close
The Wayback Machine - https://web.archive.org/web/20041207164117/http://rpgvault.ign.com:80/articles/568/568489p1.html
headerClick to go back to front pageSee IGN.com's front pageSign up or customize your settingsSee what's new on InsiderGo to the IGN GamestoreYour IGNmail account BERJAYA
BERJAYA BERJAYA BERJAYA  
logo_3 BERJAYA
BERJAYA





BERJAYA


 

Anarchy Online It's Alive #1
Game Director Morten Byom on the process that allows regular additions of new content to Funcom's virtual world
BERJAYA BERJAYA BERJAYA BERJAYA BERJAYA BERJAYA
BERJAYA BERJAYA
BERJAYA BERJAYA BERJAYA
BERJAYA
BERJAYA

- Set almost 30,000 years in the future, Funcom's Anarchy Online takes place in an age when humanity has reached deep into space to find, explore and colonize huge numbers of worlds spanning the length and breadth of the Milky Way. One of these is Rubi-Ka. A small, rather inhospitable planet in a distant sector of the galaxy, it would be little more than just another insignificant dot on a star map were it not for the fact it holds deposits of notum. This material is both rare and essential in nano-technology. As a result, its discovery many thousands of years ago led the enormous Omni-Tek Corporation to begin terraforming and extraction operations. Since that time, the company has established a city, Omni-1, which is Rubi-Ka's capital, its largest population center and the primary focal point for the authorized export trade.

In many outlying areas, Omni-Tek's control is less than absolute. The challenge comes from rebel clans that have banded together in a somewhat loose alliance, and there is also a third faction regarded as more or less neutral. The interaction among and within these groups plays out in a massively multiplayer game featuring an exceptional range of character customization options including some 80 skills, hundreds of special attacks and thousands of items. After a rocky start in the summer of 2001, it has rebounded very nicely to win countless endorsements from players and the media plus more than a few awards. It has also evolved via the Notum Wars "booster pack", the Shadowlands and Alien Invasion expansions, and innumerable smaller additions and changes. In this series, the team has agreed to tell us about running its thriving persistent state world.

Includes eight assorted exclusive images



Hi, and welcome to the first segment of It's Alive. In this mini-series, we will go through several aspects of the live situation of a massively multiplayer online game, with Anarchy Online as the obvious case example. My name is Morten Byom, and I was recently appointed as Game Director. In this first article, I will describe the work and processes that we go through when it comes to adding live content in Anarchy Online. I assume, and partly know, that our processes are somewhat similar to how many other MMOs are doing it, so even if you are not a regular player of our game, I hope you will find this interesting.
The new playfields will thus be the next chapter of the alien story, further revealing information on their agenda.
For those of you who haven't followed Anarchy Online very closely, I guess it's appropriate to mention that the game was initially released in 2001. Since then, we have added three retail expansion or booster packs, a special edition and, of course, lots of live content. When I say live content I mean everything that has been added outside of the booster and expansion packs. This includes everything from major dungeons and whole new areas to smaller upgrades like adding more items and weapons.

The update I am talking about in this article is huge, and it consists of a total of four new playfields. It's therefore the single largest free content update we have ever done in Anarchy Online. The focus of this article will be on the production of these playfields. Some aspects like creating a patch, general bug fixing, balancing and other upgrades will not be covered.

Out of the four new playfields, three are what we call "raid zones". This means that they are staged fighting areas where the players are faced with progressively harder challenges - as opposed to regular playfields, where you can do a lot of exploration. These three raid zones will be the hardest challenges we have ever added to Anarchy Online, and will give *great* rewards. The fourth playfield is an old abandoned outpost hidden away in a canyon. Even though this area is linked together with the three raid zones, we will leave it up to the players to find out how!

Let's move on to the actual production process.

Pre-production
An idea is born

The process of deciding what to put into a live update often starts months before the content is moved to the live servers. It starts with the Game Director deciding what part of the game that needs to be strengthened. Since we just released the Alien Invasion expansion pack, it was a natural step for us to continue on the alien story arc. The new playfields will thus be the next chapter of the alien story, further revealing information on their agenda.

Now, I think it's important to mention that the creative decisions are heavily based on feedback from our community, be it from bulletin boards, feedback mail or direct communication with the players. Based on general feedback, mixed with the overall plan of the Game Director, a decision is then made. For this particular update, we wished to increase the high-level content, while also introducing an alternative mean for players to gain alien experience. A secondary goal for the update was to make it story-driven, meaning the players reveal story info by playing. There are, of course, other aspects we considered, but I choose to focus on these main things.

Anarchy Online - Alien Invasion Review
Funcom's expansion adding interlopers from space plus myriad other features like player-made buildings and towns
Anarchy Online - Alien Invasion Wrap Report
Game Director Marius Enge's candid post-launch evaluation of Funcom's expansion introducing a threat from space
Anarchy Online - Alien Invasion Transmission #9
Set to launch tomorrow, Funcom's add-on will incorporate the ability for players to create their own unique cities.
Anarchy Online - Alien Invasion Transmission #8
Funcom fills us in on a key feature addition in its impending expansion pack, guild-based Gameplay on Demand.
Anarchy Online - Alien Invasion Transmission #7
Game Director Marius Enge broadcasts information on the enhanced tradeskill system featured in Funcom's add-on.
Anarchy Online - Alien Invasion Transmission #6
Funcom unveils details of the new player experience in its upcoming add-on that begins in an abandoned Spaceport.
Anarchy Online - Alien Invasion Transmission #5
Game Director Marius Enge on the buildings that will be available to player organizations in Funcom's expansion
Anarchy Online - Alien Invasion Transmission #4
Funcom shows its sense of humor with a selection of 10 unusual pets based on a popular creature called the Leet.
Anarchy Online - Alien Invasion Transmission #3
We delve into the fourth generation of Funcom's private dungeon system, which will be implemented in the add-on.
Anarchy Online - Alien Invasion Transmission #2
Funcom tells us about the extraterrestrial interlopers that will arrive to menace Rubi-Ka in the upcoming expansion.
Anarchy Online - Alien Invasion Transmission #1
Game Director Marius Enge introduces Funcom's second full expansion pack and tells us about its main features.
Anarchy Online - Alien Invasion Interview
We go right to the source, Game Director Marius Enge, to learn about Funcom's expansion pack announced today.


BERJAYA
BERJAYA You may also like:
BERJAYA
1. Anarchy Online: Shadowlands (PC)
2. Anarchy Online: The Notum Wars (PC)
3. Anarchy Online (PC)
4. EverQuest: The Legacy of Ykesha (PC)
5. Asheron's Call 2 (PC)

BERJAYA Top upcoming games in this genre:
BERJAYA
1. Guild Wars (PC)
2. The Matrix Online (PC)
3. Middle-Earth Online (PC)
4. Phantasy Star Universe (GCN)
5. City of Villains (PC)
BERJAYA
BERJAYA
Most recent posts on the Anarchy Online board:
BERJAYA
Top 5 things you would like to see done with AO.....
- posted by: forgotmypwagain- last activity (PST): 12/7 5:42am
Objective Discussions
- posted by: De_Valos- last activity (PST): 12/7 3:09am
What would a good wepon be...
- posted by: dwaley- last activity (PST): 12/6 11:06pm
Your character name!
- posted by: Chrono_WE- last activity (PST): 12/6 11:03pm
About This Game?
- posted by: Screaming_silence- last activity (PST): 12/6 4:05pm
BERJAYA
BERJAYA
BERJAYA Related Articles:
BERJAYA
- Anarchy Online - Alien Invasion Review
- Anarchy Online - Alien Invasion Wrap Report
- Anarchy Online - Alien Invasion Transmission #9
- Anarchy Online - Alien Invasion Transmission #8
- Anarchy Online - Alien Invasion Transmission #7
- Anarchy Online - Alien Invasion Transmission #6
- Anarchy Online - Alien Invasion Transmission #5
- Anarchy Online - Alien Invasion Transmission #4
- Anarchy Online - Alien Invasion Transmission #3
- Anarchy Online - Alien Invasion Transmission #2
- Anarchy Online - Alien Invasion Transmission #1
- Anarchy Online - Alien Invasion Interview
BERJAYA
BERJAYA




Hot Games: Star Wars Knights of the Old Republic II: The Sith Lords  |  Metal Gear Solid 3: Snake Eater  |  The Legend of Zelda GCN  |  Gran Turismo 4  |  Metroid Prime 2 Echoes
Hot Areas: Games | Free Games | Online Games | Cheats | Music | Movies

 
 
 BERJAYA
 
 

 BERJAYA