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| Buena Vista Releasing UMD Movies | 03/16/2005 |
| The distribution company is set to test the new format. |
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| EA Announces Marvel Nemesis: Rise of the Imperfects | 03/16/2005 |
| EA enlists talent from the world of comics to create an innovative fighting game using legends from the comic book world. |
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| EA Announces Marvel Nemesis: Rise of the Imperfects | 03/16/2005 |
| EA enlists talent from the world of comics to create an innovative fighting game using legends from the comic book world. |
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| EA Announces Marvel Nemesis: Rise of the Imperfects | 03/16/2005 |
| EA enlists talent from the world of comics to create an innovative fighting game using legends from the comic book world. |
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| Game Developers Conference 2005 | 03/16/2005 |
| GameSpy hits San Francisco for this year's exhibit. |
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| Square Enix Releases Cell Phone Games | 03/15/2005 |
| Games based off of Final Fantasy VII and Musashi Samurai Legend are available to Verizon Wireless customers. |
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| David Freeman on the Art of Writing for Games | 03/15/2005 |
| Having recently published a book on the topic, we cornered David Freeman to talk about why great game writing is so elusive. |
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| The Resident Cynic - Mailbag | 03/15/2005 |
| It's a cynic first: an entire article dedicated to reader mail! |
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| Pokemon Emerald to Have Pokemon Tournament | 03/15/2005 |
| Coinciding with the launch of the latest Pokemon title, the Pokemon Emerald Frontier Battle Brain contest will test the knowledge of gamers around North America. |
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| Why Isn't the Game Industry Making Interactive Stories? | 03/15/2005 |
| A panel of gaming leaders looks at why "story" seems to be a four-letter word in gaming. |
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| Spike TV Seeks Metroid Prime's Ultimate Gamer | 03/15/2005 |
| The "network for men" is looking for outgoing gamers in the LA area for a "tour of the gaming universe." |
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| Will Wright Presents Spore... and a New Way to Think About Games | 03/14/2005 |
| The legendary game designer presents an alternate way to develop games, and the awesome product of this way of thinking. |
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| Lower Prices For N-Gage Unit, Games! | 03/14/2005 |
| The announcement N-Gage owners and curious observers have been waiting for has come. |
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| Piracy Study Shows Considerable Effects | 03/14/2005 |
| A survey of Xbox and PlayStation 2 owners reveal more piracy than previously suspected. |
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| Piracy Study Shows Considerable Effects | 03/14/2005 |
| A survey of Xbox and PlayStation 2 owners reveal more piracy than previously suspected. |
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| TimeSplitters: Future Perfect Character Feature #2 | 03/14/2005 |
| EA's new FPS has over 150 characters to play -- see them all in our new series. |
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| TimeSplitters: Future Perfect Character Feature #2 | 03/14/2005 |
| EA's new FPS has over 150 characters to play -- see them all in our new series. |
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| Episode 6: Mounting Difficulties | 03/14/2005 |
| Part 7 |
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| TimeSplitters: Future Perfect Character Feature #2 | 03/14/2005 |
| EA's new FPS has over 150 characters to play -- see them all in our new series. |
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| Episode 6: Mounting Difficulties | 03/11/2005 |
| part 6 |
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| Green Light for Gran Turismo 4 Tournament | 03/11/2005 |
| The video game chain Game Crazy will be holding a national tournament to benefit the Starlight Starbright Childrens Foundation. |
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| Pixel 23: Give Yourself Some Credits | 03/11/2005 |
| A whole generation of gamers has no idea how to enjoy arcade-style action games. Developers need to lend them a hand. |
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| NCsoft Scores Partial Victory Over Marvel | 03/11/2005 |
| Judge dismisses several claims in copyright infringement case filed by comic book giant. |
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| N-Gage Announces Three New Titles | 03/11/2005 |
| Pinball, racing, and tactical strategy are all coming your way in the near future. |
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| Gripping Game Design: The Mood and Ambience of Silent Hill | 03/11/2005 |
| The sinister mind behind Silent Hill explains the most effective ways to reduce you to a weeping pile of gamerflesh. |
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| Gripping Game Design: The Mood and Ambience of Silent Hill | 03/11/2005 |
| The sinister mind behind Silent Hill explains the most effective ways to reduce you to a weeping pile of gamerflesh. |
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| Gripping Game Design: The Mood and Ambience of Silent Hill | 03/11/2005 |
| The sinister mind behind Silent Hill explains the most effective ways to reduce you to a weeping pile of gamerflesh. |
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| Graphical Splendor in Age of Empires III | 03/10/2005 |
| Dave Pottinger of Ensemble Studios gives GDC attendees a tour of the graphics engine behind the upcoming Age sequel. |
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| Episode 6: Mounting Difficulties | 03/10/2005 |
| Part 5 |
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| PC's Are Getting Their Own Fable | 03/10/2005 |
| Microsoft's open ended RPG will be heading to PC's, with new content to add to the experience. |
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| Keita Takahashi talks Katamari Damacy | 03/10/2005 |
| The game's director explains how his got the ball rolling on this acclaimed title. |
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| Square Enix Promises More Mobile | 03/10/2005 |
| A new Final Fantasy and a tinier samurai are headed your way soon. |
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| We Got Next - Part Three | 03/10/2005 |
| GameSpy answers the questions many readers have been asking about Microsoft's next console. |
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| New Hearts Emerge From the Shadow | 03/10/2005 |
| Azure, developer of the Shadow Hearts games has a new addition to the series. |
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| Nintendo's Revolution Is About to Begin | 03/10/2005 |
| GDC 2005 sees Nintendo's Satoru Iwata reveal new info on Revolution, DS Wi-Fi services, and Zelda. |
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| Interview with the Maestro: Nobuo Uematsu | 03/10/2005 |
| Gaming's most famous composer talks music with an adoring crowd at GDC. |
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| The 5th Annual Game Developers Choice Awards | 03/10/2005 |
| Videogame designers honor their favorites of 2004 at the Game Developers Conference in San Francisco. |
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| Peter Molyneux on Next-Generation Game Design | 03/10/2005 |
| Black & White 2, The Movies, and a new experimental game are used to demonstrate techniques for the next-generation of entertainment |
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| The 2005 Game Designer's Challenge | 03/09/2005 |
| Once again three leading designers grapple with a thorny problem. This year: The Emily Dickinson License? |
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| Dolby Headphone On The Go | 03/09/2005 |
| Dolby's all set to deliver true 5.1 surround sound over regular stereo headphones for next-gen portable gaming devices. |
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