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Act of War Interview
- Computer&VideoGames; have whipped up an interview on Act of War: Direct Action, from Atari. Check it:

What does Act of War bring to the table to revitalise the genre?



Alexis le Dressay: It's important to respect the strengths of the genre and not confuse the player with irrelevant features, but a distinctly unique thing with Act of War: Direct Action is the focus on realism, mainly of course in the graphics department. There is no reason why an RTS game shouldn't be as visually pleasing and realistic as an FPS, or as entertaining or easy to get into. That's why for example, the whole game is to scale and we've spent a tremendous effort on detailed representations of real cities, such as San Francisco, Washington D.C. and London.

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