Ed Notes
Comments from the Editor - Million-player MMOs
Guild Wars Media #12
Some minor bosses you may encounter as you travel through ArenaNet's instanced mission and exploration areas
News Highlights: IGN & Team Xbox
Best of 2004 Overall, Champions: Return to Arms Interview with Clint Worley at IGN, Jade Empire Spirits and Demons Part II at Team Xbox
World of Warcraft Review
We help you assess how well Blizzard's release, our 2004 Game of the Year, fits your play style and preferences.
Guild Wars Media #12
Some minor bosses you may encounter as you travel through ArenaNet's instanced mission and exploration areas
Guild Wars Preview
An up to date look at ArenaNet's eye-catching online action RPG featuring persistent characters in a fantasy world
The Witcher Peek #9
In our latest lore segment from CD Projekt, we hear about the titular monster slayers' unexcelled skill with blades.
Dragonshard First View
Developer Liquid Entertainment's RPG-influenced real-time strategy title that's slated to take flight later this year
Guild Wars Media #11
Some scenes from one of the cinematics that help lay out the narrative element in ArenaNet's online action RPG
Geneforge 3 Interview
We quiz Jeff Vogel on the next episode in Spiderweb's series about Shapers and their ability to create and mold life.
Dungeon Siege II First View
Gas Powered Games' action RPG sequel in which you must conquer an abominable threat many years in the making
Auto Assault First View
A foretaste of NetDevil's massively multiplayer endeavor combining vehicular combat and role-playing elements
The Bard's Tale Wrap Report
Executive Producer Brian Fargo and Creative Director Matt Findley on inXile's humor-oriented hack and slash RPG
Guild Wars Media #10
Before you enter ArenaNet's Tomb of Kings PvP area, you must find a team and protect an NPC spirit from attack.
Guild Wars Media #9
To complement their feminine counterparts from last week, instances of ArenaNet's six playable male archetypes
UFO: Aftershock Interview
Lead Designer Martin Klima on ALTAR's RPG-infused blending of squad-based tactical combat and global strategy
Mourning Peek #52
In his final segment of 2004, Lead Designer Dan Antonescu describes how the passive defense systems function.
Guild Wars Media #8
Half a dozen examples of female characters you can play in ArenaNet's game - one from each of its professions
Auto Assault Interview #2
NetDevil Project Lead Scott Brown fuels our interest about his studio's post-apocalyptic vehicular online world.
EverQuest II Review
Our report on Sony's parallel version of Norrath, the latest release based on its landmark persistent state property
The Witcher Peek #8
CD Projekt invites you to pour another ale, pull your chair near the hearth, and learn about the origins of magic.
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