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Today, on "Cooking with Vortigaunts," a fresh headcrab bisque. Thanks, Nic.
- Archive / Submit
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NOW PLAYING: HALF-LIFE 2

Half-Life 2 is available now for purchase and to play. Those who pre-purchased their copy via Steam may access the game by double-clicking on the Half-Life 2 icon in their Steam Games directory. To purchase your copy via Steam, please visit www.steampowered.com.

- Pratt
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PHL Mailbag: A special pre-HL2 version of the mailbag is now available. Read it while you wait!
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Need Half-Life 2 files? Check out FilePlanet's HL2 section!

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��� Half-Life 2 Soundtrack Info Now Available BERJAYAComment!
12/8/2004 19:55 PST | Half-Life 2 | by Pratt
Doug Lombardi just dropped me this quick note:
The HL2 soundtrack info (song names, etc.) is now available thru Gracenote's CDDB database, accessible via i-Tunes and other popular digital players.
��� Shadows of Winter Update BERJAYA2 Comments
12/8/2004 1:52 PST | Half-Life 2 | by Briggsy
The SoW Team has sent us word of their latest additions to their website, including immense library describing the myriad weaponry and equipment within the mod. They have also added a new forum to their website, so if you are interested in this half-life 2 mod you should head over and check them out!
��� Hostile Intent Interviews BERJAYAComment!
12/8/2004 1:28 PST | Half-Life Mods | by Briggsy
TheXNetwork.net has two great new interviews with our very own MarmaladeMan and Fuse from the Hostile Intent mod team.
WhiteDragon: How many years have you been mapping? is half-Life the first Game you mapped for?

MarmaladeMan: I've been mapping for approximately 8 years, since the day I beat Duke Nukem 3D and realized it shipped with a level editor for the Build engine. I would spend many a late night fiddling with that thing, but the documentation that shipped with the game was littered with errors, which made it tough to accomplish some of the more technically advanced features afforded by the Build engine.
MarmaladeMan: So I dumped 30 bucks on a book that covered pretty much everything the game was able to do, and read it cover to cover.
MarmaladeMan: I never jumped into Quake editing all that much, so I never explored the concept of multi-leveled maps (the possibility of having an area that is above another) until I began editing for Half-Life.
MarmaladeMan: The Build engine was not so flexible, being hojillion years old.
MarmaladeMan: My first foray into HL mapping was an attempt to recreate one of my Duke Nukem 3D designs.

WhiteDragon: If hostile ever goes to HL2 Will you go to that project?

Fuse: From what it seems so far, I do believe I will be on board for HL2.

You can check out the full interview by MarmaladeMan and the full interview by Fuse over at TheXNetwork.com.net.



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��� Half-Life 2 Sickness Article BERJAYA49 Comments
12/7/2004 1:09 PST | Half-Life 2 | by Briggsy
A very interesting article has turned up at thetoque.com, covering the �out-brake� of motion sickness in this generation of First-Person-Shooters.
Jenny is uncomfortable with the ill feelings that accompany her gaming experiences, but there's nothing that's going to stop her from playing video games.

"I hurled something fierce after the first level of Doom III," said Jenny, who has been playing PC games since she was twelve. "When the half-digested bits of food hit the screen I could hardly tell the difference between that and the gore from the game."
For those that suffer from this should defiantly head on over and read the full article.
��� Valandil Interview BERJAYA3 Comments
12/7/2004 1:04 PST | Half-Life 2 Mods | by Briggsy
Eleetgaming.com has sent us word of their interview with the Lead Designer of Valandil, Bill Lowe.
EGN: The game mode of "Tournament" is very unique, how will you make this game-mode work?

Bill Lowe: The tournament game mode will feature various events that were common place in medieval times, depending on the event the game will work in different ways, for example the Jousting event would set two players against each other and be a round based game, the winner stays on until he defeated. At the end of a set time limit the player with the most vicotories wins.
You should defiantly check this one out!
��� Gamespy�s Annual Gamers Choice! BERJAYA4 Comments
12/7/2004 0:13 PST | Community | by Briggsy
Our big brother GameSpy.com is holding its annual Gamers Choice awards, and the voting has already started!
it�s that time of year again when we need to choose the top games of the year. We've already made most of our decisions, but our awards aren't complete without the gamers of the world having their say. Now is your chance to be heard and vote for the game that you think is most deserving. Last year, some great games got the nod from fans. In 2001, there were even some surprises! So your voice DOES make a difference! We will alert developers and publishers about the winners in these categories after our overall winners are announced on Dec. 22!
Note: This is not Gamespy�s Game of the year awards, you are voting here for the Gamers Choice award.

No doubt you all want to vote for Half-Life 2, but the award covers all game genres.
So head on over to Gamespy.com, and vote for your favorite Games.


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��� Gordon Freeman Found In Another Game BERJAYA9 Comments
12/6/2004 23:42 PST | Community | by halflife_84
Not really exciting news but kind of interesting.

If you play the MMO-RPG known as City Of Heroes you will most likely see this fellow, dancing in Atlas Park, or posing for the world on the top of sky scraper's.

Yes, it's true! I have recently purchased City Of Heroes and decided to make my character look like Gordon Freeman, seems to have a lot of fans who play the game too.

Submit your own character creations from the Half-Life Universe that you have made in other games, I want to see what others have created.

��� Friendly Garg Half-Life 2 Story BERJAYA6 Comments
12/6/2004 23:21 PST | Half-Life 2 | by halflife_84
Our old friends over at Friendly Garg have added a new story to the mix, and it's also the first done in Half-Life 2.

We have a new story!
Not a long story, not very interesting or funny. But It's the first! That's what counts! Right? Well, the story is is called "Lost in the desert". It's a story made with one purpose: to test the new Half Life 2 model viewer, and see what HL2 stories could look like!
With 22 images this is the first story to be added to our Half Life 2 section. Hope you like it anyway.

Take a look at the story right here.

Friendly Garg, making stories in Half-Life 2? It's true and you can find it over at thier website of unspeakable evil!

��� HL2Files.com Map Pack Vol 1 BERJAYA7 Comments
12/6/2004 23:15 PST | Half-Life 2 | by halflife_84
Over at HL2Files.com they have released a pretty crazy map-pack for you with Half-Life 2 goodness.

This HL2Files.com mappack Volume 1 contains 50 of the latest Half-Life 2 custom maps. Most of these maps are HL2: Deathmatch compatible with a few being Singleplayer maps. This mappack was compiled to save you from downloading each and every map seperately. Please note that some maps are still in their alpha or beta stage and are work-in-progress.

The included maps are:
3rooms, alyx_basketball-b2, barney_gulch, bounce, buildingblocks_b1, buildingblocks_b2, cf_mechwars, cityseventeen_com, convex, crossfire2, db_bunker, discarded_garage, discarded_garage_V2, dm_abandoned_factory, dm_arene_kn, dm_assault, dm_backyard, dm_crossfire, dm_crossfire2_b2, dm_datacore_b1, dm_deathbox7b, dm_dustforce, dm_killbox_beta3, dm_rally_b1a, dm_rally_b2, dm_reactor, dm_unrealstation_B1, domino_effect, e3_c17_01, fall, fy_iceworld, fy_race, highway, hl2_lobby2, hl2dm_arena, hl2dm_petrol, killbox2, nm_motel_dm, playground, prison_grav, rocked_arena, sdk_vehicles, sdk_vehicles_b, station, taz_barrel_launcher, temple2, templev1, xenon_engage, xenon_roofrumblev2, zombies.

Thats a lot of maps if I say so myself, so if you are interested then hover over to the download page today.

��� Zombie Panic Going Source BERJAYA4 Comments
12/6/2004 23:06 PST | Half-Life 2 Mods | by halflife_84
Another Zombie mod announces it's move to Source, and I couldn't be happier.

We're working on porting over maps for ZP:S, and Rhone is starting to look over the SDK, so things are being worked on.

Stumble and groan your way over to the Zombie Panic site for a screenshot of the first source map.
Did you know that 4 out of every 5 people have the potential to be a zombie?

��� Port Of Adia Update And New Site
12/6/2004 22:58 PST | Half-Life 2 Mods | by
halflife_84
The mod Port Of Adia has updated after a long absence when thier host went down, they have found some new hosting and are back.

The host went down and I expected it back up sooner, but it seems that Swooh is taking its time coming back up. We have a new adress, and new content as well. Pictures included in the link.

I can still remember screaming some curse words when I first got Turok 2: Seeds of evil from my brother for christmas several years ago, so I can't wait for this source port of the game.

��� Menace Mod Announced BERJAYA1 Comments
12/6/2004 22:51 PST | Half-Life 2 Mods | by halflife_84
Yet another mod announced for Half-Life 2, this one based in the 19th century and has horses.

Menace is a half life 2 action adventure modification which takes place in mid 19th century�s city of central Europe . Player becomes Julius von Tesse former war hero now a Academic lecturer who comes to the local Military Academy for series of lectures. Unfortunately, because of unexpected odd events, plans stayed unexecutable. You find yourself in the middle of great conspiracy game between local government ,church and unrealized human ambitions � the game where ordinary people become victims and YOU become their last chance. Chose your own way to victory. Be smarter and faster than enemy or try your force in face to face fight. Solve the case , expose the conspiracy. Once again become a hero.

For all the crazy 19th century news head over to the Menace mod website.

��� Dystopia Media Update BERJAYA1 Comments
12/6/2004 22:47 PST | Half-Life 2 Mods | by MarmaladeMan
Dystopia has updated recently with some images showing off some of their stunning work so far. Check 'em out:

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Here's the story behind those images:
A lot has been happening in the engine room of Team Dystopia. Firstly, a fresh design for our website was launched to celebrate the release of Half-Life 2. Secondly, with the recent release of the complete software development kit our coders are finally able to begin bringing Dystopia to life on the Source engine. On top of this our mappers have moved development into Hammer 4, with stunning results.
Check out the full update at the Dystopia website!
��� Rocket Arena Source Is Born BERJAYA2 Comments
12/6/2004 22:45 PST | Half-Life 2 Mods | by halflife_84
Do you like Rockets? Do you like the Source engine that Half-Life 2 runs on? Then you will love Rocket Arena Source.
Sickness Inc., the team behind Doom3Fortress ( http://www.doom3fortress.net ) is happy to announce the birth of Rocket Arena: Source! Expect much out of this mod. Level design is already underway as we wait for the full SDK and wait to gain a few more members. RAS will be our own version of Rocket Arena based on the awesome series of mod's for the Quake series by David 'crt' Wright. This mod is dedicated to crt and everyone who helped make the previous Rocket Arena mods, and thier work and dedication creating one of the best mods to date.

What are you waiting for? Ride your rockets over to the Rocket Arena website and be sure to watch your exhaust.

��� BlackDragon Media Release And Site Update BERJAYAComment!
12/6/2004 22:40 PST | Half-Life 2 Mods | by halflife_84
News comes rip roaring out of the BlackDragon Mod's website, in the form of a new site and media.

The BlackDragon Mod has just recently undergone a complete site change. Following the new site has been a bevy of new media. The site also promises more media updates as well as a new flash version available in the near future. This mod is looking better and better with each update so check it out at www.blackdragonmod.com

Turn forward to the BlackDragon website and don't forget it's left to open.

��� T.H.O.N.G.S. Website Live! BERJAYA5 Comments
12/6/2004 22:34 PST | Half-Life 2 Mods | by MarmaladeMan
I just received word from Julhelm of the T.H.O.N.G.S. mod team that they've put up their brand spankin' new website and are open to the public. Here's the good word about T.H.O.N.G.S. from their about page:
THONGS is a team based multiplayer rendition of the modern battlefield, focusing on the vehicular aspect rather than the single infantry soldier. Players will be on either a "blue" or a "red" team, where the blue team has hardware reminiscent of NATO-style equipment, and the red team uses Warzaw Pact-style units. Battles take place across any conceivable number of environments, and teamwork will be essential to success.
Check out the T.H.O.N.G.S. website for more information.
��� BrainBread Patch Announced BERJAYA3 Comments
12/6/2004 22:32 PST | Community | by halflife_84
The team behind the popular BrainBread mod are overwhelmed with the amount of people who downloaded the mod. Overwhelmed enough to think about turning out a source port of the mod, as well have announced a patch for the mod coming later this week.

Brainbread is released since 1 Week and it�s a full success.
Currently BB is the 4 most successful Mod @ Steam, take a look @ http://www.steampowered.com/status/game_stats.html
We didn�t expect this success, because it�s a little Funmod, developed in 8 Weeks.
But we decided to develop a Patch and maybe later a Source Port, we will see

We Patch contain Bugfixes, a new Weapon (details in some Days) and a new Map called bb_carnage, mapped like all the other Maps by MadMax_FMM.

We hope to release the Patch, later the Week. More details @ http://www.ironoak.de/BB

I for one am glad to hear the good news about this mod, you should all check it out and "SHOOT EM IN THE HEAD!"

��� Eternal-Silence 2 Weekly Update BERJAYA1 Comments
12/6/2004 18:55 PST | Half-Life 2 Mods | by MarmaladeMan
Eternal-Silence 2 has updated with two new images in their gallery, concept work for the NGM flamethrower, as well as their NGM demolition charge. Check 'em out:

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They're also reporting on the progress of their development - here's the story:
MadMechWarrior (leader/coder) has been looking, learning and coding some things for the SDK ever since it has been released, if you've been reading the forums. We can't wait to get everything rolling there so within the coming weeks, we hope to be able to show you not only just renders, but also in-game screenshots! Please be patient though, your screaming like little girls won't help unfortunately.
You can check out the full story at the Eternal-Silence 2 website!
��� Hostile Intent Update BERJAYA4 Comments
12/6/2004 18:42 PST | Half-Life Mods | by MarmaladeMan
As Hostile Intent pushes towards their 1.4 release, they've released a few new pieces of media this week showing off their upcoming map, hi_irene, as well as an interview with the man working on it, swatman. Check out the screenshots from their website:

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To check out the full story and the interview, head on over to the Hostile Intent website!
��� Chitan Media Update BERJAYA1 Comments
12/6/2004 18:31 PST | Half-Life 2 Mods | by MarmaladeMan
Chitan has updated with several new renders and screenshots showing off their work. Here's the news from their website:
Our first player model is a high-class gangster by the name of Jin Shi. Jin is currently in the process of being skinned. The first map you're seeing is a traditional Chinese Kung Fu school. The school will be used as a training ground for the Martial Arts aspects of the mod. We finish with more weapon models by TheOtherChris, a katana and a .44 snub-nose.
Here are a few images showing off their work:

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There's more to see where that came from, and you can check out the full breadth of the update at the Chitan website!
��� Vote for GameSpy's Game of the Year BERJAYA11 Comments
12/6/2004 14:40 PST | Half-Life 2 | by Pratt
It's that time of year again, when big pappa site GameSpy accepts votes for the Game of the Year 2004.

Why not head over now and vote for you-know-what?
��� Espionage Mod Announced! BERJAYA14 Comments
12/6/2004 1:55 PST | Half-Life 2 Mods | by Briggsy
This mod is looking very promising. They are currently looking for team members, so if you are I Interested check out their site here.
Now that the SDK has been released, the time has come for the first public unveiling of Espionage, a new stealth-focused mod currently in development for Half-Life 2.

Espionage is a team-based, multiplayer only game that allows players to choose between two teams, each with drastically different roles.

The first team focuses on stealth; they value hiding in the shadows over running-and-gunning.

In contrast, the other team puts their stock in firepower. With superior weapons, explosives, and other traps they will keep their opponents on their toes at all times.

Espionage plans to push the Source engine to its limits with many features, such as expansive maps, security networks, traps, and much more.
For more detailed information check out their website!


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��� MapCentral Network Launched!
12/5/2004 2:44 PST | Community | by
Briggsy
MapCentral network has been launched with a huge network covering maps for Half life, to HL2:DM maps:
HLMapCentral (Half-Life)
CSMapCentral (Counter-Strike, CS Source, CS: Condition Zero)
DoDMapCentral (Day of Defeat, DoD Source)
FAMapCentral (Firearms)
NSMapCentral (Natural Selection)
TSMapCentral (TheSpecialists)
HL2MapCentral (Half-Life 2)

If you where a member of CSMapCentral.com you are automatically a member of the hole network. They have also done a lot of work on their download database so if you have any new maps please head over to their network and submit them.



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