in before switching to melee anyway, so the reduced reload time they give you is not worth the reduced space for carrying loot. [You can follow the progress of Blizzard's latest hit both here and at our World of Warcraft Vault where we have a more community-oriented perspective. - Ed.] World of Warcraft Review We help you assess how well Blizzard's release, our 2004 Game of the Year, fits your play style and preferences.
World of Warcraft Official Strategy Guide ReviewAs you journey through Blizzard's online game, what kind of help can you expect from BradyGame's publication?
World of Warcraft ImpressionsWe venture forth into Blizzard's virtual domain of Azeroth and return with an account of our initial observations.
World of Warcraft Beta ReportAmid rumors Blizzard's online endeavor is only weeks from release, a look at the current condition of the closed test
World of Warcraft Hunter ImpressionsThe new class added to Blizzard's title in last week's beta update is a ranged and melee fighter that also uses pets.
World of Warcraft Druid ImpressionsBlizzard's interpretation of the class blends fighter, caster and healer abilities, and can also become a bear or big cat.
World of Warcraft Horde ImpressionsA first look at the Tauren, Undead, Orc and Troll races that were made available this week in Blizzard's beta test
World of Warcraft Beta ImpressionsWe journey into Blizzard's virtual realm of Azeroth to compile an initial hands-on look at the eagerly awaited title.
World of Warcraft Mulgore GalleryWe explore the city of Thunder Bluff and other locations in the grassy region that's home to Blizzard's Tauren race.
World of Warcraft Tips of the Week #15Is Blizzard's Shaman class one that you're likely to enjoy, and what's the quickest approach to accumulate money?
World of Warcraft Tips of the Week #14A few thoughts on the Hunter class in Blizzard's game plus something to remember when you duel a spellcaster
World of Warcraft Tips of the Week #13Some deliberations on the questions of playing a single character versus multiple, and only one faction or both
World of Warcraft Tips of the Week #12Maybe ranged weapons aren't useless for Warriors after all, and a thought on having more fun in Blizzard's game
World of Warcraft Tips of the Week #11Our latest hints touch on a seemingly under-utilized escape strategy and reasons to include a Mage in your groups.
World of Warcraft Tips of the Week #10Ideas to consider on two more aspects of Blizzard's persistent state title, the Talent system and World Dungeons
World of Warcraft Team Q&A;How do the people involved with Blizzard's game every day play it, and what aspects do they find most enjoyable?
World of Warcraft Tips of the Week #9A basic piece of advice for newbies plus some thinking on group tactics when you don't have a character to tank
World of Warcraft Tips of the Week #8This time, we offer a thought that can improve your questing experience and one that can make you better in groups.
World of Warcraft Tips of the Week #7Deliberations related to purchases of weapon skills and armor for your characters in Blizzard's hit online offering
World of Warcraft Tips of the Week #6Considerations that might be worth keeping in mind when you choose your characters' trade skills and equipment
World of Warcraft Tips of the Week #5Thoughts you may want to consider when buying skills and in anticipation of obtaining mounts for your characters.
World of Warcraft Tips of the Week #4Another pair of suggestions that may be of use to both newbies and experienced players in Blizzard's virtual realm
World of Warcraft Tips of the Week #3Is either faction preferable if you're a solo-minded player, and how can you get ahead quicker in Blizzard's world?
World of Warcraft Tips of the Week #2More advice to aid you in your travels within Blizzard's persistent state edition of its best-selling fantasy property
World of Warcraft Tips of the Week #1Whether you're a newbie or a veteran, some hints that may help you on your adventures in Blizzard's online realm
World of Warcraft Screenshots #43The Blizzard team has populated the Horde faction with the four races and eight classes we see in today's images.
World of Warcraft Screenshots #42As the Blizzard team makes ready to launch, examples of the four races and eight classes on the Alliance side
World of Warcraft Screenshots #41We journey into a desert area Blizzard calls the Noxious Lair to examine a number of the insects that inhabit it.
World of Warcraft Screenshots #40Blizzard has long been renowned for the quality of its cinematics. The team clearly continues to excel in this area.
World of Warcraft Screenshots #38Monsters and more from Blizzard's forested Felwood area where difficult tests await even high-level adventurers
Player vs. Player in World of WarcraftLead Designer Rob Pardo on how it fits within Blizzard's universe plus the implementation, incentives and rewards
World of Warcraft Interview #2We quiz Producer Mark Kern to learn the very latest on Blizzard's persistent state title, its biggest project ever.
E3 2002 Report: World of WarcraftBlizzard shows off its fantasy online world to an eager industry audience
World of Warcraft InterviewWe question Blizzard Vice President Bill Roper about one of the titles everyone wants to see at this year's E3.
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