DOOM Toons - The New Guy Pt.1
This week in
DOOM Toons, Khreval Bruuk kicks off the start of a series of comics entitled "The New Guy". As Always you can catch the latest and greatest DOOM comics right here on PlanetDOOM every Monday.
Check it out!
Macologist have posted up a very indepth
review of the soon to be released Mac version of DOOM 3. The
review covers the gameplay and requirements and just about everything else under the sun. If you have been waiting for DOOM 3 to hit for the mac, then you will will find this
review very informative.
Tinman is back at it again and this time he introduces us to the
Stupid Angry Bot. This bot is for Deathmatch multiplayer matches and is the first of it's kind for DOOM 3. Although it is described as "rough as hell", you can grab the Stupid Angry Bot
right here and give it a whirl!
The
Last Man Standing team have put up a brand spanking new design to their website was well as some new screens. The screens are of four new maps in design and they are looking as spiffy as the new site is. If you want to check out the screens and see how this mod is progressing, head on over to the
LMS site and check it all out!
The
Punkbuster newsletter and
homepage has announced that Punkbuster will be supporting DOOM 3 in the near future. Although there is no exact date given as to when the support will be available, it is expected to arrive around the same time as the expansion and its increased mulitplayer support.
Matthew Costello talks DOOM 3
The online site of horror magazine Fangoria has a brief snip with DOOM 3 story writer Matthew Costello. The
short excerpt is from the full article in Fangoria #243, on sale April 19. He talks about the importance of having a storyline that creates tension and suspense and also what parts he had control over during the game process. You can check it out
right here.
MacWorld has posted up the first set of
DOOM 3 benchmarks to be run on the Mac setups. Just like the PC counterpart, you will need a powerhouse of a computer to run the game smoothly and these bench marks prove it. The tests was conducted on a Power Mac G5 2.5GHz dual processor model, equipped with 2.5GB of RAM and an ATI Radeon X800 XT Mac Edition graphics card. Head on over to
Mac World to see the results.
GameBiz.com offers up a brief but informative preview of the upcoming expansion for DOOM 3. The
preview covers pretty much most of what we already know, including the characts mentioned already, the environments as well as the basis for the story. You can head on over to
GameBiz to give it a reading.
3DGamers have posted up a patch for the polish retail version of DOOM 3. The patch implements localization upgrades including text corrections, speech upgrades, and more. If you're in that part of the world, head on over to
3DGamers to pick it up. Thanks to Enforcer for the heads up!
pc.IGN caught up with id software designer Matt Hooper and picked his brain about the upcoming expansion for DOOM 3, Resurrection of Evil. The
interview covers everything from the expansion, to the Xbox version of DOOM 3 that will be released at the same time, as well as the DOOM movie and Quake 4. You can head over to
IGN and check out the three page article in full.
This weeks
DOOM Toon by Khreval Bruuk takes a look at the non-god fearing scientists aboard the UAC base and how they would deal with the demons...or rather get dealt with by the demons. You can check out the latest comic
right here!
QuArK 6.4.1 Alpha 1 Released
The Quake Army Knife team have announced the release of
QuArK 6.4.1 alpha 1. This release is a milestone release, incorporating many new improvements over the previous versions. Here's a quick list of new additions:
- Doom 3 support
- Source engine support
- Support for Call of Duty, Enemy Territory and Urban Terror
- Enhanced Torque support
- Sylphis engine support
- Full support for PNG images
- Many other fixes and enhancements
For more information and to download this version of QuArK, head on over to
their site.
Doom3maps.org sat down with the Recall to Hell mod team and fired off some questions to them about their upcoming mod. The
interview covers what the mod is about, the progress they have made so far, what types of environments and surroundings you will find and much more. The interview is only the first part of a two part article and can be found
here on their site. If your German skills aren't up to snuff, the Recall to Hell
site has the english version of the
interview here.
OpenCoop has released a new version of their mod. They have apparently fixed a lot bugs in this release, which can be seen
here, over the last one and say that even the cinematics work. Although this is not a final release and some of the single player maps do not work correctly, they are working on correcting the problem by having to rebuild those particular maps. You can hit up
their site for more information.
Shamino has created the
second preview video of his upcoming "Wolfpack" Map pack for Doom 3. The three levels of the Mappack are finished but there is just some detailing and weapon placement to be done. Being called the Wolfpack because the level design uses Wolfenstein and Medal of Honor Typical Architecture but will not include new weapons. The scheduled release date is on March 15th but be sure to check out
this video for now!
GameZone caught up with Matt Hooper from id software and fired off a few question to him about the upcoming expansion pack. The
interview covers his involvement with id, the new features of the expansion as well as what to expect from the multiplayer aspect. You can check out the full interview
right here.
Machinimation 2.0 Public Test Available
Machinimation 2.0 is a program to create real-time 3D movies called Machinima. Since it is not stand-alone and does not include any maps of its own, it is a small file (3.83MB) compared to the installer for the original Machinimation. It uses the Doom 3 engine for rendering and requires the user to have Doom 3 installed. There is quite the hefty list of requirements to use the program so be sure to check out
the FAQ before installing. You can
head here to grab the program itself.
Aspyr Media has announced that the Macintosh version of id Software's hit first person shooter Doom 3 has gone "gold master," the final step before a game goes to production. Doom 3 for the Mac is expected to begin shipping on March 14, 2005.
Gamespot has a
video interview up with id Software co-owner and CEO Todd Hollenshead. The interview discuss many things about the soon to be released expansion pack, Resurrection of Evil, as well and covering other topics such as the DOOM movie and the future of the DOOM Series. As a nice little bonus for DOOM fans, the last quote from the video is "There will be more games in the DOOM universe". You can check out the video interview
right here.
Fileplanet has gotten their hands on a new video previewing Doom 3: RoE. The video highlights some of the new features such as: Double barrel shotgun, a few new monsters, as well as the nnew character you play as. If you're looking forward to Doom: RoE, or if you just love watching marines shoot the stuffing out of demons, head on over to Fileplanet and check this video out. You won't be disappointed.
Sluggo, over at GameSpy, had a chance to give the new expansion pack for DOOM 3 a run through and posted up
his impressions. There seems to be a lot of improvements made to the gameplay over the original DOOM 3 and id tried to give the fans what they wanted while keeping the terrifying feel of the DOOM universe. Here's a snip:
"If there was one thing we wish had been handled better in DOOM 3, it was the moments where you'd grab a health or armor pack and a secret door would slide open, revealing some zombie lurking in a cubbyhole. ...it was so obvious and common in DOOM 3 that it almost became comical at points. So it's interesting to note that while demons still teleport in to attack you (hey, that's what demons do), we didn't run across any "monster closets" during our testing of Resurrection of Evil. We don't know if this is the case for the entire expansion (and doubt it would make or break the expansion, anyway), but it was just one of many signs that the gameplay has been tightened up a bit this time around"
Head on over to GameSpy to check out the
full article and trailer.
The
Doom Chronicles team have released a beta version of their upcoming mod. The demo features one single player level, but allows you see some of the great new effects and features that the full mod will include. The new features include the Impact Particle system, which will allow sparks and dust clouds among other things as well as the inclusion of their gravity gun. Keep in mind that this is a beta release of their demo and you can grab it
right here.
Yahoo! Games previews Doom 3 for Xbox
Yahoo! Games posted a preview article on their website explaining some of the new features for Doom 3 on the Xbox. Even though there is no new information, the article sums up what you can expect from the hit title first person shooter which is being released this April. To read the full article click
here.
Disposable Heroes Site Help
The mod team,
Disposable Heroes, who are currently working on the DOOM 2 for DOOOM 3 project are in need of a web designer. They currently have no base site for information and media and have soley been using
their forums. If you are a designer and would to help out the team, head over to
this thread on their forum and let them know.
Kaiser sent word that he has updated his single player map,
T-Lab Complex to version 1.1. Although he gives no information about the map itself other than being a single player map, you can find progess info in his upcoming maps at his site. You can grab the map here and visit his site right...
here.
Khreval Bruuk is back again with his latest addition to the
DOOM Toons comics. This time he takes a poke at what coop could be like and why the PC gamers shouldn't be missing it too much :) You can check out this weeks DOOM Toon
right here and be sure to check back each and every Monday for a new one!
File Front Interviews Todd Hollenshead
File Front had the opportunity to sit down and talk with CEO Co-founder, Todd Hollenshead about Doom 3 and the upcoming title for Xbox. Todd talks about id's general emphasis on keeping the Xbox version of Doom 3 close to its PC predecessor. He also mentions some inspirations for id's artists and technical staff. Later on in the article Todd describes (in-depth) the technology behind what�s making Doom 3 look so good on such a weaning system (Xbox). Todd does make an interesting point that many people hold strongly:
�It�s a cool thing that everyone can play it without having to worry, �do I have to upgrade my hardware,� or what have you. I think a lot of people that wanted to play the game on the PC, but maybe didn�t have the system set-up will be able to get the full experience on the Xbox.�
For those of you who aren't too informed on the Doom franchise, or if you're one of those people who simply can't get enough Doom then this article is for you. For the full article click here.
Doom 3: Resurrection of Evil Interview
id Software representatives sit down to talk with
Computer Games Magazine about Doom 3: Resurrection of Evil. Matt Hooper and Marty Stratton explain how the expansion is actually a sequel to Doom 3, which was in production before the blockbuster title even hit the shelves back in August 04�. While not shedding light on anything totally new, the article does include an interesting bit of information on the �grabber," a gravitational weapon used to pick up objects.
�Another new item is the grabber, which makes better use of the physics system. While this item may sound similar to Half-Life 2�s gravity gun, the grabber will be able to do some different things, including deflecting projectiles like rockets. It will even be able to throw around some of the smaller creatures.�
For a more indepth read, check out the
article.
sm0k3r dropped us a line to let everyone know that he has released a multiplayer map entitled
Comm Outpost. The map, described as somewhere on Mars and a communications outpost for the UAC, is for 4 players in some heated deathmatch action. Be sure you grab
this map to add to your collection!


The good folks over at
GameSpy had a chance to check out the Xbox version of DOOM 3 that is set to release in just over a month from now. The
article covers the good and the bad and of course, the ugly, of what you will be able to expect in the console version, but all in all, DOOM 3 for the Xbox is starting to look like one kick ass game. You can check out the full preview
right here.