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| GameSpy Takes a Look at the U.S. PSP | 03/17/2005 |
| Sony sent us a boxed system a week early. We figured we'd share the happiness with you. |
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| PlanetFargo Reinvents the Game Industry | 03/17/2005 |
| This week Fargo hatches some schemes to revolutionize gaming sales and distribution. |
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| Inside the World of Shining Tears | 03/17/2005 |
| An in-depth look at the world of Shining Tears. What are the world's conflicts? What kind of different environments are there? |
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| Wipeout Pure Track Listing | 03/17/2005 |
| The good folks at Sony have pulled some strings to get some trance and techno tunes for their portable racer. |
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| Ubisoft Reveals is 05-06 Plans | 03/17/2005 |
| Bringing new games from licenses old and new, Ubisoft promises to have something for everyone. |
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| Ubisoft Reveals is 05-06 Plans | 03/17/2005 |
| Bringing new games from licenses old and new, Ubisoft promises to have something for everyone. |
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| Diplomacy and War Plans in Empire Earth II | 03/16/2005 |
| Mad Doc Software's Ian Davis talks about how to stab someone in the back, right in front of their eyes. |
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| Art & Design: Finding the Balance at Empire Earth II University | 03/16/2005 |
| A talk with Mad Doc Software's Ian Davis about balance issues in Empire Earth II |
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| Game Developers RANT! | 03/16/2005 |
| A group of game industry veterans wrapped up GDC 2005 with a roar, venting about all the problems they see hampering the business... |
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| Onlife #18 | 03/16/2005 |
| This week in Onlife, we get real ... in the realest sense. |
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| Game Rentals of the Week | 03/16/2005 |
| Top 10 game rentals for the week of March 13, 2005 |
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| Game Rentals of the Week | 03/16/2005 |
| Top 10 game rentals for the week of March 13, 2005 |
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| Buena Vista Releasing UMD Movies | 03/16/2005 |
| The distribution company is set to test the new format. |
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| EA Announces Marvel Nemesis: Rise of the Imperfects | 03/16/2005 |
| EA enlists talent from the world of comics to create an innovative fighting game using legends from the comic book world. |
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| EA Announces Marvel Nemesis: Rise of the Imperfects | 03/16/2005 |
| EA enlists talent from the world of comics to create an innovative fighting game using legends from the comic book world. |
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| EA Announces Marvel Nemesis: Rise of the Imperfects | 03/16/2005 |
| EA enlists talent from the world of comics to create an innovative fighting game using legends from the comic book world. |
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| Game Developers Conference 2005 | 03/16/2005 |
| GameSpy hits San Francisco for this year's exhibit. |
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| Square Enix Releases Cell Phone Games | 03/15/2005 |
| Games based off of Final Fantasy VII and Musashi Samurai Legend are available to Verizon Wireless customers. |
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| David Freeman on the Art of Writing for Games | 03/15/2005 |
| Having recently published a book on the topic, we cornered David Freeman to talk about why great game writing is so elusive. |
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| The Resident Cynic - Mailbag | 03/15/2005 |
| It's a cynic first: an entire article dedicated to reader mail! |
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| Pokemon Emerald to Have Pokemon Tournament | 03/15/2005 |
| Coinciding with the launch of the latest Pokemon title, the Pokemon Emerald Frontier Battle Brain contest will test the knowledge of gamers around North America. |
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| Why Isn't the Game Industry Making Interactive Stories? | 03/15/2005 |
| A panel of gaming leaders looks at why "story" seems to be a four-letter word in gaming. |
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| Spike TV Seeks Metroid Prime's Ultimate Gamer | 03/15/2005 |
| The "network for men" is looking for outgoing gamers in the LA area for a "tour of the gaming universe." |
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| Will Wright Presents Spore... and a New Way to Think About Games | 03/14/2005 |
| The legendary game designer presents an alternate way to develop games, and the awesome product of this way of thinking. |
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| Lower Prices For N-Gage Unit, Games! | 03/14/2005 |
| The announcement N-Gage owners and curious observers have been waiting for has come. |
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| Piracy Study Shows Considerable Effects | 03/14/2005 |
| A survey of Xbox and PlayStation 2 owners reveal more piracy than previously suspected. |
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| Piracy Study Shows Considerable Effects | 03/14/2005 |
| A survey of Xbox and PlayStation 2 owners reveal more piracy than previously suspected. |
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| TimeSplitters: Future Perfect Character Feature #2 | 03/14/2005 |
| EA's new FPS has over 150 characters to play -- see them all in our new series. |
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| TimeSplitters: Future Perfect Character Feature #2 | 03/14/2005 |
| EA's new FPS has over 150 characters to play -- see them all in our new series. |
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| Episode 6: Mounting Difficulties | 03/14/2005 |
| Part 7 |
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| TimeSplitters: Future Perfect Character Feature #2 | 03/14/2005 |
| EA's new FPS has over 150 characters to play -- see them all in our new series. |
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| Episode 6: Mounting Difficulties | 03/11/2005 |
| part 6 |
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| Green Light for Gran Turismo 4 Tournament | 03/11/2005 |
| The video game chain Game Crazy will be holding a national tournament to benefit the Starlight Starbright Childrens Foundation. |
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| Pixel 23: Give Yourself Some Credits | 03/11/2005 |
| A whole generation of gamers has no idea how to enjoy arcade-style action games. Developers need to lend them a hand. |
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| NCsoft Scores Partial Victory Over Marvel | 03/11/2005 |
| Judge dismisses several claims in copyright infringement case filed by comic book giant. |
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| N-Gage Announces Three New Titles | 03/11/2005 |
| Pinball, racing, and tactical strategy are all coming your way in the near future. |
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| Gripping Game Design: The Mood and Ambience of Silent Hill | 03/11/2005 |
| The sinister mind behind Silent Hill explains the most effective ways to reduce you to a weeping pile of gamerflesh. |
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| Gripping Game Design: The Mood and Ambience of Silent Hill | 03/11/2005 |
| The sinister mind behind Silent Hill explains the most effective ways to reduce you to a weeping pile of gamerflesh. |
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| Gripping Game Design: The Mood and Ambience of Silent Hill | 03/11/2005 |
| The sinister mind behind Silent Hill explains the most effective ways to reduce you to a weeping pile of gamerflesh. |
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| Graphical Splendor in Age of Empires III | 03/10/2005 |
| Dave Pottinger of Ensemble Studios gives GDC attendees a tour of the graphics engine behind the upcoming Age sequel. |
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