close
The Wayback Machine - https://web.archive.org/web/20041130212859/http://www.deathball.net:80/
Welcome to the official DeathBall page! Please visit our forums and irc.quakenet.org #deathball
BERJAYA

BERJAYA
Powered by GameServers.net - www.gameservers.net

BERJAYA   DavidM           Mpratt           Makush        Robert       UsAaR33         BrileyPS
  3 weeks      1 day......       >1 month      >1 month      3 weeks.....      >1 month

BERJAYA
BERJAYA
BERJAYA

BERJAYA
BERJAYA
BERJAYA

BERJAYA
BERJAYA
BERJAYA
BERJAYA

News

NA and Euro League 26.11.2004 20:51
New European and North American Deathball Leagues are being hosted here.
We'll officially support them. So if there is one Deathball league you enter, it should be this. We still have our 3 DBL servers, they can be used for euro games (they are in the NL).

The NA league has already started, so when you want to join you have to wait a bit I guess. The Euro league is still waiting for teams to join.
[5] Commentsposted by: DavidM


Shops updated 20.11.2004 15:38
Our Euro and NA shops are now updated to the new Logo.

Euro-Shop

BERJAYA


North American-Shop

BERJAYA
[17] Commentsposted by: DavidM


Makush said farewell 20.11.2004 14:13
Makush left us, here's what he had to say, so you know why:

"I haven't been quite motivated to work on Deathball anymore for the past
few months. If you code for living it's hard to find inspiration during
free time. However, I felt quitting wouldn't have been nicely done to
you before the end of MSUC, but now I think it's finally time for me to
move on to other adventures. It's been nice time working together and I
wish you guys all the best. Good luck with Deathball and have nice time
modding it."


Well, we always needed more coders, but now it's even more obvious. So we are always open for coders with time on their hands. Just mail at davidm (at) deathball.net
I'll need to get job openings posted on bigger pages to get more attention.
so far
[17] Commentsposted by: DavidM


Deathball V2.3 16.11.2004 04:09
You can download the installer (83mb) in the Downloads section.

Here our promo pics for 2.3
BERJAYA BERJAYA BERJAYA BERJAYA

Please vote 10 for Deathball to keep it at the top of the list! Just takes 1 click

News Details for the changes list

Quotes from Deathball Players
Robo:
"The best mod in the world"

plaer: "Deathball ruined my degree"

RTC: "The two best things in the world under one roof. Death and Balls."

Sum1: "I'm playing Deathball for 2 years now, and it ain't getting boring"

Panda: "Compared to DeathBall, everything else is just 1336.5"

Bedlam: "Quite simply the finest sports mod you'll ever have the pleasure of playing."

The_One: "Deathball is easily the most fun I've had on the internet and yes, I'm counting porn in that!"

Guyos: "Deathball is what Bombing Run and the Fifa games wish to be."

fooman: "Best teamplay of any mod out there."

Rage: "I purchased Ut2003 and Ut2004 for Deathball only"

Humbleone: "Deathball is without doubt, the most fun game I have had the pleasure of playing online. The great team play combined with skills of the individual player, is what really makes it shine. Top quality!
Deathball is a truly awesome online experience. Top quality!"

jim: "Best Mod I've ever seen"

Icho: "Best Mod out there with the biggest Fun factor."

Imaginos: "I have never seen a game that comes close to the team action that this game offers."

fr: "deathball > halflife2"

Kini: "Without this mod, I wouldn't of bought unreal tournament 2004"

Rage: "If it turned into a standalone, I would be infront in line to buy it"

Strafe: "Deathball was the only reason i bought ut2004"

Kenechi: "I played onslaught for 5 minutes, capture the flag for 10 minutes. Then I installed Deathball and have never launched any ut2004 mode again"

Curve: "Unreal Tournament wouldnt be on my game shelf if it wasnt for this mod"

MorZillo: "It's simply spectacular!! Great!"

Mooney: "I've been playing deathball for over 2 years. Really, it's the most fun online game I've ever played, and its still the most entertaining."

Rino: "No doubt, this is the best mod and the most original game you can find around the world. Speedball has been owned and they should go commercial with Deathball"

Mage: "=O"

all: "ggdavidm"
News Details / [57] Commentsposted by: DavidM


2.2b 15.11.2004 17:06
Asking all to help us testing this final beta to avoid serious problems in the release. Tonight we'll release 2.3, the contest is calling. It's the grand final, and at best we can win a UnrealEngine License (which allows us to go commercial with DB) + a bunch of money.
The file would be here:
2.2b update
Unzip it on top of DB 2.2 (no need to back up the old now, really!)
Delete your deathball.ini before you start it. (Yes, it will run, but many things will not work)
Then I'm asking you to play the Singleplayer mode, and report us all glitches you can find, also report if you have no problems, gives us a nice, warm feeling BERJAYA
I hope we can count on you here.
Thanks in advance to all of the true community that are willing to help us.
[22] Commentsposted by: DavidM


Apology and explaination 13.11.2004 18:39
I guess there have been some missunderstandings in the previous newspost.
I wanted the community to know what the next version will be like. Just wanted to get people's expectations down, because we promised more than we can deliver now, due to a lack of time. As always I give a dead honest status report to the community. And I've been/am quite dissapointed about how 2.3 will turn out. This is NO insult, dissing whatever to any team mates. It's been a lack of time, our guys have jobs etc.
Well, Deathball is very important for me, and this Contest Grand final means a lot to me, so we do our best now to tweak DB these last 2 days and submit it. Wish us luck.
What did I do wrong? I did mention the names of the "responsible" team members in each part, which I should not have done, because it implied that I'm trying to put these persons down. Which is just wrong. I'm just always saying who is doing what, if it's good and if it's not. I'm sorry for it, and it's got nothing to do with what you thought.
And as I said, these guys are not responsible, just a lack of time in the end...

*** /me slaps time around a bit with a large trout!

I'm sorry to all who felt insulted/dissed whatever. Now I clearly explained what I meant, what I was trying to say
If there are more problems or you don't understand something, msg me in private. This public stuff is pretty low, and I would not have done it here.
Ok, nuff said BERJAYA
[32] Commentsposted by: DavidM


2.2a released 13.11.2004 17:21
This version is not to be put on any magazin and other Webpages please don't advertise for this.
If you have no clue about the UT file system, don't use this version.
Those who know what's going on, check news details BERJAYA
News Details / [11] Commentsposted by: DavidM


2.3 Plan 11.11.2004 11:36
Ok, we made up our mind, here's the plan. It's not gonna be a super thing, but it should be solid.

-Usaar33's Ball will have to go for 2.3, too buggy in all terms. Not even good enough for Singleplayer only, and a solid version is all we are after.

-Matt keeps on fixing all those small Singleplayer bugs, I'm optimistic that the SP alpha will solid. It's only half of the whole concept, but should get good enough for a start. It's just a massive scale project, and there has not been much time yet.

-Robert's new award system....I'm quite pessimistic, but it doesn't make or break the game anyway. It's no first row feature.

-Brett's model(s) will stay as monotounus (spelling?) as they are, all look the same. Basically we made one step ahead and one step back.

-Makush's Botorder System has a few flaws, but he is the most flawless coder on the planet, and I'm sure he can fix those when he gets back home on friday/saturday.
[24] Commentsposted by: DavidM


Monday 10.11.2004 17:06
I don't know exactly what we are gonna do now. Monday is the contest deadline, we are nowhere done with any of the new things.
The karma ball will never make it. The model is super monotonous. Singleplayer is only halfway done and buggy, the bugs can be fixed maybe...but it's so tight. The Bot order system is good.
Throwing 2.3 alpha in the contest wouldn't help much I guess, 2.2 is way more solid. And nobody would have fun with 2.3 due to dozens of bugs, so stop telling me you want it...if you had it, you would just be moaning at me for weeks (No, I'm not giving the ball to you). We'll see.
[17] Commentsposted by: DavidM


Karma movie 09.11.2004 16:05
We aren't ready for the beta yet, just too major bugs left. Multiplayer ain't working at all, ball warps around like crazy, and many other flaws.

But I've recorded a happy little movie with the karma ball, gives you a feeling of what it's like.
6Mb - Windows Media Player - KarmaDeathball.zip

Oh, and I've replaced the logos here and on the forums with this new one, with the new ball, and the rings turned golden.

(1st 4 people to reply are stupid)
[30] Commentsposted by: DavidM


» News Archive «

BERJAYA

BERJAYA

BERJAYA

BERJAYA

BERJAYA

© TeamVortex 2002/2003