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The Wayback Machine - https://web.archive.org/web/20050208111846/http://interviews.teamxbox.com:80/
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What better way to get the inside scoop on up and coming Xbox games than to ask the people that make them? The interviews on TeamXbox are much more in-depth than what you�ll find anywhere else. We are hardcore gamers, after all, so we ask the questions you want to know and dig deep into the bright minds of the video game industry.

Below you'll find a listing of our latest interviews or you can search through our large archive by using the two dropdowns menus to list by date.

If you can't find it here you can use the TeamXbox search engine to Search Xbox Interviews.
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MVP Baseball 2005 Interview
January 31st, 2005
We round the bases with Associate Producer Ben Brinkman.
Rainbow Six Lockdown Developer Interview
January 31st, 2005
Here's a developer interview that sheds some more light on this highly anticipated title.
Fight Night Round 2: Kudo Tsunoda Interview
January 25th, 2005
We step into the ring with Executive Producer, Kudo Tsunoda.
Tom Clancy�s Rainbow Six: Lockdown Interview
January 21st, 2005
Game Designer on Lockdown, JP Cambiotti, took the time to give us a brief overview of what to expect as Team Rainbow faces their most dangerous missions yet, as well as Lockdown�s revolutionary Career mode.
Splinter Cell Chaos Theory Interview
January 14th, 2005
The most comprehensive interview on Ubisoft�s upcoming blockbuster.
Mortal Kombat: Shaolin Monks Interview
January 12th, 2005
We dig deep on the new direction of the Mortal Kombat franchise.
Destroy All Humans! Interview
January 5th, 2005
Director Brad Welch gives us the scoop on THQ's sci-fi B-movie inspired action adventure.
Darkwatch: Brent Disbrow Interview
January 3rd, 2005
We went straight to the source to find out more about the upcoming shooter, Darkwatch, as we chatted with Senior Designer on the project, Brent Disbrow.
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BERJAYA